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TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
354
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Posted - 2013.03.30 04:35:00 -
[1] - Quote
My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3? |
Deadeyes Anterie
Ill Omens
341
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Posted - 2013.03.30 04:38:00 -
[2] - Quote
The only way I can get a ADV/PRO AR to kick is if I start shooting, then use the sights.
As long as you scope first there is next to zero recoil on the ds3 when compared to the other shooters I've played. |
Sgt Kirk
SyNergy Gaming
513
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Posted - 2013.03.30 04:41:00 -
[3] - Quote
No |
Protoman Is God
Red and Silver Hand Amarr Empire
12
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Posted - 2013.03.30 04:47:00 -
[4] - Quote
TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3?
Higher tiered AR's have more kick and dispersion than lower tiered variants. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
354
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Posted - 2013.03.30 04:50:00 -
[5] - Quote
Protoman Is God wrote:TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3? Higher tiered AR's have more kick and dispersion than lower tiered variants.
I went back to exile because of this. It's still there, but not as much as Duvolle. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
354
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Posted - 2013.03.30 04:52:00 -
[6] - Quote
Deadeyes Anterie wrote:The only way I can get a ADV/PRO AR to kick is if I start shooting, then use the sights.
As long as you scope first there is next to zero recoil on the ds3 when compared to the other shooters I've played.
I also noticed that if you're near an explosion, your aim will get messed up. |
Sontie
VENGEANCE FOR HIRE
195
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Posted - 2013.03.30 07:57:00 -
[7] - Quote
try letting go of the trigger for a micro-second every second or so. You won't really notice an interruption in the stream of bullets screaming from the end of your barrel, but there will be much less kick.
I wonder if I should be teaching the competition... |
C Saunders
Tech Guard
168
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Posted - 2013.03.30 08:21:00 -
[8] - Quote
TiMeSpLiT--TeR wrote:I have everything in level 5 with Assault related skills.
What a waste of SP... |
Kalante Schiffer
UnReaL.
189
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Posted - 2013.03.30 09:37:00 -
[9] - Quote
C Saunders wrote:TiMeSpLiT--TeR wrote:I have everything in level 5 with Assault related skills. What a waste of SP... hahaha, oh wait. |
ReGnUM Public Relations
Imperfects Public Relations
76
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Posted - 2013.03.30 11:18:00 -
[10] - Quote
TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3?
I guess that is what separates PRO from the rest |
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XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
85
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Posted - 2013.03.30 11:22:00 -
[11] - Quote
ReGnUM Public Relations wrote:TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3? I guess that is what separates PRO from the rest
True, the more points you put into it the more aim you actually have to have. You are basically making it "harder" to use to unlock better ARs. They all feel the same to me I can see slight differences but maybe that's because I use AR in almost every shooter I ever played. in MAG I was a rush NoScope/QuickScope Combat Medic Sniper but I also used AR in that too just like the Quickscoping better. |
Garrett Blacknova
Codex Troopers
2232
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Posted - 2013.03.30 11:26:00 -
[12] - Quote
TiMeSpLiT--TeR wrote:I have everything in level 5 with Assault related skills. I'm just going to question this.
It doesn't seem believable.
EVERY skill related to "Assault".
That means EVERY skill that can be used in the Assault role.
Caldari Assault Dropsuit level 5. Weaponry level 5 (improves effectiveness with weapons available on the suit). Field Mechanics (gives the Assault suit more armour) Shield Boost Systems (boost shield regen rate, and level 4 required to unlock Shield Control) Shield Control (same as Field Mechanics but for shields) Both Operation and Proficiency for EVERY weapon in the game so far except HMG and Forge Gun (the only weapons you can't equip on the Assault suit).
etc. etc. etc.
There are a LOT of "related" skills which affect your ability to equip the best Assault suits with the best of every weapon such a suit can carry. |
Rei Shepard
Spectre II
104
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Posted - 2013.03.30 11:41:00 -
[13] - Quote
There's recoil in Dust? You should play some APB Reloaded and get a tommygun Press fire button and without adjusting the recoil you are firing at the ceiling in under 1 second. |
Cat Merc
Planetary Response Organisation Test Friends Please Ignore
276
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Posted - 2013.03.30 11:50:00 -
[14] - Quote
Sontie wrote:try letting go of the trigger for a micro-second every second or so. You won't really notice an interruption in the stream of bullets screaming from the end of your barrel, but there will be much less kick.
I wonder if I should be teaching the competition... WHAT ARE YOU DOING?! STOP TEACHING THE SCRUBS THE ART OF AR's! |
D'Finn Rhedlyne
Planetary Response Organisation Test Friends Please Ignore
273
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Posted - 2013.03.30 11:55:00 -
[15] - Quote
Protoman Is God wrote:TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3? Higher tiered AR's have more kick and dispersion than lower tiered variants.
I've been wondering if damage mods further increase the kick?
Maybe it's just me but it seems if you have complex mods on prototype guns there is more kick.
I experimented by replacing the complex with enhanced and the kick didn't seem as much.
Also, if you want an AR with almost no kick whatsoever... the Killswitch is the gun for you. Shoots straight as an arrow. |
Sgt Kirk
SyNergy Gaming
514
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Posted - 2013.03.30 16:05:00 -
[16] - Quote
D'Finn Rhedlyne wrote:Protoman Is God wrote:TiMeSpLiT--TeR wrote:My gun still kicks like crazy. It's like the kick back disperse didn't disappear at all. When I look at some peoples videos, its fluid. Does the M/KB has the advantage over DS3? Higher tiered AR's have more kick and dispersion than lower tiered variants. I've been wondering if damage mods further increase the kick? Maybe it's just me but it seems if you have complex mods on prototype guns there is more kick. I experimented by replacing the complex with enhanced and the kick didn't seem as much. Also, if you want an AR with almost no kick whatsoever... the Killswitch is the gun for you. Shoots straight as an arrow. See I also thought a similar thing, but then I just think I'm paranoid. |
DS 10
Subdreddit Test Alliance Please Ignore
132
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Posted - 2013.03.30 16:13:00 -
[17] - Quote
Off topic, but I remember playing against you last night and drunkenly trying to say your name. The dashes threw me off. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
72
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Posted - 2013.03.30 18:15:00 -
[18] - Quote
Garrett Blacknova wrote:TiMeSpLiT--TeR wrote:I have everything in level 5 with Assault related skills. I'm just going to question this. It doesn't seem believable. EVERY skill related to "Assault". That means EVERY skill that can be used in the Assault role. Caldari Assault Dropsuit level 5. Weaponry level 5 (improves effectiveness with weapons available on the suit). Field Mechanics (gives the Assault suit more armour) Shield Boost Systems (boost shield regen rate, and level 4 required to unlock Shield Control) Shield Control (same as Field Mechanics but for shields) Both Operation and Proficiency for EVERY weapon in the game so far except HMG and Forge Gun (the only weapons you can't equip on the Assault suit). etc. etc. etc. There are a LOT of "related" skills which affect your ability to equip the best Assault suits with the best of every weapon and/or module such a suit can carry, and to make those weapons and modules the best they can be. Thick skull syndrome right here... read again and then think, you are welcome |
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