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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
NanoCleric
The Unholy Legion Of DarkStar
8
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Posted - 2013.03.27 17:15:00 -
[1] - Quote
I've searched through the weekly updates thread, the first dozenpages of the feedback forum and did a search and found nothing else on this, so i appologise if it's already been mentioned, but if so, it seems to have gotten lost in the archives and i feel this is a very important issue.
Problem:
Currently when we initiate / accept a corporation battle, when we join the battle we have no control over who joins the battle. We have to ensure we have two preformed squads ready to enter the battle at the allotted time. This however can become completely messed up if a random corp member manages to join before one of the squads.
We've had this happen multiple times, and it results in players not responding and not leaving the match because they are unaware that losing these matches actually costs us a lot of isk. We had a match the other day where the second squad couldn't join and 2 randoms joined and they did not activate voice coms, nor did they pay attention to chat, so they had no idea we were trying to field an organised team and totally messed up the match for us.
Solution:
There are two options:
(1) Password Protection - When an officer accepts / initiates the corp battle, they are given the option to set a password for that match.
This would mean the leader would then need to mail the other squad leader the password, then the two squad leaders can join their squads into the match. Obviously if you put the pass in chat, then in a large corp, you can bet some random will jump in and cause the same problem.
(2) Only allow the CEO + Officers to join the match, then from inside the battle, the Officer can then invite players to the battle, ideally by selecting their name in corp chat, and they are given the option 'Invite to game'. This would then invite the assigned people to the team channel, where they can then form squads and prepare for battle.
I personally would prefer method 2, but it would require more code changes than implementing password protection.
I hope we can get some support behind this issue, as it's very problematic for large corps that have no ingame methods of informing the corp what policies we run by. There is no management functionality as yet to 'control' what players do. Especially when it comes to these corp battles.
Thanks for your time and consideration all.
- NanoCleric [TUL] |
NanoCleric
The Unholy Legion Of DarkStar
8
|
Posted - 2013.03.27 17:36:00 -
[2] - Quote
Sorry Chris, i don't believe your correct on that, if you are then feel free to show me the link explaining that please.. but...
Essentially from as far as i'm aware, Corp Battles are not on their way out... Corp Battles are how you actually do Planetary Conquest.
You conquer districts by arranging and fighting Corp Battles.
So the issue still stands. |
NanoCleric
The Unholy Legion Of DarkStar
8
|
Posted - 2013.03.28 08:09:00 -
[3] - Quote
Having to bump this.. it's a serious issue, the problem being the vast majority of players are just members, and don't experience this problem, but for corporation managment, this is a very big issue... Would really appreciate some consideration from the masses so that the dev's will see this post.
Cheers. |
NanoCleric
The Unholy Legion Of DarkStar
8
|
Posted - 2013.03.29 23:09:00 -
[4] - Quote
I'm saddened to see there's no support for this..
It's a real issue, it happened to us again today, we had a corp match break apart because we couldn't get out second squad in, we had to forfeit someone who we'd planned to have in, just so part of the squad could still join, and even then had problems getting the randoms to join voice comms... they just ran off and did their own thing again.
The frustrating thing is that we need community support in this.. but only the management in the corps have this problem, the vast populace will be clueless about this issue and won't be concerned as they believe it won't effect them.
I think this is going to become a massive issue when planetary conquest starts if it's not addressed.
... I'm not one who believes in bumping threads to keep them noticeable.. but due to such a minority being concerned about this issue.. despite it's impact being collosal if it means you end up losing terrirory... i have had no choice.
But if i don't get support from the community on this soon, i think i'm going to have no choice but to give up trying to revive this issue.
... Please, if you or your corp want to be involved in planetary conquest.. then it's for your own good to support this now before you lose territory because your pre-battle organisation gets shot to pieces because the team you selected doesn't make it into the battle.
.. Or if people are aware that CCP are aware of this and are tackling it, then please show me where it's been mentioned. I've tried to find it but to no avail.
Thanks again for your time and consideration guys and girls... |
NanoCleric
The Unholy Legion Of DarkStar
8
|
Posted - 2013.03.30 00:07:00 -
[5] - Quote
Thank you slypie11 and Foxfour for your replies, i really appreciate it.
I understand that it will take time to address, so no worries, i am patient enough for it, i just wanted to ensure it would be noticed.
Once again, thanks for your consideration. :)
As for discontent, yep we have an open door policy, so there could indeed be some discontent, however i think it's more down to not being aware of the situation. Due to there being no corp announcement system, nor any way to restrict or notify players.. plus the fact some players dont even bother checking chat... It means there will always be some oblivious player who will be looking for battles.. be curious enough to tab to corp battles, notice a match pending.. then wait to join at the right time.
So that situation is quite difficult to control without the CEO being able to remove the random from the game, or password protect it, or some other measure. :)
So hearing from FoxFour is very reassuring :)
Thanks again. |
NanoCleric
The Unholy Legion Of DarkStar
9
|
Posted - 2013.03.30 00:35:00 -
[6] - Quote
Yep, corp mail is eve only, and as we're finding.. quite a few ps3 users dont actually have pc's to check the forums, but we are using the forums. :)
appreciate the extra advise :) |
NanoCleric
The Unholy Legion Of DarkStar DARKSTAR ARMY
41
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Posted - 2013.05.19 10:19:00 -
[7] - Quote
I'm just hoping to revive this thread as the problem is ongoing. Foxfour kindly replied before to let us know your all aware of the issue, but i can imagine how snowed under all the dev's are with all the issues at the moment as i also work in the games industry as a coder myself.
So just hoping to remind the dev's that this is still a pressing issue and caused us problems yesterday with a PC match also.
I also just responded to another thread with the quote i'll display below:
https://forums.dust514.com/default.aspx?g=posts&m=818826#post818826
NanoCleric wrote: I personally think the most important thing at the moment is being able to control who is present in the battle.
For instance:
You create 3 squads over corp/alliance chat, the leaders have all the members in their squads waiting and ready, the queue opens and we enter the battle only to find a random member or 2 have joined solo and prevent the last squad from joining.
As a director, once your in the warbarge, you cannot remove members from battle, you dont even have the corp management so that you can remove a member from your corp temporarily if they dont listen to you asking them to leave the battle.
What we need is the ability to assign 3 names to a battle which will dictate the squad leaders who are permitted to join that battle.. or simply a way of ensuring someone in the corp has roles which allow them to select a person in the warbarge and remove them from the battle. So that you can bring your organised squad in.
Essentially we'd want to use the time on the warbarge to discuss the battle and organise for it. However.. sometimes you end up just spending the whole 10 minutes trying to get a random to leave so that you can bring the other squad in, so you enter the battle totally unprepped.
It would also be extremely useful if a director or /differentRole/ had a menu option to force all current team members onto team audio. As again.. it can take up a good proportion of time on the warbarge just getting members to read chat and enable their voice comms in team chat, even if they dont have a mic and it's only to listen.
Hopefully we can remind the dev's this is still costing us matches, only we're losing more now as they are PC matches.
Cheers. |
NanoCleric
The Unholy Legion Of DarkStar DARKSTAR ARMY
43
|
Posted - 2013.05.19 11:42:00 -
[8] - Quote
G Torq wrote: Nano, if your corp isn't able to control its members, the problem is not the game, but your corp.
I've heard a vicious rumor on YouTube, that your corp is quite laissez-faire about who it accepts - This may be part of your problem, and tightening the ranks would surely help you out here?
Yeah, we are open to all, and yes one way to solve it would be to clamp down and be very strict and have a rigourous vetting process, i do agree.
But that is overkill in my honest opinion when a simple kick mechanic gives the control that a corp needs. So while yes you are right that is one way to deal with, i dont think it's a good option overall for a welcoming corp which is what we are.
At the end of the day we'll suffer losses, we'll also get some wins, we'll get spied on, troll'd etc.. etc... which is all part and parcel of it.. and if we lose stuff.. then oh well.. we'll just bounce back and try and take it back. The to'ing and fro'ing we really don't mind.
It gives people a place to just have fun without having to worry about the militant seriousness that a lot of others want to stand by. In my opinion i believe both styles of management should be viable. So all there needs to be is some more control mechanics. If you play eve you'll be aware of how much extra control we have there, and all we ask for is similar control mechanics (although tempered to the different genre obviously) in dust.
We're fine with espionage and honoured that people want to infiltrate us and try and troll us, gives us a laugh, but at the end of the day the game still needs to have elements of fun. Don't forget console players aren't used to this kind of environment and may just drop the game as a result because no matter what they can't get things organised because there's no tools to help them. So it's in CCP's interest to keep their member base as large as they can (Without dumbing it down as that would kill the game) .. and the best way to do that is to at least make it slightly difficult for espionage. At the moment it's stupidly easy :) .. at least make it a challenge and if they are found out, let the corps be able to deal with them.
Don't think it's unreasonable to ask for a simple kick mechanic at all.
Imagine someone infiltrating, becoming a director, getting into a match, then kicking everyone from the battle.. oh it would happen and that would be fine.. corps fault for making them director.. and that we wouldn't be asking for help on. That's metagaming, but just having randoms causing problems out of ignorance rather than down to espionage is just frustrating for all.. that's not metagaming :) |
NanoCleric
The Unholy Legion Of DarkStar DARKSTAR ARMY
45
|
Posted - 2013.05.20 11:03:00 -
[9] - Quote
The Robot Devil wrote:I am not a director or anything of importance and I knew this was going to happen. I don't see how all the other CEO/directors didn't see it. The problem is corporate not mechanics, don't allow people who are unknown to have access to corporate battles. Yes, we need a more robust set of tools to help with this but corporations with a anything goes and anyone can join attitudes deserve what they got. If mercs are not following orders then the problem is in the command structure and in the ranks.
Sorry i don't agree with some of that.
Essentially if a corp wants to be open to new players, then they should be able to do so while still maintaining some level of control via the use of in game management tools. Just as you would have in any other walk of 'real' life and also in other games where you run a corp/guild/clan.
The only way at present to be able to be an open corp and control the people who enter the battles is to have a seperate holding corp, you have management in there and then all the other members would be in the member corp. So the only way they can join battles is via people in the management corp.
However there are many flaws with this too.. while logged in on the management corp then you have no control over the member corp, can't keep an eye on corp channels etc... It would kinda force members to use shared forums and shared channels more which can be a good thing, but there certainly is a division. Some people would care about those things and others wouldn't.. remember that everyone is different and has different principles, ambitions and goals.
So there are workarounds, but i do sincerely believe that it's a lot of extra faff.. and not the way CCP obviously designed the system, otherwise the holding corp would be able to edit and maintain the members corp while logged into a holding corp.
So no, CCP want ceo's to be active in the corp they run and just haven't given us a full set of working management tools as yet. So with some more control over battles, with even just a kick mechanic.. it would mean ceo's could run their battles properly without someone who is naieve sabotaging it.. Note i'm not on about espionage here.. that could still happen. At the moment though, it's people who don't read mail, chat, forums etc.. that cause the problems out of ignorance. Some people would say "Just kick them out" .. but others wouldn't want to as it's not right.. they'd want to edjucate them how it should work.
Even CCP have said they do agree a kick ability is needed. I personally think in addition to that we need a way to reserve just 1 space in a battle for someone who is a CEO/Director/(Other commanding role).. so that even if an entire hoard of players make it into the battle somehow (incredibly unlikely).. then the people in control can still enter and sort things out. |
NanoCleric
The Unholy Legion Of DarkStar DARKSTAR ARMY
51
|
Posted - 2013.05.21 09:12:00 -
[10] - Quote
CCP, don't suppose we can get an update on when we might get more tools to control players within a battle?
(Awaits the inevitable SoonTM) |
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