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Thread Statistics | Show CCP posts - 0 post(s) |
Baal Roo
Subdreddit Test Alliance Please Ignore
1060
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Posted - 2013.04.01 19:20:00 -
[61] - Quote
Matchmaking will naturally sort itself out once vets have something better to do than instant battles. |
Skipper Jones
ZionTCD Legacy Rising
26
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Posted - 2013.04.01 20:10:00 -
[62] - Quote
No skill reset is neccecary, just a matchmaking system where it puts newer people with newer people. There is no NEED for a skill wipe. CCP has made an official statement that there is no plans for a skill reset unless there is something catastrophic. I know who hard it is for a new player but it's not impossibe. |
Richard Sebire
Osmon Surveillance Caldari State
12
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Posted - 2013.04.01 20:12:00 -
[63] - Quote
I'm currently at my SP cap this week. I normally get in my tank and roll around and get a 20/0 kill streak. But then most times I get to 19/0 and some newberrie gets me with a orbital bombardment. Is that fair, hell no...
I've spent months on that tank, and some newberrie plays once and can have a free bombardment on the house?,?,!
Their will be no more SP Resets. I've been doing this now for several builds (3?4?) We get our next pick to bits update in 5 days. Which I'm hoping is exploitable as the newberries... |
ca ronic
Moffit Bros
0
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Posted - 2013.04.01 20:37:00 -
[64] - Quote
If he even knows how to call in an orbital, let alone earn one, then he has been around for a while. |
J'Hiera
Algintal Core Gallente Federation
0
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Posted - 2013.04.01 20:53:00 -
[65] - Quote
All I hope for is a reset of skill distribution, so you have the pool you have at the end of the beta, but have to reapply them (assuming they do this anyway in case of skill changes), and a reset of where your ie. Mercenary pack items went. |
The Robot Devil
BetaMax. CRONOS.
57
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Posted - 2013.04.03 06:11:00 -
[66] - Quote
Tiel Syysch wrote:The Robot Devil wrote:Tiel Syysch wrote:The Robot Devil wrote: Sec status rules 1.0 Starter gear only no vehicles - for noobs 0.9 Starter gear and free LAV 0.8 MLT gear and MLT vehicles 0.7 Standard gear and MLT vehicles 0.6 Advanced gear and Standard vehicles 0.5 Advanced gear and Advanced vehicles. 0.4 and under is anything goes.
The reason this is a bad idea: I'll just max my passive skills and have a damage/health advantage vs new players in highsec even though we're using the same gear. Not sure why people want a reset so badly. You're just going to make everyone grind again, and in another 2-3 months you're going to ask for another reset because people got ahead in SP and you feel that's the reason you're dying. Skills cannot be policed but dropsuits, equipment a vehicles can. There will have to be some kind of sandbox feel to this game. Remember we live in the New Eden of resets and carebears. High Sec in EVE works kind of like this, yes it is very different from EVE but we need something. I do not agree with any type of SP refund, reset, bounus for noobs or anything else that ends with respec. However, we do need some type of system in place for non hardcore gamers. This would solve all the problem of the QQers on the forums. Vets in proto would not be able to be in high sec without punishment. How could they cry with a hand holding system like this? The point was your suggestion is supposed to create a place where low SP people won't get destroyed, yet I could easily run militia gear vs new players and have a distinct advantage purely because of passive skills. I mean, maxing weaponry alone turns a militia AR into a duvolle, what if I have the damage from AR proficiency as well? Sure, it's even more of a discrepancy having those passives and higher gear, but the passives alone are a huge factor in the damage right now thanks to the flattening. You won't be creating a safe zone for new players when I can bring in my +10% weaponry damage, +15% proficiency damage, +25% shields, +25% armor, +whatever else depending on what I'm using, eg. sharpshooter etc.
Yes, but there is no other way. New Eden is for hard core gamers. System security in space is one of the few policies in place that allow carebears to get by. I was blown up on my first day in a 1.0 system and I didn't quit because a player with years of experience blew me up. Holding hands is not the way to go. We need a system that puts people in game fast and let's them play. This game is not that difficult and should not be made easier. New players who rage quit are going to quit within a month anyways because they are quitters. The people who stay in DUST are going to stay no matter what. Just like in any other game where player skill, player social interactions and the ability to read and do math players will cry unfair about something and quit before they try hard. We shouldn't dumb down a game because new people are quitters and/or too lazy to read.
I checked, it was my forth day in game with a crappy fitted ship. I was ratting and he blew me up. http://eve-kill.net/?a=kill_detail&kll_id=12997468 |
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