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Xander Mercy
SVER True Blood Unclaimed.
99
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Posted - 2013.04.04 03:54:00 -
[1] - Quote
you say the games not real enough but never complain that you keep the bullets from the clip you just replaced that somehow magically just goes back into your ammo supply |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1893
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Posted - 2013.04.04 03:58:00 -
[2] - Quote
Or that they never complain when somehow we are able to fall 500 feet from the ground and land safely without a parachute or giant net or trampoline. |
Logi Bro
Eyniletti Rangers Minmatar Republic
1037
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Posted - 2013.04.04 03:58:00 -
[3] - Quote
You seriously chose that as your anti-realism argument? Not the Iron Man suits we are wearing that somehow project a barrier made out of pure energy to stop bullets, or the fact that once your armor breaks a single bullet will kill you, even if you are being shot in the legs, or somehow a beam of energy from a repair tool creates armor from nothing to replace the armor you lost?
You disappoint me sir.
P.S.- Speaking of clips, you forgot that once you reload a gun that has a bullet in the chamber, it should total up to be 61, not 60. |
Wako 75
SVER True Blood Unclaimed.
77
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Posted - 2013.04.04 03:59:00 -
[4] - Quote
this is dust ammo is really magic in a can lol it honestly would make it over complicated and anyways they are advanced immortal mercenarys why not bunny hop and head glitch lol |
Xander Mercy
SVER True Blood Unclaimed.
99
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Posted - 2013.04.04 04:06:00 -
[5] - Quote
Logi Bro wrote:You seriously chose that as your anti-realism argument? Not the Iron Man suits we are wearing that somehow project a barrier made out of pure energy to stop bullets, or the fact that once your armor breaks a single bullet will kill you, even if you are being shot in the legs, or somehow a beam of energy from a repair tool creates armor from nothing to replace the armor you lost?
You disappoint me sir.
P.S.- Speaking of clips, you forgot that once you reload a gun that has a bullet in the chamber, it should total up to be 61, not 60. yeah but that's all science fiction stuff with the nanites and what not so there's a certain amount of distant future craziness they can throw in like the hard light shields |
Wako 75
SVER True Blood Unclaimed.
77
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Posted - 2013.04.04 04:07:00 -
[6] - Quote
Logi Bro wrote:You seriously chose that as your anti-realism argument? Not the Iron Man suits we are wearing that somehow project a barrier made out of pure energy to stop bullets, or the fact that once your armor breaks a single bullet will kill you, even if you are being shot in the legs, or somehow a beam of energy from a repair tool creates armor from nothing to replace the armor you lost?
You disappoint me sir.
P.S.- Speaking of clips, you forgot that once you reload a gun that has a bullet in the chamber, it should total up to be 61, not 60.
first off were in the future that advanced over thousands of years in a galaxy far far away and nanites is what that magical beam is comprised of . also if your armor cracked you would be exposed to the elements which could be extreme and or our clone bodies could be very fragile.
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Logi Bro
Eyniletti Rangers Minmatar Republic
1037
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Posted - 2013.04.04 04:09:00 -
[7] - Quote
The sci-fi argument still doesn't account for the missing bullet in the chamber, or how a repair tool can break the laws of conservation by creating matter where none exists. If they are nanites, why does my repair tool have infinite ammo? |
The Robot Devil
BetaMax. CRONOS.
63
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Posted - 2013.04.04 04:24:00 -
[8] - Quote
Logi Bro wrote:You seriously chose that as your anti-realism argument? Not the Iron Man suits we are wearing that somehow project a barrier made out of pure energy to stop bullets, or the fact that once your armor breaks a single bullet will kill you, even if you are being shot in the legs, or somehow a beam of energy from a repair tool creates armor from nothing to replace the armor you lost?
You disappoint me sir.
P.S.- Speaking of clips, you forgot that once you reload a gun that has a bullet in the chamber, it should total up to be 61, not 60.
Just for fun.
We are in a hostile environment where suit decompression is lethal.
Duh, nanites can't flow without a twin harmonic beam at resonance. Come on now.
Our shields are an electromagneticly stabilized plasma field that acts like a non newtonian fluid thus slowing high velocity projectiles. Forth grade stuff here people. Plasma Physics Level 4 is recommended.
Spray and prey mercs shot till empty.
I want to know where all the stuff you are not using (equipment and stuff) comes from and goes to when switching between them. Is is some type of mini WH or cloaked armory drone? Have you seen the size of a nanohive? |
The Robot Devil
BetaMax. CRONOS.
63
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Posted - 2013.04.04 04:26:00 -
[9] - Quote
Logi Bro wrote:The sci-fi argument still doesn't account for the missing bullet in the chamber, or how a repair tool can break the laws of conservation by creating matter where none exists. If they are nanites, why does my repair tool have infinite ammo?
Where do missiles come from? These are tough questions that some of our greatest minds are working on.
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Rusty Shallows
Black Jackals
32
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Posted - 2013.04.04 04:27:00 -
[10] - Quote
Xander Mercy wrote:the bullets from the clip you just replaced that somehow magically just goes back into your ammo supply Long ago one of the Ghost Recon games actually kept a bullet counts for each mag. Eventually you'd cycle back to the light ones. Heaven forbid you were in a bad spot. |
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Logi Bro
Eyniletti Rangers Minmatar Republic
1037
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Posted - 2013.04.04 04:27:00 -
[11] - Quote
Our clones have genetically altered ass-holes, and just shove the nanohives up there. OR our clones have genetically altered magic powers, so they can pull equipment from the ether, but if that were true then I would be riding a dragon, so I'm going to stick with the hole theory. |
Kane Fyea
BetaMax. CRONOS.
135
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Posted - 2013.04.04 04:27:00 -
[12] - Quote
The Robot Devil wrote:Logi Bro wrote:You seriously chose that as your anti-realism argument? Not the Iron Man suits we are wearing that somehow project a barrier made out of pure energy to stop bullets, or the fact that once your armor breaks a single bullet will kill you, even if you are being shot in the legs, or somehow a beam of energy from a repair tool creates armor from nothing to replace the armor you lost?
You disappoint me sir.
P.S.- Speaking of clips, you forgot that once you reload a gun that has a bullet in the chamber, it should total up to be 61, not 60. Just for fun. We are in a hostile environment where suit decompression is lethal. Duh, nanites can't flow without a twin harmonic beam at resonance. Come on now. Our shields are an electromagneticly stabilized plasma field that acts like a non newtonian fluid thus slowing high velocity projectiles. Forth grade stuff here people. Plasma Physics Level 4 is recommended. Spray and prey mercs shot till empty. I want to know where all the stuff you are not using (equipment and stuff) comes from and goes to when switching between them. Is is some type of mini WH or cloaked armory drone? Have you seen the size of a nanohive? Our suits give us greater strength. Also just have a hook on the side of the dropsuit or something . Also gravity probably isnt the same as on Earth. |
The Robot Devil
BetaMax. CRONOS.
63
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Posted - 2013.04.04 07:11:00 -
[13] - Quote
Rusty Shallows wrote:Xander Mercy wrote:the bullets from the clip you just replaced that somehow magically just goes back into your ammo supply Long ago one of the Ghost Recon games actually kept a bullet counts for each mag. Eventually you'd cycle back to the light ones. Heaven forbid you were in a bad spot.
SOCOM did as well. |
ChromeBreaker
SVER True Blood Unclaimed.
347
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Posted - 2013.04.04 07:47:00 -
[14] - Quote
ANSWER TO ALL....
bacon...
no sorry i mean NANITES |
Syther Shadows
The Unholy Legion Of DarkStar
54
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Posted - 2013.04.04 07:57:00 -
[15] - Quote
Rusty Shallows wrote:Xander Mercy wrote:the bullets from the clip you just replaced that somehow magically just goes back into your ammo supply Long ago one of the Ghost Recon games actually kept a bullet counts for each mag. Eventually you'd cycle back to the light ones. Heaven forbid you were in a bad spot.
oh that game was fun ^_^ did not help i had a compulsive reloading disorder fire 3 bullets with my LMG better reload |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3320
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Posted - 2013.04.04 08:14:00 -
[16] - Quote
Logi Bro wrote:You seriously chose that as your anti-realism argument? Not the Iron Man suits we are wearing that somehow project a barrier made out of pure energy to stop bullets, or the fact that once your armor breaks a single bullet will kill you, even if you are being shot in the legs, or somehow a beam of energy from a repair tool creates armor from nothing to replace the armor you lost?
You disappoint me sir.
P.S.- Speaking of clips, you forgot that once you reload a gun that has a bullet in the chamber, it should total up to be 61, not 60.
In a video devblog they said our weapons are so powerful that just firing them without the proper protective armor would kill a regular human. It makes sense that it would only take one shot to kill someone once their defenses are down. |
Garrett Blacknova
Codex Troopers
2369
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Posted - 2013.04.04 08:40:00 -
[17] - Quote
Valid answer to all potential flaws in DUST's realism. |
The Robot Devil
BetaMax. CRONOS.
63
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Posted - 2013.04.04 08:46:00 -
[18] - Quote
Logi Bro wrote:The sci-fi argument still doesn't account for the missing bullet in the chamber, or how a repair tool can break the laws of conservation by creating matter where none exists. If they are nanites, why does my repair tool have infinite ammo?
You have infinite nanites because of the conservation of energy. The repair tool reverses e=mc2 to turn energy into matter. This is why the repair tool has such high PG. The construction nanites build repair nanites out of the matter made by the tool. The nanites then ride the resonating beam to the the damaged suit to repair damage.
See that series of words makes perfect sense. |
Kaze Eyrou
ROGUE SPADES
103
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Posted - 2013.04.04 08:58:00 -
[19] - Quote
The Robot Devil wrote:Logi Bro wrote:The sci-fi argument still doesn't account for the missing bullet in the chamber, or how a repair tool can break the laws of conservation by creating matter where none exists. If they are nanites, why does my repair tool have infinite ammo? You have infinite nanites because of the conservation of energy. The repair tool reverses e=mc2 to turn energy into matter. This is why the repair tool has such high PG. The construction nanites build repair nanites out of the matter made by the tool. The nanites then ride the resonating beam to the the damaged suit to repair damage. See that series of words makes perfect sense. Actually, I can give an easier answer.
From your dropsuit's capacitor.
In EVE, repair modules use capacitor on your ship. Considering that you can only use one thing at a time in DUST, I would assume you could never run out of your dropsuit's capacitor.
That's my theory at least. |
Lasarte Ioni
Noob Gaming
83
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Posted - 2013.04.04 09:20:00 -
[20] - Quote
Maybe the nanites just puts the moved armor back in place, since the armor you have lost didn't vanish, it's just around the hole (and maybe some felt of the suit) and then go back to the rep-gun chamber, that way you lose a small amount of nanites per repair and the weapon has nanites enough for like 1h of continuous operation hence no need to put an "ammo counter" since you are not gonna be so long on the battlefield.
Then again, it's a game, things don't have to be logic (and sometimes they must not)
PD: SOCOM mag count was awesome, taught you to bullet management like few games ever have.
EDIT: in fact you only need 20 mins worth of continuous nanite usage to give the impression that it has "infinite ammo" |
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Medic 1879
The Tritan Industries
96
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Posted - 2013.04.04 10:55:00 -
[21] - Quote
Thats what I thought aswell if all else fails just explain with one word no matter the question just stick to that word and all is well, and if anyone doubts you well simply repeat that word LOUDER and all is well. |
Laheon
Osmon Surveillance Caldari State
410
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Posted - 2013.04.04 11:28:00 -
[22] - Quote
The Robot Devil wrote: Our shields are an electromagneticly stabilized plasma field that acts like a non newtonian fluid thus slowing high velocity projectiles. Forth grade stuff here people. Plasma Physics Level 4 is recommended.
Plasma = ultra heated gas. Due to the laws of thermodynamics, this plasma would lose its heat very quickly. If everyone stood in the MCC for five minutes, the room would basically be a room of plasma.
And if it was a barrier of pure energy, it's been pointed out before that it would be less energy intensive just to use the same technology to deflect the incoming munitions.
Either way, it's just a game! |
The Robot Devil
BetaMax. CRONOS.
63
|
Posted - 2013.04.04 12:13:00 -
[23] - Quote
Capacitors store energy in the form of an electrostatic charge. Maybe the suits have carpet between the legs to generate static electricity while they run.
I loved the the half empty mags because you did have to pay attention to you mag and rate of fire. |
The Robot Devil
BetaMax. CRONOS.
63
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Posted - 2013.04.04 12:20:00 -
[24] - Quote
Laheon wrote:The Robot Devil wrote: Our shields are an electromagneticly stabilized plasma field that acts like a non newtonian fluid thus slowing high velocity projectiles. Forth grade stuff here people. Plasma Physics Level 4 is recommended.
Plasma = ultra heated gas. Due to the laws of thermodynamics, this plasma would lose its heat very quickly. If everyone stood in the MCC for five minutes, the room would basically be a room of plasma. And if it was a barrier of pure energy, it's been pointed out before that it would be less energy intensive just to use the same technology to deflect the incoming munitions. Either way, it's just a game!
Plasma (from Greek -Ç+++¼-â+++¦, "anything formed"[1]) is one of the four fundamental states of matter (the others being solid, liquid, and gas). Heating a gas may ionize its molecules or atoms (reducing or increasing the number of electrons in them), thus turning it into a plasma, which contains charged particles: positive ions and negative electrons or ions.[2] Ionization can be induced by other means, such as strong electromagnetic field applied with a laser or microwave generator, and is accompanied by the dissociation of molecular bonds, if present.[3]
The presence of a non-negligible number of charge carriers makes the plasma electrically conductive so that it responds strongly to electromagnetic fields. Plasma, therefore, has properties quite unlike those of solids, liquids, or gases and is considered a distinct state of matter. Like gas, plasma does not have a definite shape or a definite volume unless enclosed in a container; unlike gas, under the influence of a magnetic field, it may form structures such as filaments, beams and double layers. Some common plasmas are found in stars and neon signs.
I LOVE science. |
Halador Osiris
Dead Six Initiative Daringly Inserting Large Dangerous Objects
123
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Posted - 2013.04.04 12:26:00 -
[25] - Quote
-Perhaps in this distant future they have found a way to ionize gas at room temperatures? -Also, I find it funny that you accuse our super-futuristic game of having impossible tech when Call of Duty is set in modern times and has the exact same issue. The only game I've ever played where clips don't work this way is DayZ. -Lastly, as to the concern about nanite repairers never running out, perhaps the stream of nanites is simply welding cracks in the armor and then returning to the gun? If I recall correctly, the animation does sorta look like they go both ways. |
Daedric Lothar
Onslaught Inc
86
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Posted - 2013.04.04 12:29:00 -
[26] - Quote
Lol, Realism thread in a game with jump drives and instaneous across the universe cloning.
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The Robot Devil
BetaMax. CRONOS.
63
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Posted - 2013.04.04 12:45:00 -
[27] - Quote
EvE is real. Don't forget it.
Lots of things from Star Trek were thought to be impossible but we have a good bit of them. No transporters, spaceships or laser guns.
We do have impulse drives, hand held medical devices, lasers that can destroy things, tablet computers and personal communication devices. I am not being an ass but sci fi fantasy does affect the real world and bring about technology and change. There are more but a bigger list would make me a douche.
"Nothing is impossible if you can imagine it." The Professor. |
Kane Fyea
BetaMax. CRONOS.
135
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Posted - 2013.04.04 23:02:00 -
[28] - Quote
The Robot Devil wrote:EvE is real. Don't forget it.
Lots of things from Star Trek were thought to be impossible but we have a good bit of them. No transporters, spaceships or laser guns.
We do have impulse drives, hand held medical devices, lasers that can destroy things, tablet computers and personal communication devices. I am not being an ass but sci fi fantasy does affect the real world and bring about technology and change. There are more but a bigger list would make me a douche.
"Nothing is impossible if you can imagine it." The Professor. Lol I love Futurama. |
Wrath Red-Feather
Foxhound Corporation
8
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Posted - 2013.04.04 23:18:00 -
[29] - Quote
The Robot Devil wrote:EvE is real. Don't forget it.
Lots of things from Star Trek were thought to be impossible but we have a good bit of them. No transporters, spaceships or laser guns.
We do have impulse drives, hand held medical devices, lasers that can destroy things, tablet computers and personal communication devices. I am not being an ass but sci fi fantasy does affect the real world and bring about technology and change. There are more but a bigger list would make me a douche.
"Nothing is impossible if you can imagine it." The Professor.
This guy gets it!
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The Robot Devil
BetaMax. CRONOS.
65
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Posted - 2013.04.05 07:24:00 -
[30] - Quote
Thanks, I love sci fi and regular science. These types of games should have a feel of real life and fantasy. The nerd in me says the more real the better but I know real isn't that fun so I will take what I can get. |
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