|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
The Black Jackal
The Southern Legion RISE of LEGION
353
|
Posted - 2013.04.05 10:58:00 -
[1] - Quote
The MCC, Mobile Command Centre, strikes me as a mobile base of operations. Therefore, it should have landing pads for Dropships, Vehicle Drop Systems, as well as the current Infantry Jump Bay.
This would, of course, come with some form of internal structure to get around 'safely' while in the MCC...
For example, You spawn in the CRU on the MCC... this is a large, barracks-like room. Off this room, there are a few passageways, leading to a few different sections of the internal structure.
A) Resupply Room - Basically an MCC-fitted Supply Room that acts exactly like a Supply Depot (For Infantry Only).
B) Vehicle Deployment Room - Set in a Ventral Bay (like the current drop area) the Vehicle Bay lets you 'call-in' your vehicle from the on-board stock in the MCC itself. After it's created, and you enter it, after 15 seconds, the vehicle bay doors open and the vehicle is dropped into the combat zone. (Automatic Inertial Dampeners kicking in as it starts.)
C) Dropship Landing Pads - Situated on the top of the MCC, these act just like the Vehicle Bay, except the Dropships come from the inside out of hatches to be parked on the pads.
In the future, with Player-Owned MCCs, it may be possible to fit more utility rooms, making the MCC a valuable asset, and not a semi-automated objective.
|
The Black Jackal
The Southern Legion RISE of LEGION
356
|
Posted - 2013.04.05 11:28:00 -
[2] - Quote
Robert JD Niewiadomski wrote:OK, but when you spawn in MCC you are fully supplied for battle... ??? Would you like to change your dropsuit after you spawn and change your mind? Cos when you jump out of bay there is no turning back alive for resupply into MCC. OK, you can jump on DS and convince the pilot to fly you into MCC Also, you can call in vehicles while on ground... Anywhere... Lame question: If i change my dropsuit in regular supply depot, do my "old" suit gets lost or returns to my assets?
You spawn supplied, and yes, it would be difficult to return, but think how many times you've wanted to change on the field, and all the Supply Depots have been annihilated by the enemy (or friendly) tanks.
The advantage I state in getting vehicles in the MCC is that you don't NEED an RDV.. meaning that, for all intents and purposes, there is not time that you, or it, is vulnerable as you sit on the ground waiting for said vehicle. |
The Black Jackal
The Southern Legion RISE of LEGION
367
|
Posted - 2013.04.09 03:27:00 -
[3] - Quote
Make the MCC more useful!
Support this thread to make CCP think about it! |
The Black Jackal
The Southern Legion RISE of LEGION
372
|
Posted - 2013.04.09 11:09:00 -
[4] - Quote
Galrick M'kron wrote:Also, how about vehicle recalling? You can only do this with ground vehicles when they're directly below the MCC and you're out of the vehicle. It would be an option in the deployment menu. An RDV would simply fly down, pick your vehicle up, and transport it to the MCC. The same thing could be done for dropships, but they could also be recalled when parked in their bays.
Exactly, or even have it so the MCC commander (pilot) could reclaim those items as well when players request them.
|
The Black Jackal
The Southern Legion RISE of LEGION
425
|
Posted - 2013.04.09 23:19:00 -
[5] - Quote
That's the point, as per above. These MCCs atm are non-player controlled and owned. But it's clearly shown that in the future they're likely to be costing us up to or above 120,000,000 ISK to have these assets.
I don't know about the rest of you, but paying 120 Million ISK for an Objective that has no other purpose but to sit there and get shot is... laughable. Give it functionality that we DON'T have as well as some we do.
Add to that, when they become player own-able, custom modules, sets, etc. This is likely (aside from war barges themselves) one of the biggest investments in DUST, so making them naught but a flying target with a little bay to spawn out of is ridiculous. |
The Black Jackal
The Southern Legion RISE of LEGION
466
|
Posted - 2013.06.03 10:46:00 -
[6] - Quote
Bringing ideas to the top as per requests! Let's get the good ideas in front of CCPs eyes, and less of the QQ. |
The Black Jackal
The Southern Legion RISE of LEGION
476
|
Posted - 2013.06.03 23:36:00 -
[7] - Quote
I'll agree we need to make them larger, more imposing, and more capable.
I find it amusing that people don't want to be able to fire from them, but it's about as valid tactic as Sniping (Railgun, or Sniper Rifle Versions) But with little ability to move yourself. (The MCC Pilot will eventually be able to move the MCC slowly I would hope.
Raining Death from on-high is a viable tactic. but make the guns have excessive spread, and minimal (or no) zoom.. so all you take is pot shots. Good for suppressive firepower, but lacks any accuracy. |
The Black Jackal
The Southern Legion RISE of LEGION
494
|
Posted - 2013.06.08 11:07:00 -
[8] - Quote
PUmping it to the front to present ideas... not QQ |
The Black Jackal
The Southern Legion RISE of LEGION
502
|
Posted - 2013.06.14 11:58:00 -
[9] - Quote
Keeping it real, lets get this enhancement going. |
The Black Jackal
The Southern Legion RISE of LEGION
600
|
Posted - 2013.07.01 00:07:00 -
[10] - Quote
Moving on up, let's enhance our most expensive 'on field' asset to be useful. |
|
The Black Jackal
The Southern Legion RISE of LEGION
602
|
Posted - 2013.07.03 00:42:00 -
[11] - Quote
Asset bump. Let's make the MCC useful! |
|
|
|