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Orenji Jiji
Seraphim Initiative. CRONOS.
29
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Posted - 2013.04.06 13:48:00 -
[1] - Quote
Good one, Rei Shepard. I especially loved the part when you told us all how terribad DUST is with KBM. It almost sounded like you were fighting uphill battle here and making the game harder for yourself by using KBM! Congrats on being hardcore, man! /s
Except everybody who has FPS KBM experience and tried using KBM in DUST knows it's easy mode. Why? Instant sidestepping, super-easy aiming, "turning on a dime" etc. I've had over 10 years of FPS experience on PC, tried KBM on DUST, it's laughable how easy it is to kill DS3 users. So maybe stop BSing, mkay?
And BTW you can tell that somebody is using KBM really easy after facing them, stop kidding yourself. You're at mechanical advantage against everybody who plays on a DS3 and it's visible in your movement patterns during combat and in fire proficiency. Telling people to move to game that doesn't support KBM? And mentioning Eagle Eye? You know your stuff, man. I'd bet a fiver that you use aimbots in games that do not restrict this kind of toys, because "it's all in the the game" right? Stay classy.
I don't want to be misunderstood here -- use whatever you like. Just know what you are -- a sad guy, who is so bent on winning that you don't mind ruining for others. Whatever floats your boat. Just stop the bullshit about being at disadvantage, because it's the other way around. And it's not "competitive" when 90% of enemies are at disadvantage from the get-go. You're just using a handicap mode.
And on topic: my favorite thread about KBM was the one where KBM users bitched and moaned for pages and pages that making them only fight other KBM users will "fragment the community" and destroy DUST. To quote DBA: Freaky Alien Genotype Spawns, a bunch of them. |
Orenji Jiji
Seraphim Initiative. CRONOS.
30
|
Posted - 2013.04.06 16:13:00 -
[2] - Quote
Rei Shepard wrote:so since you have played 10 years on pc, who are you kidding that yer using a DS3 when all top players use every single little advantage they can get their hands on?
If mouse KB is so OP that it kills people without even trying, you would be using one right now.
I'm too old now, no longer play to compete so I don't need handicap. When I find time to play after days work I play to relax and have fun with my buddies. Otherwise I'd be on PC, playing Battlefield or Diablo.
And if your mouse is slow you might want to try another one or search the forums, and then stop the disinformation.
Gunner Nightingale wrote:Tested it numerous times sidestepping/strafing is identical on KB and controller when deadzone on motion section is set to 0. Really? Wiggling left stick and pressing A-D-A-D is identical? Because left thumb momentum while arching on the stick (continuous movement + stopping to change direction) is the same as two fingers going up and down on two buttons independently? OK. What do you think about right thumb vs mouse aim during this maneuver? Is it comparable? What do you think about jump aiming on DS (right thumb for both aiming and X) vs KBM? Identical as well? Nothing to do here, then, thanks for opening my eyes! /s
Gunner Nightingale wrote:The main difference is turn speed which isnt' that much faster when controller sensitivity is set to 100(but many cant aim or maintain hipfire at 100% controller sensitivity) so you either have to settle for fast turning speed or more precise aim. Whereas a mouse simply can adjust DPI. Except on the controller it's unusable (sticks too short), while on KBM it's making you a god (ask Annie Oakley and Calamity Jane). Not to mention heavies with HMG, turning around in blink of an eye. I've seen a guy yesterday head shooting four people in a row with 'exile' on medium distance in less than 15 seconds. I admire his skill, it looked incredible and at the same time I'm aware it impossible on the DS3.
Editing in, because I posted too early:
Gunner Nightingale wrote:This however is an issue of poor controller optimization. (instead they need to improve turning speed on controllers and create a 90* and 180* fast turn option that can mimick a mouse flick. (maybe L1 and R3 combined each click is a quick 90? or maybe just set it to defualt 180 and adjust the turn speed so its on the dime?)
Addtionally seperate hipfire and ADS fire sensitivity is a must for DS3
for the life of me idk why FPS devs cant seem to figure that out when trying to program for controllers. This and the rest of your post is the jackpot. DS3 needs more love. |
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