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Halador Osiris
Dead Six Initiative Daringly Inserting Large Dangerous Objects
123
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Posted - 2013.04.03 12:52:00 -
[1] - Quote
Godin Thekiller wrote:G Torq wrote:Swarm proposals: 1) Lock-on time relative to profile (shield HAV > Armor HAV > Armor LAV) 2) Swarm/Lock-on alert in vehicles (after swarm is launched, optionally) 3) Slightly faster swarms Number 2 would help to know you're about to get hit, but wouldn't help you dodge the almost undodgeable swarms, and number 3 would make it worse, unless they took forever to turn. I'm going to have to disagree on number 2. I don't always know about swarms until they are about to hit. Adding a lock notification would give me a few extra seconds to consider ways out. A few seconds can be the difference between losing your vehicle and keeping it.
Also, I've heard mention that CCP might nerf the turn-radius-of-doom, which makes dodging swarms a possibility (not necessarily in a tank, though). |
Halador Osiris
Dead Six Initiative Daringly Inserting Large Dangerous Objects
123
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Posted - 2013.04.03 12:58:00 -
[2] - Quote
Garrett Blacknova wrote:slypie11 wrote:1) Lock-on time relative to profile (shield HAV > Armor HAV > Armor LAV) An added bonus of having shield-based vehicles easier to lock on would be that it would help balance the vulnerability of armour against explosive weapons. I feel like swarms are scarier for my Gunnlogi than my Myron. The Myron, I see swarms and tell my gunner where the guy is, and then go sit on his face for a while until he's dead. In the Gunnlogi, I throw on a shield hardener and back away. |
Halador Osiris
Dead Six Initiative Daringly Inserting Large Dangerous Objects
123
|
Posted - 2013.04.03 14:13:00 -
[3] - Quote
Garrett Blacknova wrote:Halador Osiris wrote:Garrett Blacknova wrote:slypie11 wrote:1) Lock-on time relative to profile (shield HAV > Armor HAV > Armor LAV) An added bonus of having shield-based vehicles easier to lock on would be that it would help balance the vulnerability of armour against explosive weapons. I feel like swarms are scarier for my Gunnlogi than my Myron. The Myron, I see swarms and tell my gunner where the guy is, and then go sit on his face for a while until he's dead. In the Gunnlogi, I throw on a shield hardener and back away. My passive-tanked Sica can run through a good few Swarms even from Advanced Launchers, get close, and gun down the shooter more often than not. If there are multiple targets with Swarms, or if I'm up against a Forge Gun, then there will be trouble. But a single Swarm guy is an easy enough target. I guess I generally see swarms in groups. They just feel like they hit the tank harder than the dropship. Is speed tanking a thing in Dust? |
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