Raven Tesio
Liandri Hel-Jumpers Liandri Covenant
35
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Posted - 2013.04.08 15:59:00 -
[1] - Quote
Twisted202 wrote:Extension/Change of opion: If the clear and non boosts of using a K&M are taken away it will always be an uneven playing feild. I would take a guess and say the top 100 players on this game mostley use K&M. Its like an athlete on steroids. K&M will always be better than the controller, i know i was once a deadley PC gamer. So, if the K&M stays in the game(which it will) they need to equal out the differences some how otherwise controller players will never be able to reach the capabilites of K&M.
Personally i think keyboard and mouse does not belong in any PS game. The keyboard and mouse gives the user an advantage over a controller user by allowing them more precise aiming and control which is not possible with a standard controller. We know why CCP put K&M option into the game, to attract EVE players from PC to PS3 but that is not a strong reason to create a divide within the game.
Why create a divide within the game? When we can all use our controllers which would make the game equal and give a chance for everyone to have a fair gun fight and not get dumped on by K&M users. Controllers have some advantages over the K&M but they do not outweigh the K&M advantages.
I will put a short summary here for those who believe that Keyboard & Mouse is Superior for FPS Games, they honestly need to wake up as times have changes ... while I will agree that for Sniping the extra precision you have with the Mouse does hold a very clear advantage, the majority of FPS games nowadays are very Run & Gun based where a controller shines.
Now I've been playing FPS prior to the Mouse even being a useful device back with Wolfenstein 3D and such, it wasn't until Quake where really it became a necessity and was supported properly by developers - even still I will simply say it is incredibly difficult for developers to PROPERLY support Mouse & Keyboards, regardless of the platforms.
Since Dual Stick Controllers have been around they honestly have been a better choice for FPS in general. I'm aware there are many people here who cried because DUST isn't on PC and that it didn't initially have Keyboard & Mouse support because they can't get to grips with a controller - from my perspective if you're playing an FPS on anything other than a Controller then your experience is frankly quite watered down with you physically placing a handicap on yourself.
The basic argument usually goes along the lines of "it is impossible to compete on a controller Vs mouse because of the greater precision the mouse has" ... but as I said above this argument is complete poppy-**** outside of Sniping where at extreme distances it is difficult to get a head that is like 1 pixel large as a target, most controllers don't allow this because developers frankly refuse to support them properly.
Still when you say "My Mouse is a Razr 6,500 DPI Gaming Mouse" that on the whole makes me laugh as most controllers actually have +/- 32,500 across 2/5" they CAN actually be incredibly precise IF they are programmed for correctly ... but even outside of that completely uneducated argument, a Keyboard & Mouse combination has the simple issue that they are not ergonomically designed to provide a large quick access to buttons they also have an issue with analog movement in that they have NONE.
You watch a K&M player on a Youtube Battlefield 3 video or similar such FPS, and rather than looking like the crosshairs are magnetised to someones head (which is possible with a Controller due to dual analog movement) the K&M player has a very jerky interaction of either having to stop dead to be accurate or simply move in very predictable patterns.
Alright so this isn't a major issue in DUST as it is a little more slower paced than say Halo or Battlefield, it is still possible to effectively "duck'n'weave" on a Controller against these Keyboard & Mouse players - they either will never hit you because they're trying to move as well, or they will stop dead making themselves frankly an easy target.
In-fact one of the best ways to kill a player using a K&M (as well as spotting them) is that they seem to very quickly look from one direction to another but are in-capable of fighting close range even remotely. Had a game last night against a group of so-called "elite players" who were all using Keyboard & Mouse cause they were just that damn awesomesauce.
Spent a good 5minutes around the same building in CQC simply killing them one after another until they decided to bring an entire squad of Heavies to pepper the entire area with bullets. What disappoints me is that Friendly Fire was removed a while back, cause would've been funny to have seen them kill each other...
Still my point here is don't look at them allowing these players to compete against you as a disadvantage to you, the only real disadvantage in DUST is having low-skill points - those on a different control scheme are frankly just handicapping themselves. This said I do agree with your original sentiment though, this is a CONSOLE ONLY game ... frankly it should use a Controller exclusively but then you'd get people who use hacked controllers, Controller-Emulators for Keyboard & Mouse and as it is a Sony console Modders who are utilising Aimbots. Sorry but Sony's protection against stuff like that is just a joke.
Complaining about little issues like multiple control systems is pointless, what you should be complaining about is the fact that the Controls frankly seem to have a mind of their own at times. Seriously this game needs MAJOR polish on the controls period. |