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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1232
|
Posted - 2013.03.22 08:27:00 -
[1] - Quote
There's 3 photos taken directly in Shangai's office and tweeted by @CCP_Praetorian and @acaspersson
http://tinyurl.com/buz7gf6
I especially like the first one ! Will be good to see grounds that aren't brown or grey |
Snaps Tremor
The Tritan Industries
54
|
Posted - 2013.03.22 08:35:00 -
[2] - Quote
Bear in mind that once they press the "Push to PS3" button those textures will be reduced to 16x16, with an optional 32x32 streamable texture to display dynamically when staring directly at the floor for three to five minutes. |
Judge Rhadamanthus
Shining Flame Amarr Empire
21
|
Posted - 2013.03.22 08:40:00 -
[3] - Quote
...x-box controller... |
JL3Eleven
Pink Fluffy Bounty Hunterz
166
|
Posted - 2013.03.22 08:50:00 -
[4] - Quote
Looks like all they did was change the color from red to grey. Overall not impressed at all. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1232
|
Posted - 2013.03.22 09:47:00 -
[5] - Quote
I find the textures to be way more smooth than what we have now. How it will look once on PS3, guess we'll just have to wait and see but from those photos, the improvements is obvious to me. |
Sylvana Nightwind
Expert Intervention Caldari State
134
|
Posted - 2013.03.22 09:51:00 -
[6] - Quote
Judge Rhadamanthus wrote:...x-box controller... Game devs. They sometimes play games. SHOCKER! |
2100 Angels
The Southern Legion
17
|
Posted - 2013.03.22 10:03:00 -
[7] - Quote
not sure what you guys are so pessimistic about, graphics look like an infinite improvement. cant wait for the update! |
Himiko Kuronaga
SyNergy Gaming
54
|
Posted - 2013.03.22 10:38:00 -
[8] - Quote
2100 Angels wrote:not sure what you guys are so pessimistic about, graphics look like an infinite improvement. cant wait for the update!
Someone isn't paying attention. You aren't getting those graphics, that's the PC dev build. The PS3 can't handle those textures. |
crazy space 1
ZionTCD Legacy Rising
940
|
Posted - 2013.03.22 10:49:00 -
[9] - Quote
Judge Rhadamanthus wrote:...x-box controller... Duh, they play it on pc fool |
2100 Angels
The Southern Legion
17
|
Posted - 2013.03.22 10:50:00 -
[10] - Quote
Himiko Kuronaga wrote:2100 Angels wrote:not sure what you guys are so pessimistic about, graphics look like an infinite improvement. cant wait for the update! Someone isn't paying attention. You aren't getting those graphics, that's the PC dev build. The PS3 can't handle those textures.
You'll excuse me if i dont take your unqualified opinion as gospel. Logic says that if they had no intention of using it, they would not have built it. |
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Snaps Tremor
The Tritan Industries
56
|
Posted - 2013.03.22 11:01:00 -
[11] - Quote
2100 Angels wrote:Himiko Kuronaga wrote:2100 Angels wrote:not sure what you guys are so pessimistic about, graphics look like an infinite improvement. cant wait for the update! Someone isn't paying attention. You aren't getting those graphics, that's the PC dev build. The PS3 can't handle those textures. You'll excuse me if i dont take your unqualified opinion as gospel. Logic says that if they had no intention of using it, they would not have built it.
Oh, they're going to use it. For PS4. |
Himiko Kuronaga
SyNergy Gaming
56
|
Posted - 2013.03.22 11:05:00 -
[12] - Quote
I dont think you know what an opinion is.
It's a fact the PS3 can't handle those full textures. The PS4 can, but you sure as hell won't be playing with that anytime soon.
You can say I'm unqualified, but then, you really don't know a thing about me or my background so that's just ignorance on your part. You COULD attempt to do your own research into the PS3's terrible RAM limitations, but something tells me you would rather stay ignorant. |
2100 Angels
The Southern Legion
18
|
Posted - 2013.03.22 11:12:00 -
[13] - Quote
Himiko Kuronaga wrote:I dont think you know what an opinion is.
It's a fact the PS3 can't handle those full textures. The PS4 can, but you sure as hell won't be playing with that anytime soon.
You can say I'm unqualified, but then, you really don't know a thing about me or my background so that's just ignorance on your part. You COULD attempt to do your own research into the PS3's terrible RAM limitations, but something tells me you would rather stay ignorant.
Haha no, my point was that you don't work for CCP, which I can say with relative certainty. That means your opinion is unqaulified, as you have no idea what their plan is. You'll note that I never made any mention about PS3 or any other platform. If i see it on the PS4, then that's when I see it. either way I'm excited for the next update and the graphics improvements that it will bring.
You'd do well not to pass off your conjecture as fact, chances are you'll end up looking like an idiot. |
Vermaak Doe
SVER True Blood Unclaimed.
600
|
Posted - 2013.03.22 11:20:00 -
[14] - Quote
Then CCP said let there be color |
iceyburnz
Crux Special Tasks Group Gallente Federation
386
|
Posted - 2013.03.22 11:29:00 -
[15] - Quote
Himiko Kuronaga wrote:I dont think you know what an opinion is.
It's a fact the PS3 can't handle those full textures. The PS4 can, but you sure as hell won't be playing with that anytime soon.
You can say I'm unqualified, but then, you really don't know a thing about me or my background so that's just ignorance on your part. You COULD attempt to do your own research into the PS3's terrible RAM limitations, but something tells me you would rather stay ignorant.
The PS3 doesn't need ram, its designed differently. The PS3 isn't a desktop PC it doesn't require a RAM cache to store an OS, working documents or other memory overheads while you go get coffee or figure out what a Spearman Rho is. PS3 streams tiny pieces of information through high bus bandwith. Console are optimised to play games. The issue that many games production companies have its almost like computer programming in the 1980s, its basically bloody hard work. None of this middlewear bollocks, to optimise you have to get into the engineering of the console.
So basically your statement about RAM is irrelevant. Sorry the PS3 doesn't fit into your a schema of how a computer should work.
/Theskyisn'tfalling |
neurol forever
Sanmatar Kelkoons Minmatar Republic
2
|
Posted - 2013.03.22 11:33:00 -
[16] - Quote
PS3 can-Št handle thit, PS3 can-Št handle that. Kitten.
Try Unreal Tournament 3 on PS3 from 2007. Same engine, hi-res textures, big open maps, smooth 30fps framerate. |
Himiko Kuronaga
SyNergy Gaming
58
|
Posted - 2013.03.22 12:05:00 -
[17] - Quote
neurol forever wrote:Himiko Kuronaga wrote:I dont think you know what an opinion is.
It's a fact the PS3 can't handle those full textures. The PS4 can, but you sure as hell won't be playing with that anytime soon.
You can say I'm unqualified, but then, you really don't know a thing about me or my background so that's just ignorance on your part. You COULD attempt to do your own research into the PS3's terrible RAM limitations, but something tells me you would rather stay ignorant. PS3 can-Št handle thit, PS3 can-Št handle that. Kitten. Try Unreal Tournament 3 on PS3 from 2007. Same engine, hi-res textures, big open maps, smooth 30fps framerate.
Smooth and 30 fps don't belong in the same sentence. |
iceyburnz
Crux Special Tasks Group Gallente Federation
386
|
Posted - 2013.03.22 12:13:00 -
[18] - Quote
Himiko Kuronaga wrote:neurol forever wrote:Himiko Kuronaga wrote:I dont think you know what an opinion is.
It's a fact the PS3 can't handle those full textures. The PS4 can, but you sure as hell won't be playing with that anytime soon.
You can say I'm unqualified, but then, you really don't know a thing about me or my background so that's just ignorance on your part. You COULD attempt to do your own research into the PS3's terrible RAM limitations, but something tells me you would rather stay ignorant. PS3 can-Št handle thit, PS3 can-Št handle that. Kitten. Try Unreal Tournament 3 on PS3 from 2007. Same engine, hi-res textures, big open maps, smooth 30fps framerate. Smooth and 30 fps don't belong in the same sentence.
Thats the frame rate of a standard modern television broadcast, more or less.
Dunno what you want.
|
neurol forever
Sanmatar Kelkoons Minmatar Republic
2
|
Posted - 2013.03.22 12:14:00 -
[19] - Quote
Himiko Kuronaga wrote:
Smooth and 30 fps don't belong in the same sentence.
You are right. My english is not my native language. My mistake. Stable 30fps framerate. |
Himiko Kuronaga
SyNergy Gaming
58
|
Posted - 2013.03.22 12:16:00 -
[20] - Quote
Start at 60 and we can go from there. |
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neurol forever
Sanmatar Kelkoons Minmatar Republic
2
|
Posted - 2013.03.22 12:30:00 -
[21] - Quote
Himiko Kuronaga wrote:Start at 60 and we can go from there.
There isn't a single competitive FPS out there that runs in any kind of E-sports league at sub-60 FPS right now, and there is a reason for that. It looks like crap, it plays like crap, and it lowers the skill ceiling.
Dust isn't going the E-sports route in most likelihood, but it doesn't change the fact it lowers the skill ceiling and looks terrible compared to 60.
First you wrote about textures and RAM in PS3. Now when you haven-Št vauable argument about what you wrote before you writing about 60fps now. You are amazing. |
Iron Wolf Saber
BetaMax. CRONOS.
3188
|
Posted - 2013.03.22 13:36:00 -
[22] - Quote
2100 Angels wrote:not sure what you guys are so pessimistic about, graphics look like an infinite improvement. cant wait for the update!
Because of the way ps3 handels things every bit of graphics is taken a notch down onto the ps3. Those are more like graphics you'd find on a super high end computer or the ps4 maybe even.
Now real observations though are the shift in color pallets, that shouldn't' change that much. |
Iron Wolf Saber
BetaMax. CRONOS.
3188
|
Posted - 2013.03.22 13:36:00 -
[23] - Quote
neurol forever wrote:Himiko Kuronaga wrote:Start at 60 and we can go from there.
There isn't a single competitive FPS out there that runs in any kind of E-sports league at sub-60 FPS right now, and there is a reason for that. It looks like crap, it plays like crap, and it lowers the skill ceiling.
Dust isn't going the E-sports route in most likelihood, but it doesn't change the fact it lowers the skill ceiling and looks terrible compared to 60. First you wrote about textures and RAM in PS3. Now when you haven-Št vauable argument about what you wrote before you writing about 60fps now. You are amazing.
Would like to point out call of duty runs on 30. |
GeneralButtNaked
ZionTCD Legacy Rising
169
|
Posted - 2013.03.22 13:44:00 -
[24] - Quote
Iron Wolf Saber wrote:
Would like to point out call of duty runs on 30.
Well, CoD uses a heavily modified version of the same engine that ran the first Modern Warfare, which was what 6 years ago? So the engine is 8?
Also, unlike Dust, that 30 fps rate is very stable. Or at least it was in the last CoD game I played. But that was a couple of years ago. |
neurol forever
Sanmatar Kelkoons Minmatar Republic
3
|
Posted - 2013.03.22 14:09:00 -
[25] - Quote
Iron Wolf Saber wrote:
Would like to point out call of duty runs on 30.
COD runs on consoles betwen 40 to 60 fps http://www.eurogamer.net/articles/digitalfoundry-black-ops-2-face-off But have kitten resolution |
Cat Merc
Planetary Response Organisation Test Friends Please Ignore
174
|
Posted - 2013.03.22 14:23:00 -
[26] - Quote
If I remember correctly, Modern Warfare 2 was 540p upscaled to 720p. And yes it was 60fps. |
2-Ton Twenty-One
Imperfects Negative-Feedback
346
|
Posted - 2013.03.22 14:31:00 -
[27] - Quote
Far cry 3 uses massive maps and view distance and it looks great. |
Cat Merc
Planetary Response Organisation Test Friends Please Ignore
176
|
Posted - 2013.03.22 16:04:00 -
[28] - Quote
2-Ton Twenty-One wrote:Far cry 3 uses massive maps and view distance and it looks great. If you could see anything with the 20 fps. Tough it does keep a steady 20fps even during firefights. |
Buster Friently
Rosen Association
142
|
Posted - 2013.03.22 16:14:00 -
[29] - Quote
iceyburnz wrote:Himiko Kuronaga wrote:I dont think you know what an opinion is.
It's a fact the PS3 can't handle those full textures. The PS4 can, but you sure as hell won't be playing with that anytime soon.
You can say I'm unqualified, but then, you really don't know a thing about me or my background so that's just ignorance on your part. You COULD attempt to do your own research into the PS3's terrible RAM limitations, but something tells me you would rather stay ignorant. The PS3 doesn't need ram, its designed differently. The PS3 isn't a desktop PC it doesn't require a RAM cache to store an OS, working documents or other memory overheads while you go get coffee or figure out what a Spearman Rho is. PS3 streams tiny pieces of information through high bus bandwith. Console are optimised to play games. The issue that many games production companies have its almost like computer programming in the 1980s, its basically bloody hard work. None of this middlewear bollocks, to optimise you have to get into the engineering of the console. So basically your statement about RAM is irrelevant. Sorry the PS3 doesn't fit into your a schema of how a computer should work. /Theskyisn'tfalling
lol |
Himiko Kuronaga
SyNergy Gaming
71
|
Posted - 2013.03.23 12:26:00 -
[30] - Quote
neurol forever wrote:Himiko Kuronaga wrote:Start at 60 and we can go from there.
There isn't a single competitive FPS out there that runs in any kind of E-sports league at sub-60 FPS right now, and there is a reason for that. It looks like crap, it plays like crap, and it lowers the skill ceiling.
Dust isn't going the E-sports route in most likelihood, but it doesn't change the fact it lowers the skill ceiling and looks terrible compared to 60. First you wrote about textures and RAM in PS3. Now when you haven-Št vauable argument about what you wrote before you writing about 60fps now. You are amazing.
I am amazing, thank you.
CCP isn't going to put those textures in the game on the PS3. The frame rate is bad enough and is the source of a lot of criticism the game is taking. When people feel as though they are not in control of their character, they get pissed off very quickly.
The game already struggles as it is. The simple addition of the titan wreck skybox combined with mandatory fire storm effects has noticeably dropped this games frame rate by around 10 frames or so. That isn't even a high-res background, which is hilariously apparent via the low res nebula (which looks much better in Eve, and is still lower resolution than the original).
Can the game both look AND run better with proper optimization? Certainly.
Is it going to look like that?
No. And you are delusional if you think it will. |
|
lordjanuz
Norwegian Dust514 Corporation
91
|
Posted - 2013.03.23 12:40:00 -
[31] - Quote
Photos, I expect we have left The drawing table after 4 year i production but if its snapshots from live game, it looks great. As long as its not some pictures they will show us on fanfest and tell us what to expect Soon you get my drift. I am sceptical until delivery. |
Himiko Kuronaga
SyNergy Gaming
73
|
Posted - 2013.03.23 16:34:00 -
[32] - Quote
Iron Wolf Saber wrote:neurol forever wrote:Himiko Kuronaga wrote:Start at 60 and we can go from there.
There isn't a single competitive FPS out there that runs in any kind of E-sports league at sub-60 FPS right now, and there is a reason for that. It looks like crap, it plays like crap, and it lowers the skill ceiling.
Dust isn't going the E-sports route in most likelihood, but it doesn't change the fact it lowers the skill ceiling and looks terrible compared to 60. First you wrote about textures and RAM in PS3. Now when you haven-Št vauable argument about what you wrote before you writing about 60fps now. You are amazing. Would like to point out call of duty runs on 30.
Would like to point out that it does not. |
Schalac 17
Dedicated Individuals Committed to Killing
4
|
Posted - 2013.03.23 21:43:00 -
[33] - Quote
First you need to remember that 60Hz is not 60 FPS, which is what most of our computer monitors are actually set at. When a game or movie or anything really is running at 30 FPS You will be perceive it as a smooth motion. But honestly we will be able to see all the way up to 1000 FPS because our eyes don't have shutters on them, well unless you blink several hundred times a second. The FPS issue only really matters when you have extreme peaks and valleys during play. As your eyes will perceive the change in the information stream. |
Himiko Kuronaga
SyNergy Gaming
74
|
Posted - 2013.03.24 18:52:00 -
[34] - Quote
Schalac 17 wrote:First you need to remember that 60Hz is not 60 FPS, which is what most of our computer monitors are actually set at. When a game or movie or anything really is running at 30 FPS You will be perceive it as a smooth motion. But honestly we will be able to see all the way up to 1000 FPS because our eyes don't have shutters on them, well unless you blink several hundred times a second. The FPS issue only really matters when you have extreme peaks and valleys during play. As your eyes will perceive the change in the information stream.
It matters all the time.
If its not 60+, it's crap. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1237
|
Posted - 2013.03.24 23:51:00 -
[35] - Quote
Never thought that thread would turn out that way o_O |
Tenchu-13
What The French CRONOS.
91
|
Posted - 2013.03.25 00:47:00 -
[36] - Quote
That's looking pretty sweet.
Can't wait till they implement vegetation on some of the maps. Would be a nice change from all the grey. |
Schalac 17
Dedicated Individuals Committed to Killing
4
|
Posted - 2013.03.25 06:29:00 -
[37] - Quote
Himiko Kuronaga wrote:Schalac 17 wrote:First you need to remember that 60Hz is not 60 FPS, which is what most of our computer monitors are actually set at. When a game or movie or anything really is running at 30 FPS You will be perceive it as a smooth motion. But honestly we will be able to see all the way up to 1000 FPS because our eyes don't have shutters on them, well unless you blink several hundred times a second. The FPS issue only really matters when you have extreme peaks and valleys during play. As your eyes will perceive the change in the information stream. It matters all the time. If its not 60+, it's garbage. This is a reflex sport. If you think having half of the frames shaved off of an animation isn't a big deal when it comes to recognition you should go play fighting games competitively and see how many pros agree with you. You say that, but I would bet money that you wouldn't be able to tell the difference between a solid 30 FPS and a solid 60 FPS. But I know, you will protest that you are a '1337' player and can definitely tell the difference and it effects your game and blah blah blah. Fact of the matter though, nothing is interlaced anymore. Unless you are still playing on an old CRT monitor or first gen tube HDTV, the entire image is written for every frame. So you see every animation, and see the exact position that the enemy is at in every screen. |
Himiko Kuronaga
SyNergy Gaming
88
|
Posted - 2013.03.25 07:32:00 -
[38] - Quote
Schalac 17 wrote:Himiko Kuronaga wrote:Schalac 17 wrote:First you need to remember that 60Hz is not 60 FPS, which is what most of our computer monitors are actually set at. When a game or movie or anything really is running at 30 FPS You will be perceive it as a smooth motion. But honestly we will be able to see all the way up to 1000 FPS because our eyes don't have shutters on them, well unless you blink several hundred times a second. The FPS issue only really matters when you have extreme peaks and valleys during play. As your eyes will perceive the change in the information stream. It matters all the time. If its not 60+, it's garbage. This is a reflex sport. If you think having half of the frames shaved off of an animation isn't a big deal when it comes to recognition you should go play fighting games competitively and see how many pros agree with you. You say that, but I would bet money that you wouldn't be able to tell the difference between a solid 30 FPS and a solid 60 FPS. But I know, you will protest that you are a '1337' player and can definitely tell the difference and it effects your game and blah blah blah. Fact of the matter though, nothing is interlaced anymore. Unless you are still playing on an old CRT monitor or first gen tube HDTV, the entire image is written for every frame. So you see every animation, and see the exact position that the enemy is at in every screen.
No, you don't. And there is a thing called "tracking" which you need the additional fluidity for. One frame alone is enough to make a difference at the start of a change of direction.
Your argument has been made by poor console players for a decade who can't afford decent graphics. Again, take your crap logic to a fighting game tournament and see how long it takes for you to get laughed straight out of the building. We are all intimately aware of how important a 60 FPS minimum is.
And yes, I am a 1337 player, obviously superior to you in both looks, women, gaming skill, and swag.
https://lh6.googleusercontent.com/-ySnJX6fjySE/UGKc3QzmKDI/AAAAAAAAAaM/LRylwpYzAQA/w800-h450-p-k/Rikuto.png
Get that money, son. |
Chilled Pill
Pro Hic Immortalis RISE of LEGION
26
|
Posted - 2013.03.25 08:24:00 -
[39] - Quote
^ This guy amuses me. Please keep arguing with him. :) |
Vyzion Eyri
The Legion Academy
353
|
Posted - 2013.03.25 08:27:00 -
[40] - Quote
Maybe we're actually playing at 60FPS, but one in every 10 frames flashes the word "Aurum" at us so we're unknowingly subjected to an urging to buy boosters. |
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Schalac 17
Dedicated Individuals Committed to Killing
5
|
Posted - 2013.03.25 20:58:00 -
[41] - Quote
Himiko Kuronaga wrote:Schalac 17 wrote:Himiko Kuronaga wrote:Schalac 17 wrote:First you need to remember that 60Hz is not 60 FPS, which is what most of our computer monitors are actually set at. When a game or movie or anything really is running at 30 FPS You will be perceive it as a smooth motion. But honestly we will be able to see all the way up to 1000 FPS because our eyes don't have shutters on them, well unless you blink several hundred times a second. The FPS issue only really matters when you have extreme peaks and valleys during play. As your eyes will perceive the change in the information stream. It matters all the time. If its not 60+, it's garbage. This is a reflex sport. If you think having half of the frames shaved off of an animation isn't a big deal when it comes to recognition you should go play fighting games competitively and see how many pros agree with you. You say that, but I would bet money that you wouldn't be able to tell the difference between a solid 30 FPS and a solid 60 FPS. But I know, you will protest that you are a '1337' player and can definitely tell the difference and it effects your game and blah blah blah. Fact of the matter though, nothing is interlaced anymore. Unless you are still playing on an old CRT monitor or first gen tube HDTV, the entire image is written for every frame. So you see every animation, and see the exact position that the enemy is at in every screen. No, you don't. And there is a thing called "tracking" which you need the additional fluidity for. One frame alone is enough to make a difference at the start of a change of direction. Your argument has been made by poor console players for a decade who can't afford decent graphics. Again, take your crap logic to a fighting game tournament and see how long it takes for you to get laughed straight out of the building. We are all intimately aware of how important a 60 FPS minimum is. And yes, I am a 1337 player, obviously superior to you in both looks, women, gaming skill, and swag. https://lh6.googleusercontent.com/-ySnJX6fjySE/UGKc3QzmKDI/AAAAAAAAAaM/LRylwpYzAQA/w800-h450-p-k/Rikuto.pngGet that money, son. I made more money than that losing at a poker tourny, and my gaming PC is far superior than all of my consoles combined. I am going to say that if you 'need' that additional fluidity then you are not a very good player. See because since the start of GameBattles and MLG, both of which one of my old clan leaders were involved in getting started, I have known professional players. They don't react, they act. They initiate the kill. They setup where they know you are going to walk into them, not the other way around. People call it twitch play, but that is only because they aren't on the level. Pros don't twitch. They plan and then they execute.
Also I think you got me wrong. I am not saying that 60 FPS is not good and that we should lock it to 30 FPS. I am just saying that your hard edge stance on 60 or bust is misguided. But honestly, 30/60/299/1000 FPS in this game doesn't matter because honestly the control for DUST is so subpar right now that no matter what you are seeing it doesn't always translate into a smooth reproduction of what you are trying to do in game. And that you can take to your tournament buddies and they will agree 100% on it. |
Himiko Kuronaga
SyNergy Gaming
97
|
Posted - 2013.03.26 12:18:00 -
[42] - Quote
You know pro players? That's cute, I am one.
Get on my level. |
Schalac 17
Dedicated Individuals Committed to Killing
5
|
Posted - 2013.03.27 18:12:00 -
[43] - Quote
Himiko Kuronaga wrote:You know pro players? That's cute, I am one.
Get on my level. So because you were in one DOA tourny you are an expert on FPSs and a professional gamer? By your logic then I am a professional gamer as well. I just play TT and card games instead of video games. And lol at DOA, easily the worst fighting game out, hence the reason there were only 13 contestants, that was all they could find that plays that crap game. |
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