Vaux Karn
The Mercenary Collective
1
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Posted - 2013.04.16 23:24:00 -
[1] - Quote
Okay...first off I know I am posting late on this and I know I don't post often on the forums, but I would like to voice my opinion on the tax issue.
1. Yes we need corp tax, and not just a flat percentage. We need flat taxes and scalar percentages as well. Flat taxes do have the ability to be abused, yes that is true, but so do all taxes. I get that people have reservations about this and to that I have one thing to say...welcome to New Eden. If corps abuse taxes, mercs leave said corp, simple. Scalar taxes are important as well, for example after x amount has been earned through tax, the tax rate lowers or raises to y percent, and so on. This creates tax brackets, which can be done in customized ways such as high earners paying a higher percentage or a flexible "dues" system in which the percentage is made up of incremental mile stones. Regardless, it creates a flexible tax system which can be utilized as a corporation sees fit. Again, if people do not like a corps tax, they can find one they do like and welcome to New Eden.
2. We need to be able to tax different groubs of the corp differently, provided we can set those groups ourselves. In other words, we need to be able to create custom roles and subdivisions of corporations that we can apply diffefent tax rates to. For example, if a corp believes their directors (or accountants or pilots or anyone) should pay a higher or lower tax rate that should be an option. Yet again, you choose your corp...welcome to New Eden.
3. Yes NPC corps need tax as well, just like EVE. A good number needs to be found but I would suggest 15-20% would be most productive. This is, as others have stated, to encourage people to join or start corps which further enriches the depth of the game. So I say it again, choose a corp and welcome to New Eden.
And though it was not mentioned in the original post (though many did bring it up) we also need full corp account logs that can be reviewed. These need to be accessible by the individual paying, the CEO, and any directors or custom roles cleared to access them (such as accountants). This can play a very important role in deciding promotions and all types of taxes.
Thank you for reading my thoughts on the matter, thank you CCP for this outlet to provide feedback on the matter. Yay bacon! And kitten welcome to New Eden, mother kitten! |
Vaux Karn
The Mercenary Collective
1
|
Posted - 2013.04.17 01:00:00 -
[2] - Quote
No...the reason I have only one like is because I don't spend all my time trying to be prom queen on the forums and as such very rarely post, if you care to point out the specific issues you have with my suggestion, please do. I am more than willing to debate the issue. On the other hand, if you are basing your criticism on number of likes, I wish you luck in being voted prom queen, as it would obviously mean so much to you and your fragile self esteem. So again, please state your specific issues and debate me about those...I would love to thoroughly address the tax issue. |
Vaux Karn
The Mercenary Collective
1
|
Posted - 2013.04.17 05:32:00 -
[3] - Quote
On the contrary, fixed rates could easily be done if they are set up not to take money out of wallets and only apply a maximum percentage of income. Thus no single player will be taxed over x amount per y amount of time. I apologize for not explaining better. I fully agree that no money should be taken from player wallets and this should have been clarified in my post. It was a simple oversight on my part, but beyond that, this is New Eden and that means it follows the lore of a harsh and cut throat universe controlled by corporations. There is no easy mode, there is risk in everything. |