Baal Roo wrote:I don't think it's quite fair to say something is "broken" if it doesn't happen to work exactly the way YOU want it to work. Some of us actually enjoy the politics and metagame of managing larger groups and working together as large entities to rule over the less organized and less politically motivated. The idea that how a player interacts in New Eden isn't restricted by arbitrary game mechanics is one of it's main draws and what sets it apart.
So your guys are good at the shooting bits? That means you need to work to recruit guys who are good with the politics and metagame.
Just because You don't like those aspects doesn't mean that others don't find them "fun" and doesn't mean the game should be sculpted in a way that only benefits players who want forced restrictions to slow down the corps who actually have their **** together. If you're a small corp and that is holding back your ability to get things accomplished, then you need to up your game and grow your corp.
If you don't want to wade through the politics and the metagame, I fear you are playing the wrong game.
I do, on the other hand, agree that there needs to be incentives for even the largest corps to stay in the fight and keep waging war.
I assure you, Subdreddit (and the Dust 514 arm of TEST in general) will not be sitting on our hands, we're gonna be shooting people in the face.
I'll forgive your ignorance as to the motivation for my concept. The Negative-Feedback alliance is employeed by Goons (as if anyone didn't know by now). So we have all the meta game, isk, politics, zerg force, and most importantly propaganda that we will ever need.
I have been in nullsec a long time and understand the mechanics of it way more then I ever wanted too. At the same time I have been a competative fps player on and off for about 15 years. I am just trying to find a way to bring the best parts of both together. If you actually read my idea it's a merc-centric design where effort and activity of mercs is rewardard. I dont want size to be a benefit or negative since the average fps clan/group/organization tends to be smaller.
Test picks up PRO while goons picked up IMPS. All that time on our couch and you didn't learn anything did you? SMH