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Garrett Blacknova
Codex Troopers
2391
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Posted - 2013.04.07 02:09:00 -
[1] - Quote
Sixaxis = better precision movement than Keyboard. Mouse = better precision aim than Sixaxis.
In most modern games - but not all FPS games - on PC, using a mouse also allows you to pull near-instant 180 degree (or further) turns with the flick of a wrist.
Barring use of gaming mice with variable DPI settings, some of which (but not all) break DUST's turn speed cap and allow you to pull this same trick, there isn't a practical advantage to either controller choice that isn't balanced by a disadvantage.
Mouse is better for sniping, Sixaxis is better for CQC.
Both control schemes need a fair amount of work - in both customisability and in competent functionality. |
Garrett Blacknova
Codex Troopers
2402
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Posted - 2013.04.08 12:00:00 -
[2] - Quote
blue gt wrote:Also youre bitching about being an EVE mini game IS BULL ****! seriously every one plays in the same giant sand box what could be cooler. EVE took over half a decade to be mostly player run, expect the same for dust, we are not a mini game we are in the growing pains where we are still trying to get the game self sustaining, and its gonna take a little bit. As far as I see it, we're all playing the same game, whether the client we're using is labeled EVE or DUST.
The REAL game of New Eden is in playing the politics and the market. Whether that's Faction Warfare with the primarily NPC-driven politics or the Lowsec/NullSec PvP, the politics of New Eden are more of a core element in EVE Online than flying through space. Obviously, many of these elements are still absent in DUST, but they're coming, with the reworked FW system and PC in the next build, and the player market coming SOONGäó.
Everything else - fittings, spaceships, FPS gameplay - is just a collection of minigames that hold the core gameplay together. |
Garrett Blacknova
Codex Troopers
2402
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Posted - 2013.04.08 12:15:00 -
[3] - Quote
Chibi Andy wrote:so can't we just deal with it and move on? you honestly think CCP is going to get rid of the KBM? and "fairness"???? in dust/EVE universe??? really? since when did this become a fairness game? +¦h wait let me wait for you to reload you gun before i shoot you, that sounds fair enough" or "i'll let you respawn and wait a few seconds till you can see whats happening before shooting at you" so yeah fairness in this universe is almost non-existent Fairness in giving everyone access to the same tools is different from fairness in actually making every scenario fair for both/all sides.
KB+M needs to be balanced sot hat it's not an unfair advantage. When the turn speed cap is working correctly, this already happens. The "problem" is only an actual problem when someone can turn with a Heavy faster using a mouse than any sixaxis player can turn even with a Scout. And only certain mice with the right settings manage that, and CCP have said they're investigating to resolve the issue. |
Garrett Blacknova
Codex Troopers
2404
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Posted - 2013.04.08 15:00:00 -
[4] - Quote
Daedric Lothar wrote:However, I think as the game gets polished and smoothed that the controller will be a "better" option even if it will never be the best. Right now the game feels.... off. Kinda clunky, its hard for me to feel it with the controller. Not having that smoothness really hurts. Right now, the game feels clunky no matter what controls you use. |
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