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Lance 2ballzStrong
SyNergy Gaming
909
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Posted - 2013.03.22 20:48:00 -
[31] - Quote
Micheal JF wrote:I still think of the TAR as a high damage low RoF weapon I think the damage should be almost doubled and the bounce toned down just a little bit to were it does not kick like the Tac sniper rifle. And I mean the the bounce needs just to be turned down a tiny bit. A little bit to much and it will be broken again and I want some variety in the AR. The TAR does not need to be just another AR with a better zoom and semi auto make it rather different to make it fill another niche.
Double the dmg?
I understand what you're trying to say...but it's still an Assault Rifle. You're talking about a Battle Rifle which is not the same. The ROF needed to be dropped, and the recoil reduced slightly than what it is now...that I can agree with...but leave the dmg.
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Kane Fyea
BetaMax. CRONOS.
102
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Posted - 2013.03.22 21:14:00 -
[32] - Quote
The breach AR used to be my favorite until it got nerfed to ****. |
Scheneighnay McBob
Bojo's School of the Trades
1123
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Posted - 2013.03.22 21:59:00 -
[33] - Quote
TAC ARs needed to be nerfed- but again, they weren't nerfed correctly. The RoF should've been lowered instead of increasing recoil. |
Micheal JF
IMPSwarm Negative-Feedback
4
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Posted - 2013.03.22 23:06:00 -
[34] - Quote
Lance 2ballzStrong wrote:Micheal JF wrote:I still think of the TAR as a high damage low RoF weapon I think the damage should be almost doubled and the bounce toned down just a little bit to were it does not kick like the Tac sniper rifle. And I mean the the bounce needs just to be turned down a tiny bit. A little bit to much and it will be broken again and I want some variety in the AR. The TAR does not need to be just another AR with a better zoom and semi auto make it rather different to make it fill another niche. Double the dmg? I understand what you're trying to say...but it's still an Assault Rifle. You're talking about a Battle Rifle which is not the same. The ROF needed to be dropped, and the recoil reduced slightly than what it is now...that I can agree with...but leave the dmg.
True double the damage maybe a little high was just trying to put emphasis on it needs more than just the little tweaks people are saying to make it a real weapon in comparison to the regular AR. Toning down the kick and reduce the RoF will not make it worth being used again. It will still be the red headed step child to the LR when it comes to that engagement range and not able to perform in comparison to the reg AR in a closer range. There is no real optimal range in between the two right now so there is no reason to put the TAR there. All it will do is give the people who miss the scopes a less competent rifle than we used to have(in older builds, not now).
You are right I am looking for more of a battle rifle and I don't see why the TAR is not capable of filling that role. True the Scramble Rifle is coming in and it may be just around the corner but we don't know what it will do or how it will perform on the battle field. I just want it to find a place to be used again for all of the game, not be good now and go away when we get weapon customization. I feel the same way about the breach just I have never really used it so I don't want to make any comments on how to fix something I have never used before.
I finally looked up the TAR damage on the web since I was not on earlier when I made my first post. Yea double would have been way to high sorry for my miscalculation on that maybe 1.3 to 1.5 normal damage now would be reasonable but I would say start low and work from there. |
Sylvana Nightwind
Expert Intervention Caldari State
134
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Posted - 2013.03.23 05:36:00 -
[35] - Quote
Not really? I've been killing people with TAR no probs and I don't feel like I need to oneshot people. |
Covert Clay
Covert Sentinels
4
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Posted - 2013.03.23 05:57:00 -
[36] - Quote
Please buff the single shot ARs CCP. |
DJINN serious issues
Hellstorm Inc League of Infamy
7
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Posted - 2013.03.23 14:23:00 -
[37] - Quote
I've lost my reply twice now from doing this on my phone. So computer...
I've played exclusively with the TAC and Burst rifles since day one. The proto Burst rifle I feel is ok. Only problem are the basic and advanced varients. They just do comparatively no more damage than their automatic counterparts when considering a "DPS" calculation. The basic and advanced need to be buffed to keep more inline with the spread of other ARs.
The TAC rifle has become a new favourite of mine lately. Especialy since no one uses them any more.
The TAC rifle has 2 problems. They need a good 6-10% damage boost across the board. All varients need the scoped in turn rate to be the same as the codewish. Fixed.
They do not need the kick reduced, and please do not nerf the ROF, although I will admit before I tried the TAC I thought ROF was the trick as well.
The reason you don't want to nerf the ROF is because it will completely kill the gun in CQB. This is not a sniper rifle! It is an assault rifle. With the low damage compared to a sniper round, you need that ROF up close to eat up close range targets while hipfiring.
The only problem with the TAC across all ranges (aside from the scoped turn speed), is that this gun lacks punch without stacking damage mods. Which is ok in itself. It forces you to play at range a bit. This issue is that as you take stacking penalties, and gain more slots with more advanced tiers of suits, you don't notice the same return on investment as some one with an automatic stacking extenders. If that curve could not drop off so sharply I think it would help the TAC be more viable. Hence the 6-10% damage boost across the board for TAC. |
G Torq
ALTA B2O
106
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Posted - 2013.03.23 18:06:00 -
[38] - Quote
DJINN serious issues wrote: The reason you don't want to nerf the ROF is because it will completely kill the gun in CQB. This is not a sniper rifle! It is an assault rifle. With the low damage compared to a sniper round, you need that ROF up close to eat up close range targets while hipfiring.
I hold to my suggestion for a 400-600 shots-per-minute. If you can depress the trigger faster than 10 times per second, I'd be fairly impressed (it is possible, but difficult)
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