Sete Clifton
PSU GHOST SYNDICATE
71
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Posted - 2013.03.24 21:30:00 -
[1] - Quote
N1ck Comeau wrote:GeneralButtNaked wrote:@ Laheon, the very first sentence of my post was that I like Dust. So I don't know why you think I don't like the game. I'm not angry, but I also realize that as long as people are handing cash to CCP, they actually have less impetus to provide concrete information. It is in their interest to not provide concrete information because if they were to announce that the next build is in June, there would be a lag in purchases.
@Horned Wolf: You haven't spent any money, I have. So you don't have any expectations, thats fine, it is just a free game to you. Not so for me. You have obviously gotten your monies worth, I feel that I have not. If this comes across as a tantrum, please not that I am not angry, or even upset. I just realize that in order to compel a change in CCP's methods of dealing with the customer base they need to be affected in the only manner which counts.
Edit: I payed to get into the closed beta because I love the idea behind Dust and I wanted to show my support for CCP. If you haven't spent anything, this isn't a thread for you. Stopping the cash flow that CCP needs to make this game isn't a very good idea
I agree (which is why I originally bought a merc pack), but the issue is that currently that cash flow is based purely on promises of "soon", with very little of any of it coming to fruition or even being shown it exists. Once the game proves to do the things and has the content they say it will, then I see so reason not to spend money on it (even if it is still considered a beta).
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Sete Clifton
PSU GHOST SYNDICATE
71
|
Posted - 2013.03.24 21:39:00 -
[2] - Quote
Laheon wrote:General, CCP is, and has been, providing most of the funding for this project from proceeds from EVE. It's been in development for four years, but only in June did the merc pack go up.
It's very unlikely that any money lost from buying AUR would have an impact. After all, there are what, 2k people playing this game? As an upper estimate? Let's say 500 of those people have spent money on the game. Let's assume 50 USD each. That's 25k USD. Hardly enough to fund an entire development team.
Your idea is flawed in principle, both in aim and in the idea.
CCP is a private games company. Historically, most of the private games companies provide better quality games than public games companies. For example, CS versus COD. The fact is that private games companies prefer to put out a quality product, whereas public companies are harassed by their investors into providing profits and growth, hence games production is rushed, providing a lower quality good.
In short, don't rush CCP, unless you want an unfinished game. And yes, you're looking for set dates, but even Half Life 3 doesn't have a set date - it's been in development for years. Setbacks arise, and they then face a dilemma: push the deadline back, or released an unfinished product? Personally I prefer it this way. Keep it secret until it's ready.
One could argue though that because this is a partially crowd funded game with the players providing a portion of the revenue, we are the investors (or at least part of the investment group). Going to open beta was in a way CCP looking for more investors/funding, and asking us to be that for them. From that perspective, it makes more sense that people could see the current model of development and communication as an issue. |