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Thread Statistics | Show CCP posts - 0 post(s) |
Laheon
Osmon Surveillance Caldari State
218
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Posted - 2013.03.24 16:02:00 -
[1] - Quote
Noc, that's going to happen, wait for PC and FW. |
Laheon
Osmon Surveillance Caldari State
218
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Posted - 2013.03.24 16:04:00 -
[2] - Quote
Really? We have planetary conquest? And faction warfare?! Where are these things?!
You really don't keep up to date with the updates, do you. What we have now is just playing on the same maps. There is no planetary conquest. There is no faction warfare. It's all coming with release. |
Laheon
Osmon Surveillance Caldari State
218
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Posted - 2013.03.24 16:07:00 -
[3] - Quote
ImperfectFan514 wrote:Slower gameplay has pretty much ruined skirmish to the point where there really isn't any reason to play it if you are looking to have a decent fight.
Not true. I've had a lot of games today where I've been hugely pressured to defend an area against multiple enemies. Respawn, run back into the fray, kill, repeat. I have much better fights on skirmish than I do on ambush, simply because of the spawning system in ambush. |
Laheon
Osmon Surveillance Caldari State
220
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Posted - 2013.03.24 16:20:00 -
[4] - Quote
Noc Tempre wrote: Both already exist as the corp battle mechanic. The logistics are slightly changing, as well as potentially the UI, but the battle functionality is in game and underwhelming.
Nope. Sorry, you're wrong in this case.
http://dust514.wikia.com/wiki/Districts
There's another video floating around somewhere of devs showing off how they want to do districts. Don't have the link. Looks very exciting.
But that is, in essence, what faction warfare and planetary conquest is about. Whatever you've thought of, don't worry, CCP has already thought of it. |
Laheon
Osmon Surveillance Caldari State
222
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Posted - 2013.03.24 16:29:00 -
[5] - Quote
You're trying to say that we already have faction warfare and planetary conquest.
Are we able to fight in nullsec or lowsec for sov? No. There's no planetary conquest. You cannot "conquer" a "planet". Which is kind of implied by the name of "planetary conquest".
Again, faction warfare. The kind where you pick a side and fight for it, e.g. Caldari, Gallente, Amarr, Minmatar. Currently we are unable to pick sides. Currently we are unable to fight over the planets in the systems which are dedicated, in EVE, to faction warfare. We are unable to fight for a faction, and hence, there is no faction warfare.
Get it?
Edit: Oops, typo. |
Laheon
Osmon Surveillance Caldari State
222
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Posted - 2013.03.24 16:41:00 -
[6] - Quote
In that case, pardon my ignorance. CCP has plans for both PC and FW, and they've been quoted as saying there will be districts 200km long, or it was possibly 200km^2. Either way, they'll be quite big. As such, you can consider FW as being not fully implemented yet, as the full district system hasn't been put in yet. |
Laheon
Osmon Surveillance Caldari State
223
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Posted - 2013.03.24 16:49:00 -
[7] - Quote
Noc Tempre wrote:I'm here for that too. But I've finally realized I can't judge the game on what it could be someday...
True. But there's always the option of going away and coming back in a year, and in the meantime, playing BF3 or CoD or MoH or anything in the meantime. Or just leaving and not looking back. The choice is entirely yours.
I, for one, having played EVE on and off for years, now, can see how awesome CCP is, and how much they've improved EVE over the last few years. I have faith they can do the same, and the least I can do is stick with them and show my belief in them the only way I can, by supporting DUST 514. |
Laheon
Osmon Surveillance Caldari State
223
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Posted - 2013.03.24 16:53:00 -
[8] - Quote
Eh. I was never too fussed about walking around in stations. Not to mention I was incredibly impressed with the new character design system. Suitably so... It's much more impressive than most dedicated AAA games out there. |
Laheon
Osmon Surveillance Caldari State
223
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Posted - 2013.03.24 16:59:00 -
[9] - Quote
True to your first point, but then again, playing the oft-played card, this game has yet to be released. They're still testing it.
And despite all of this, I do enjoy DUST. Very much so. I enjoy running from A to B, shooting everyone I come across, then dying trying to hack A. Or raging at the rest of my teammates because they're not doing anything, or are just plain awful.
I really, really do. |
Laheon
Osmon Surveillance Caldari State
275
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Posted - 2013.03.27 00:42:00 -
[10] - Quote
@Icy - I played in July, I followed the initial announcement, and I've tried selling this game to so many of my friends. Sadly, they're lazy idiots and don't want to try a free-to-play game.
I'd show them some gameplay, but then again, I'm lazy, and they're lazy, so they don't come visit my place very often.
Anyway. Back on point. I have a huge interest in DUST being able to becoming fully developed, as quickly as possible, but I don't want CCP to rush, as I've seen a lot of rushed games, especially MMO's. For one, SW:TOR. I've also known a lot of grind, so I'm used to the long, hard slog of grinding. Yes, the game can be slow. But the game can also be quick. It depends entirely on the situation.
I've been here since July, which puts me pretty much at the latter half of the closed beta. Not for the E3 build, true, but I caught most of the OP free-tank build. Not to mention tower-camping with dropships.
What I'm trying to tell people is to relax, to give CCP some slack. They're working on it as hard as they can, and it's not as if they can things through without paperwork. They have to push new builds through Sony, which is very time-consuming, and they can hardly "fix" hit detection without a new build.
Basically, haranguing them about certain issues, daily, over a time period of six months, does nothing but a, waste your time, b, raise blood pressure, and c, cause less people to post constructively.
Trust CCP. 11 months from (what I've heard about the E3 build) an unpolished, very early version of the game to a fully working product is really great work. |
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Laheon
Osmon Surveillance Caldari State
275
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Posted - 2013.03.27 00:50:00 -
[11] - Quote
Icy Xenosmilus wrote:Also 3 years of previous development time, and E3 build was only decent. The last "good" build in terms of gameplay I saw was the one before it, Replication. If they'd build off of that, they would've made greater progress.
They changed engines to the Unreal engine in 2010. That's a major setback in itself. |
Laheon
Osmon Surveillance Caldari State
275
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Posted - 2013.03.27 00:55:00 -
[12] - Quote
PS3 cell architecture...? Surely that's Sony's fault, they did design it.
Meh, I'm getting sick of arguing my POV. I officially give up.
Just... Try to cut CCP some slack. Don't go so hard on them. It's a little bit disheartening to see people bash your product 24/7, and your hard work, after you've put four years into it.
Also: Read FoxFour's posts re: the next build. He says Sony QA takes about a month, which seems right. |
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