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Beren Hurin
OMNI Endeavors O.M.N.I. Initiative
321
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Posted - 2013.04.03 14:11:00 -
[1] - Quote
So, Beers, lets say the Imperfects control the best planet in highsect space and it has 8 districts on it. They have had it for a while so their security status is maxxed out...
How would describe the ideal scenario for the 'newer but superior' smaller corp to be able to wage battle against this bastion planet?
I ask the question, because I'm not clear here about who gets the benefits of the district while it is contested? While it is occupied...do the occupiers get any economic resources? Or do the previous owners somehow get reinforcements...? What would 'fuel' the grind to take it back over if noone gets anything?
F response: I see this as possibly creating an environment that encourages farming 'reds'. Ideally under it, you'd figure out a way to find an economic equilibrium with war against some aggressor in an RvB style perpetuated environment. Any rewards from this system should only come at the net-cost to the whole system, otherwise it is farmable. I.e. 200 mill isk in resources must be spent to get back 20 mill in officer gear
A response: You say the 'higher the security status the better of a cause for a corp to attack a district with it'. I like the premise here, but how does a corp with no territory get this status if they don't have territory? Your assumption is that this system is great because it incentivises people to go look for other territories and attack, and hold that area. But once you have all of the territory that favors your alignments...then what? Also, I'd look into making these alignments correspond with bloodlines, possibly, rather than whole factions. |
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Beren Hurin
OMNI Endeavors O.M.N.I. Initiative
321
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Posted - 2013.04.03 14:17:00 -
[2] - Quote
I initially didn't read the decimals right and assumed that it might be possible to trade/flip districts and share the passive income by maintaining simultaneous high standings. Now its clear this isn't possible. Therefore it appears that districts can be under control of a different group than those people it is giving passive income to...for about a day at least? |
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Beren Hurin
OMNI Endeavors O.M.N.I. Initiative
321
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Posted - 2013.04.03 15:50:00 -
[3] - Quote
So here's a practical example of your idea + my bloodlines idea...tell me if I'm using your conditions incorrectly.
The Negative Feedback Alliance has managed to take 4 planets in the Sinq Liason region accounting for 10 different districts spread among them. They have controlled 2 planets in each of the pockets of the lowsec regions and have designated the Imperfects as the Executors of the Aeman planets while Internal Error are the executors of Lermireve and Allipes planets.
The Imperfects have an easier time with the local demographics as they must only manage a harmonious combination of mostly Gallente (65%), Intaki (10%), Jin Mei (13%), and some Brutor (12%) refugees from nearby FW in Metropolis. The Imperfects easy to maintain relationship with the locals means that their Security Index growth rate is at 1.5x normal growth rate.
The Internal Error's planets are harder to maintain positive relations with,since local bloodlines are often at odds. Their total planet's relations include Gallente (32%), Intaki (19%), Jin Mei (14%), some Civire (8%) businessmen, and some liberated Khanid (22%) , and some Ni-Kunni (5%) artisans. This difficult demographic situation means that Internal Error's Security Index is much more stunted at .5x the normal growth rate (on average, different for each district).
A newly created corp (Blue Fluffy Bounty Hunterz-[BFBHz]) of only 16 members has found alignment with the Civire to come fairly easy as they have been pretty successful fighting for Caldari districts in FW and have friends farming drones in lowsec Citadel systems. The mainly Civire populated District 3, in Internal Error's Allipes IV, is the district responsible for the majority of Civire on all of Internal Error's districts. It is also currently only at a Security index of .45 for Internal Error, as their poor standings have meant security status for the district grows extremely slowly.
BFBHz has an alignment of +7.5 with Civire while IE only has a +.8. If BFBHz could take Allipes IV-District 3, it could get max status in only 3 days and possibly establish a beachead to overthrow Internal Error off the planet. However, costly reinforcements flown in from the established nearby system and surrounding districts will make the fight difficult. But the payoff for the district could be greater for BFBHz than IE if they could get roots their, as IE hadn't even begun to collect the passive benefits from the district.
After 185 million isk worth of total losses, 45 regained in salvage, and 450 lost clones between both sides, BFBHz has taken Allipes IV, District 3. I.E. is too battered to launch another counter attack for at least 48 hours. Due to the demographics of district 3 being so stacked against I.E. they realize how little benefit there is to trying to immediately take back the district. After all, BFBHz is unlikely to mount an attack against any other Allipes IV district as intel shows their Gallente relationships are quite aweful, which would mean no passive income for them for at least a week or two.
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Beren Hurin
OMNI Endeavors O.M.N.I. Initiative
322
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Posted - 2013.04.03 16:32:00 -
[4] - Quote
Maximus Stryker wrote:Free Beers wrote:Update-
New mechanic "resistance fund": There are always parts of the civilian population that loathe the merc group that is in charge of the district. There could be a group of district manage skills to lessen the impact of this
-purpose is to increase the value of the district over the long term to make it too good to pass up
- resistance factor *A small percent of resrouces are siphoned from the merc corp in charge. Its stored indefinitely untill a new corp has taken over the district with a .60 sec status
thoughts?
Update: Per Brilliant effing Idea by Mith in IRC
The resistance fund can have isk put into it by other hostile actors (corps/mercs/pilots). Also its similar to the bounty system in eve. This is absolutely beautiful meta game idea. ---------------------- really like... Essentially, take 5% / 7% / 10% from the profit (per day they are in control) that a corporation makes on a district and store it in a "takeover fund" so that whomever comes in and takes over the district will be rewarded with this "takeover fund". This will provide incentive to attack, especially when these funds get to be really large numbers... To me (a novice) this seems like it would be a "quicker" solution and would not take as many man hours to program as some of the loftier ideas shared thus far...
Once this fund gets much larger than any possible cost of loss, what stops a friendly alt corp from just attacking solely to get the profits? |
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Beren Hurin
OMNI Endeavors O.M.N.I. Initiative
323
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Posted - 2013.04.03 18:58:00 -
[5] - Quote
Free Beers wrote:Beren i am working on a real scenario to answer you questions.
That's not quick enough Free Beers! I'm declaring your scenario as sad right now. I'm already disappointed. Its broken and you need to fix it, you should feel bad.
Just kidding...no but really...I'm waiting....    I will carefully read it and analyze it as a bitter Eve carebear who completely understands the minds of elite FPS players... |
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