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Moon Cricket Bob
Planetary Response Organisation Test Friends Please Ignore
27
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Posted - 2013.03.27 23:26:00 -
[1] - Quote
Seriously, these have to be the most underwhelming weapon in the game. Im tired of getting killed by infantry that just spray and pray and kill me. 2.5 second charge time on an assault forge gun is ridiculous, it needs to be about 1 second since on the weapon description it says is the most devasting anti infantry weapon out there. Against LAV's they're fine, usually 1 shot and then you get the free kill. Dropships on the otherhand simply can tank too much damage for a single forge user. Seriously 2 shots to bring one down? Those things are flimsy pieces of crap, 1 shot from a forge should be plenty to take them out. Also before the QQ from dropship pilots you have to understand where I'm coming from. First of all, aiming that thing is intense. Super intense. We even have to lead our shots sometimes when you activate your broken afterburners since your traveling at a rate of speed so high its hard to hit you. And tanks? Don't get me started on tanks. How come I can't solo higher tier tanks? If you hit the treads on it they should fall off and the tank only be allowed to drive in circles. Its only fair. Also if you aim at the tank turrent the forge gun round should be able to travel down the barrel and blow the tank up from the inside. Hello CCP! Do you not watch hollywood movies? These things happen all the time, even in real life. Please can we have real physics when dealing with tanks. Thank you. |
Moon Cricket Bob
Planetary Response Organisation Test Friends Please Ignore
27
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Posted - 2013.03.27 23:34:00 -
[2] - Quote
King Kobrah wrote:attempt #2 at duplicating my masterfully crafted troll thread Wow seriously bro? I'm trying to give some construtive criticism on broken mechanics and all everyone ever thinks that its a troll. I just want the darn things fixed so I can actually enjoy the game once in a while. Also, I don't think you were trolling at all. You had some fine points there mister. The only way were going to get these things fixed if we actually properly discuss them so we can actually extract some good ideas, like shooting a forge gun down a tank barrel. |
Moon Cricket Bob
Planetary Response Organisation Test Friends Please Ignore
29
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Posted - 2013.03.28 00:00:00 -
[3] - Quote
Soldier of Mawat wrote:Militia FG should kill everything in one hit! They should also have unlimited range, lock onto targets, and fire fully automatic with a 1000 round magazine. Oh and you should be given isk whenever you buy them, instead of having to spend isk to get them. I'm not talking about militia fgs, I don't use those anyway. Stop trying to troll and steer this into something irrelevant. Proto fgs are really expensive so they should kill other expensive stuff easy, like the sagaris. I wanna shoot down his barrel but it wouldn't happen anyone because fg aiming is broken. |
Moon Cricket Bob
Planetary Response Organisation Test Friends Please Ignore
29
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Posted - 2013.03.28 00:16:00 -
[4] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:ITT: man complains that his weapon can't insta-gib everything. Im not particullary concerned with the infantry killing aspect of it even though models with faster charge rate and lower damage would be nice. I just want want to shoot down barrels because , awesome. |
Moon Cricket Bob
Planetary Response Organisation Test Friends Please Ignore
30
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Posted - 2013.03.28 02:01:00 -
[5] - Quote
Stinker Butt wrote:I don't think you can take the OP seriously. But while you're at it, why don't we make all weapons one hit kill? then everyone will enjoy the game as much as the OP with his forge gun. Dude I'm not trying to have any one upmanship with all these troll threads lately, Im just want ccp to take a realistic look at balancing issues we have now in regards to the upcoming build. Great, we get pc and all that good stuff but where is the fun going to be if only certain tiers of weapons can perform well and were still not able to shoot down a tank barrel. |
Moon Cricket Bob
Planetary Response Organisation Test Friends Please Ignore
38
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Posted - 2013.03.28 18:42:00 -
[6] - Quote
Oxskull Duncarino wrote:I smell a troll. Frankly, everyone should be having a laugh at the OP. The forge is grand. Max out its operations and the charge time is significantly reduced. Aiming does take practice but seeing as to the potential return when you get good, it's perfectly balanced. And, it is the only weapon group I'll use all variants of, sometimes in the one match. Different hammers for different jobs And as someone posted above, a couple of forge gunners working together will tear apart HAVs. Back to the main fact though. The OP is trolling. I've gotten forge gun operation 5 and profiency up to 3. 3 % reduction to charge time per level? The 15% percent reduction on the base 2.5 secs doesn't even make a difference. |
Moon Cricket Bob
Planetary Response Organisation Test Friends Please Ignore
39
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Posted - 2013.03.30 02:33:00 -
[7] - Quote
shameless bump |
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