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Garrett Blacknova
Codex Troopers
2113
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Posted - 2013.03.24 20:27:00 -
[1] - Quote
They previously had "Thukker" grenades that were AUR only items with impact detonation.
They added in an ISK version because it was seen as P2W. Now, we don't get either, and you can only get the Fused Locus Grenade through the Merc Pack.
When the player market comes in, people will be able to buy these with ISK, and also, there will probably be an ISK variant soon.
Part of the problem is that they're too powerful for what they are. If there was a good NON-SITUATIONAL reason to take normal grenades over Fused, then it'd be fine.
Make Fused Locus Grenades deal MUCH less damage than normal, so you can't one-shot people with them unless you're targeting a Scout (so I'm still dead). |
Garrett Blacknova
Codex Troopers
2116
|
Posted - 2013.03.24 22:35:00 -
[2] - Quote
Altina McAlterson wrote:Until I hear otherwise I'm going to assume those items are a simple oversight. The Light Damage mod was removed already so maybe they just overlooked those mods? The list of items like this has been slowly dropping.
For a while, there were a good number of AUR weapons that were MUCH better than their ISK equivalents because they had teh lower PG/CPU requirements of the previous tier as well as the lower skill prerequisites. They took "all" of them out, but missed the 'Broadside' HMG and the 'Codewish' AR. These were later also removed. Hopefully, the same will happen with the remainder, but people need to keep that info visible so CCP actually notice it. These items ARE pay-to-win items, and will remain so as long as we're playing without a player market. |
Garrett Blacknova
Codex Troopers
2116
|
Posted - 2013.03.24 23:14:00 -
[3] - Quote
Altina McAlterson wrote:Stuff I hope you weren't taking my point to mean you were wrong in any way. I agree with what you said, my comment was an addition to it pointing out that they've addressed similar "P2W" items beforehand. I was also emphasising that, while these are probably oversights, making sure they remain visible is an important step in getting them fixed.
+1 to your post, because it drives home the fact that these issues are being addressed, certain examples of them already have been addressed, and the player marketplace is coming. |
Garrett Blacknova
Codex Troopers
2116
|
Posted - 2013.03.24 23:22:00 -
[4] - Quote
Our current Prox mines are AV weapons, and don't detonate for Dropsuits.
I think he's asking for anti-infantry prox mines. |
Garrett Blacknova
Codex Troopers
2126
|
Posted - 2013.03.25 11:04:00 -
[5] - Quote
Maken Tosch wrote:But then again, I haven't invested any skills in profile scanning yet so that might change. It really, REALLY makes a difference.
Especially against profile dampened Scouts. |
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