Illuminaughty-696
Omega Risk Control Services
225
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Posted - 2013.03.26 17:23:00 -
[1] - Quote
General Tiberius1 wrote:hey, don't hate on us, it's called burn out, we can't stand playing the game anymore, but we believe in it's promise.
so what do we do?
we afk farm so we're not left in the dust. they're pub matches, get over it, they're only there to gain SP and isk
lol. Glad I left Zion. Good guys indeed.
My burn out is coming from having to play ambush all the time because skirmish is pointless with all the red line snipers and afk farmers. I could join them, but unlike some people, I have principles that I don't abandon just because of a little burn out. I'd rather not play than be part of the problem. Unfortunately for CCP and myself, it's causing me to simply not play. I grind out my SP cap, then go do something that's actually fun, because right now, with all the stupid crap people like you are doing, DUST is not fun.
Deadeyes Anterie wrote:Power > Honor
No CEO would denounce AFK'ing if it was making his mercenaries more powerful.
Blanket statements are tricky. One exception and you're dead wrong. Let's just go ahead and say in this instance, you're dead wrong. However, clearly, not by much, as even corps like Zion that call themselves the good guys are okay with it. Then again, I stopped believing the Zion good guy propoganda a while back.
Really tried to read this whole thread, but it started boiling down to two dudes going at it. As a result this thread has become basically worthless. Not enough discussion on solving the problem and too much back and forth attacks.
Unlike EVE, passive would not work as well in a FPS. This was stated by several people, and I agree with that particular point. The best solution I have seen mentioned is a gtfo of the MCC approach. In the army, if we showed any hestitation to get out of the plane, there was a dude to give you a 'gentle' push. Sure, you could throw a hissy fit and refuse, but then you wouldn't be in the army much longer.
An easy option might be the vote mechanic some games like counter-strike had in place. People vote to kick people out. In this particular instance, the vote could be vetoed by the player selected for the vote by going into a side screen and showing they are still active. Again, easily worked around, because a player willing to AFK in visual range of his screen could then get up and click. Taking it a step further, after having been voted as worthy of a kick for AFK'ing, they could then go into a full monitor mode, wherein they would be subject to active observation by a system that actively checks to see if they are moving and/or shooting - or more simply put, not AFK. This could also be worked around, but it would be more difficult. This is in no way ideal, however. I'd actually hate this system, but right now I hate AFK farmers more.
Anyway, more solutions, less bickering. |