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Baal Omniscient
L.O.T.I.S. Legacy Rising
444
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Posted - 2013.04.05 12:20:00 -
[1] - Quote
If you think about it, it would seem likely to be half ambush, half skirmish. The attacking team would come in with their clones and other resources in their MCC and the ground forces have all of their resources there on the ground already.
So the ground forces would start off owning all NULL cannons and the attacking team would have to try to keep them hacked so they are not shooting their MCC, all the while trying to kill all of the defending clones in the district.
This would make much more sense as well as make defending your district easier than attacking it.
So how would you like to see PC battles set up? And how do you think they will be set up? |
Baal Omniscient
L.O.T.I.S. Legacy Rising
444
|
Posted - 2013.04.05 18:26:00 -
[2] - Quote
Daedric Lothar wrote:Good question, I would like to see a match begin with Orbital drops where the mercs have to take out anti air batteries so the MCC can descend and RDVs can be called. (Note tanks can be deployed via orbit) Then the attackers have to start hacking and taking out sites already owned by the Defenders. The attackers could orb drop anywhere except over shielded areas the defenders setup, so they can set their fields of fire up in advance. The attackers can get MASSIVE support from EVE and if something isn't shielded then it can be utterly devestated by orbital fire. So the attackers have to take out the shielded areas.
Then i'd like to see if the attackers destroy all the shielded areas and take out all the anti air batteries then the MCC can fire a bunker buster beam and break open an underground command center of the defenders and then the battle goes to ground as the attackers try to route the defenders out and take the last CRU deep underground.
[Edit]: How do I think they will be setup? Like Skirmish... That actually sounds pretty epic, I'd give it a go. Though... that would mean the AA and the aircraft protecting the MCC would both be obsolete each match after troops hit the ground, so they would have to be something that is available without SP investment to avoid players from making themselves useless after the first part of battle. Maybe make corps pay for upgrades for their aircraft if they want better ones.
And I agree, unfortunately I believe PC battles will look like skirmish... |
Baal Omniscient
L.O.T.I.S.
445
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Posted - 2013.04.09 19:43:00 -
[3] - Quote
Marston VC wrote:tsk tsk, you guys are basing all of this stuff on the idea that it would actually MAKE SENSE to give the defending side a defenders advantage...... I can't help it. Illogical stuff bothers me... |
Baal Omniscient
L.O.T.I.S.
445
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Posted - 2013.04.10 20:04:00 -
[4] - Quote
Charlotte O'Dell wrote:Daedric Lothar wrote:Good question, I would like to see a match begin with Orbital drops where the mercs have to take out anti air batteries so the MCC can descend and RDVs can be called. (Note tanks can be deployed via orbit) Then the attackers have to start hacking and taking out sites already owned by the Defenders. The attackers could orb drop anywhere except over shielded areas the defenders setup, so they can set their fields of fire up in advance. The attackers can get MASSIVE support from EVE and if something isn't shielded then it can be utterly devestated by orbital fire. So the attackers have to take out the shielded areas.
Then i'd like to see if the attackers destroy all the shielded areas and take out all the anti air batteries then the MCC can fire a bunker buster beam and break open an underground command center of the defenders and then the battle goes to ground as the attackers try to route the defenders out and take the last CRU deep underground.
[Edit]: How do I think they will be setup? Like Skirmish... +1 for epicness I'd definately pay to watch that movie. |
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