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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  TiMeSpLiT--TeR
 Planetary Response Organisation
 Test Friends Please Ignore
 
 354
 
 
      | Posted - 2013.03.30 04:35:00 -
          [1] - Quote 
 My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid.
 Does the M/KB has the advantage over DS3?
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        |  Deadeyes Anterie
 Ill Omens
 
 341
 
 
      | Posted - 2013.03.30 04:38:00 -
          [2] - Quote 
 The only way I can get a ADV/PRO AR to kick is if I start shooting, then use the sights.
 
 As long as you scope first there is next to zero recoil on the ds3 when compared to the other shooters I've played.
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        |  Sgt Kirk
 SyNergy Gaming
 
 513
 
 
      | Posted - 2013.03.30 04:41:00 -
          [3] - Quote 
 No
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        |  Protoman Is God
 Red and Silver Hand
 Amarr Empire
 
 12
 
 
      | Posted - 2013.03.30 04:47:00 -
          [4] - Quote 
 
 TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3?
 
 Higher tiered AR's have more kick and dispersion than lower tiered variants.
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        |  TiMeSpLiT--TeR
 Planetary Response Organisation
 Test Friends Please Ignore
 
 354
 
 
      | Posted - 2013.03.30 04:50:00 -
          [5] - Quote 
 
 Protoman Is God wrote:TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3?
 Higher tiered AR's have more kick and dispersion than lower tiered variants.  
 I went back to exile because of this. It's still there, but not as much as Duvolle.
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        |  TiMeSpLiT--TeR
 Planetary Response Organisation
 Test Friends Please Ignore
 
 354
 
 
      | Posted - 2013.03.30 04:52:00 -
          [6] - Quote 
 
 Deadeyes Anterie wrote:The only way I can get a ADV/PRO AR to kick is if I start shooting, then use the sights. 
 As long as you scope first there is next to zero recoil on the ds3 when compared to the other shooters I've played.
 
 I also noticed that if you're near an explosion, your aim will get messed up.
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        |  Sontie
 VENGEANCE FOR HIRE
 
 195
 
 
      | Posted - 2013.03.30 07:57:00 -
          [7] - Quote 
 try letting go of the trigger for a micro-second every second or so. You won't really notice an interruption in the stream of bullets screaming from the end of your barrel, but there will be much less kick.
 
 I wonder if I should be teaching the competition...
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        |  C Saunders
 Tech Guard
 
 168
 
 
      | Posted - 2013.03.30 08:21:00 -
          [8] - Quote 
 
 TiMeSpLiT--TeR wrote:I have everything in level 5 with Assault related skills. 
 What a waste of SP...
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        |  Kalante Schiffer
 UnReaL.
 
 189
 
 
      | Posted - 2013.03.30 09:37:00 -
          [9] - Quote 
 
 C Saunders wrote:hahaha, oh wait.TiMeSpLiT--TeR wrote:I have everything in level 5 with Assault related skills. What a waste of SP... | 
      
      
        |  ReGnUM Public Relations
 Imperfects Public Relations
 
 76
 
 
      | Posted - 2013.03.30 11:18:00 -
          [10] - Quote 
 
 TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3?
 
 I guess that is what separates PRO from the rest
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        |  XeroTheBigBoss
 Pink Fluffy Bounty Hunterz
 Noir. Mercenary Group
 
 85
 
 
      | Posted - 2013.03.30 11:22:00 -
          [11] - Quote 
 
 ReGnUM Public Relations wrote:TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3?
 I guess that is what separates PRO from the rest 
 
 True, the more points you put into it the more aim you actually have to have. You are basically making it "harder" to use to unlock better ARs. They all feel the same to me I can see slight differences but maybe that's because I use AR in almost every shooter I ever played. in MAG I was a rush NoScope/QuickScope Combat Medic Sniper but I also used AR in that too just like the Quickscoping better.
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        |  Garrett Blacknova
 Codex Troopers
 
 2232
 
 
      | Posted - 2013.03.30 11:26:00 -
          [12] - Quote 
 
 TiMeSpLiT--TeR wrote:I have everything in level 5 with Assault related skills. I'm just going to question this.
 
 It doesn't seem believable.
 
 EVERY skill related to "Assault".
 
 That means EVERY skill that can be used in the Assault role.
 
 Caldari Assault Dropsuit level 5.
 Weaponry level 5 (improves effectiveness with weapons available on the suit).
 Field Mechanics (gives the Assault suit more armour)
 Shield Boost Systems (boost shield regen rate, and level 4 required to unlock Shield Control)
 Shield Control (same as Field Mechanics but for shields)
 Both Operation and Proficiency for EVERY weapon in the game so far except HMG and Forge Gun (the only weapons you can't equip on the Assault suit).
 
 etc.
 etc.
 etc.
 
 There are a LOT of "related" skills which affect your ability to equip the best Assault suits with the best of every weapon such a suit can carry.
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        |  Rei Shepard
 Spectre II
 
 104
 
 
      | Posted - 2013.03.30 11:41:00 -
          [13] - Quote 
 There's recoil in Dust? You should play some APB Reloaded and get a tommygun Press fire button and without adjusting the recoil you are firing at the ceiling in under 1 second.
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        |  Cat Merc
 Planetary Response Organisation
 Test Friends Please Ignore
 
 276
 
 
      | Posted - 2013.03.30 11:50:00 -
          [14] - Quote 
 
 Sontie wrote:try letting go of the trigger for a micro-second every second or so. You won't really notice an interruption in the stream of bullets screaming from the end of your barrel, but there will be much less kick.
 I wonder if I should be teaching the competition...
 WHAT ARE YOU DOING?!
 STOP TEACHING THE SCRUBS THE ART OF AR's!
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        |  D'Finn Rhedlyne
 Planetary Response Organisation
 Test Friends Please Ignore
 
 273
 
 
      | Posted - 2013.03.30 11:55:00 -
          [15] - Quote 
 
 Protoman Is God wrote:TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3?
 Higher tiered AR's have more kick and dispersion than lower tiered variants.  
 I've been wondering if damage mods further increase the kick?
 
 Maybe it's just me but it seems if you have complex mods on prototype guns there is more kick.
 
 I experimented by replacing the complex with enhanced and the kick didn't seem as much.
 
 Also, if you want an AR with almost no kick whatsoever... the Killswitch is the gun for you. Shoots straight as an arrow.
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        |  Sgt Kirk
 SyNergy Gaming
 
 514
 
 
      | Posted - 2013.03.30 16:05:00 -
          [16] - Quote 
 
 D'Finn Rhedlyne wrote:Protoman Is God wrote:TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3?
 Higher tiered AR's have more kick and dispersion than lower tiered variants.  I've been wondering if damage mods further increase the kick? Maybe it's just me but it seems if you have complex mods on prototype guns there is more kick. I experimented by replacing the complex with enhanced and the kick didn't seem as much. Also, if you want an AR with almost no kick whatsoever... the Killswitch is the gun for you. Shoots straight as an arrow.  See I also thought a similar thing, but then I just think I'm paranoid.
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        |  DS 10
 Subdreddit
 Test Alliance Please Ignore
 
 132
 
 
      | Posted - 2013.03.30 16:13:00 -
          [17] - Quote 
 Off topic, but I remember playing against you last night and drunkenly trying to say your name. The dashes threw me off.
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        |  Rupture Reaperson
 Deadly Blue Dots
 RISE of LEGION
 
 72
 
 
      | Posted - 2013.03.30 18:15:00 -
          [18] - Quote 
 
 Garrett Blacknova wrote:TiMeSpLiT--TeR wrote:I have everything in level 5 with Assault related skills. I'm just going to question this. It doesn't seem believable. EVERY skill related to "Assault". That means EVERY skill that can be used in the Assault role. Caldari Assault Dropsuit level 5. Weaponry level 5 (improves effectiveness with weapons available on the suit). Field Mechanics (gives the Assault suit more armour) Shield Boost Systems (boost shield regen rate, and level 4 required to unlock Shield Control) Shield Control (same as Field Mechanics but for shields) Both Operation and Proficiency for EVERY weapon in the game so far except HMG and Forge Gun (the only weapons you can't equip on the Assault suit). etc. etc. etc. There are a LOT of "related" skills which affect your ability to equip the best Assault suits with the best of every weapon and/or module such a suit can carry, and to make those weapons and modules the best they can be. Thick skull syndrome right here... read again and then think, you are welcome
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