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Roy Ventus
Foxhound Corporation
181
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Posted - 2013.03.25 15:54:00 -
[1] - Quote
Sontie wrote:If you're a fan of Battletech lore, you already know where I'm about to go with this.
I would like to propose the creation of a planet/organization for independent merc companies free of the complicated and convoluted politics of alliances and the like. In the universe of Battletech, Outreach is a planet that is (de facto) owned by a mercenary company known as the Wolf's Dragoons. This planet became their base of operations as well as an oasis for other mercenary companies. Different factions from across the galaxy would travel to Outreach to find a mercenary company to take their contract, ranging from planetary governments needing an experienced force to bolster their militia to Soveriegn States wishing to contract large merc companies to help in their latest war against their rivals.
I want to create something of the sort here in Dust. A planet whose districts are completely owned by independent merc companies. The mercs of this planet would have a non-aggression pack and the top 10 merc companies of this organization would each have at least one district. On the metagame side of things, we would create an organization that would bring together all the independent merc companies into one place, making it easier for prospective employers to find a company to fit their needs. This would facilitate relations with the Eve mega-corps that will be employing us as well as those Dust corps that will need ringers for their on planetary battles.
We can create a website with profiles on each affiliated merc company as well as links to their own websites. We can create the standards by which merc's are contracted in our universe, through trial and error. By sharing this resource together, we will be able to pass through the rough birthing phase of Dust/Eve interaction with far more ease than if we each tried to feel it out alone.
What do ya'll think?
TL; DR
You basically want to build an Outer Haven on a planet where mercs can settle down and be treated as working-class civilians instead of pawns for war or political and social campaigns.
What do I think?
The Metal Gear fan in me think it's cool. I wouldn't actually settle on the planet for more than one reason but none of them have to do with the idea being bad.
:> The MG related Meta in Dust is quite extravagant from what I see with MSF and my Foxhound and other corps and the addition of a "Outer Heaven" is awesome.
As a Dust Merc.
It's basically a neutral alliance system that has no true benefit other than to see it's members become successful without having to deal with the politico and faction BS.
It's a ideal society, and would be hard to pull off but I believe it could work...Especially with the fact that there are many small corps on the brink of dying who could use this. |
Roy Ventus
Foxhound Corporation
181
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Posted - 2013.03.25 16:36:00 -
[2] - Quote
What I will say is that you might want to be careful about the "Top 10 corps get the districts" rule. It'll create unwanted competition in your Outer Heaven/OutReach. And competition can make or break that alliance. |
Roy Ventus
Foxhound Corporation
184
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Posted - 2013.03.25 19:21:00 -
[3] - Quote
It'll be interesting to see just how it all works out.
Question is...how will you enforce the top 10 corps thing? You can't stop the players from fighting over a district if they really want it. They'd be going against the planet though, and so that would make them Planetary/Global enemies?
Also are you willing to expand your turf to other planets or will you just keep it on one planet? |
Roy Ventus
Foxhound Corporation
184
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Posted - 2013.03.25 20:35:00 -
[4] - Quote
Sontie wrote:Just one planet, so that (once it's ours) it can remain neutral. If attacked by an outside party or if a landholder goes rogue, the rest of the planet attacks them. No aggression beyond the planet will be sponsored, but individual corps are allowed to do whatever they like.
I see this as a loose affiliation. Like how a bunch of professionals get together and create an organization and then give other professionals seals of approval. Like a guild. Or a how colleges get accredited. We will set the standards, the bar that other corps must surpass. If a corp plays by our rules, we vouch for them, and accept liability for them, in return for a small commission on contracts (5%?) and a tax on property(5%?). If a company can't complete a contract to the employers satisfaction, the larger organization steps in, and either ensures it's completion or offers a full refund (on it's own dime). The merc company then receives a red flag and drops in standing.
We could probably create a system of rating for corporations from F to AAA, and as your rating goes up, your contract cost goes up. Want to spend a minimum amount of isk? Contract the D rated merc company. Want guaranteed success? Contract the AAA merc company. Your rating will be calculated based on some formula with variables that include your average SP per combat merc, gear rating, whether or not you can field a full 16 and for what % of the day you can do so, and your employment history.
So it's a Metal Guild.
Sorry I wanted to do that so bad.
But I see now that it's much more complex than I originally thought. >.> I like that you'e trying to set up a system but I wouldn't focus on the really complex stuff until the hard part is actually done but nothing like getting prepared, right?
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Roy Ventus
Foxhound Corporation
201
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Posted - 2013.03.29 17:01:00 -
[5] - Quote
So is this thing still going on? Like I've said before I'm highly interested in this idea and would like to see it grow. |
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