Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Takahiro Kashuken
Intara Direct Action Caldari State
149
|
Posted - 2013.03.19 14:47:00 -
[31] - Quote
Garrett Blacknova wrote:Swarm Launcher as a Sidearm? No, because a Swarm Launcher is a PRIMARY anti-tank weapon.
An anti-tank Sidearm? Yes, please.
Single-shot plasma burst pistol with REALLY fast damage falloff, or a short-range mini-launcher that works like a single-missile version of the SL, or a high powered short range cutting laser...
But something in the way of sidearms that actually fits as an anti-vehicle weapon would be pretty cool.
I take it you find it hard destroying tanks?
|
Vermaak Doe
SVER True Blood Unclaimed.
543
|
Posted - 2013.03.19 14:52:00 -
[32] - Quote
Takahiro Kashuken wrote:Garrett Blacknova wrote:Swarm Launcher as a Sidearm? No, because a Swarm Launcher is a PRIMARY anti-tank weapon.
An anti-tank Sidearm? Yes, please.
Single-shot plasma burst pistol with REALLY fast damage falloff, or a short-range mini-launcher that works like a single-missile version of the SL, or a high powered short range cutting laser...
But something in the way of sidearms that actually fits as an anti-vehicle weapon would be pretty cool. I take it you find it hard destroying tanks? I'm sorry but could you bold the part he stated it was a necessary addition for balance purposes? |
Takahiro Kashuken
Intara Direct Action Caldari State
149
|
Posted - 2013.03.19 14:59:00 -
[33] - Quote
Vermaak Doe wrote:Takahiro Kashuken wrote:Garrett Blacknova wrote:Swarm Launcher as a Sidearm? No, because a Swarm Launcher is a PRIMARY anti-tank weapon.
An anti-tank Sidearm? Yes, please.
Single-shot plasma burst pistol with REALLY fast damage falloff, or a short-range mini-launcher that works like a single-missile version of the SL, or a high powered short range cutting laser...
But something in the way of sidearms that actually fits as an anti-vehicle weapon would be pretty cool. I take it you find it hard destroying tanks? I'm sorry but could you bold the part he stated it was a necessary addition for balance purposes?
It doesnt matter - SL will never be a sidearm
|
Vermaak Doe
SVER True Blood Unclaimed.
543
|
Posted - 2013.03.19 15:01:00 -
[34] - Quote
Takahiro Kashuken wrote:Vermaak Doe wrote:Takahiro Kashuken wrote:Garrett Blacknova wrote:Swarm Launcher as a Sidearm? No, because a Swarm Launcher is a PRIMARY anti-tank weapon.
An anti-tank Sidearm? Yes, please.
Single-shot plasma burst pistol with REALLY fast damage falloff, or a short-range mini-launcher that works like a single-missile version of the SL, or a high powered short range cutting laser...
But something in the way of sidearms that actually fits as an anti-vehicle weapon would be pretty cool. I take it you find it hard destroying tanks? I'm sorry but could you bold the part he stated it was a necessary addition for balance purposes? It doesnt matter - SL will never be a sidearm Which is exactly what he stated, did you not read the whole post? |
Takahiro Kashuken
Intara Direct Action Caldari State
149
|
Posted - 2013.03.19 15:08:00 -
[35] - Quote
Vermaak Doe wrote:Takahiro Kashuken wrote:Vermaak Doe wrote:Takahiro Kashuken wrote:Garrett Blacknova wrote:Swarm Launcher as a Sidearm? No, because a Swarm Launcher is a PRIMARY anti-tank weapon.
An anti-tank Sidearm? Yes, please.
Single-shot plasma burst pistol with REALLY fast damage falloff, or a short-range mini-launcher that works like a single-missile version of the SL, or a high powered short range cutting laser...
But something in the way of sidearms that actually fits as an anti-vehicle weapon would be pretty cool. I take it you find it hard destroying tanks? I'm sorry but could you bold the part he stated it was a necessary addition for balance purposes? It doesnt matter - SL will never be a sidearm Which is exactly what he stated, did you not read the whole post?
But why does he need an AV sidearm? doesnt he have enough AV weapons at his fingertips to whack a HAV? |
Vermaak Doe
SVER True Blood Unclaimed.
543
|
Posted - 2013.03.19 15:12:00 -
[36] - Quote
Reloading is slower than switching weapons, it's not a long shot to go from the flaylock pistol (soonGäó explosive sidearm) to an explosive meant to provide lighter Av |
Kray Dytt
THE DOLLARS
25
|
Posted - 2013.03.19 15:14:00 -
[37] - Quote
I applaud the subtle combination of a serious issue with a troll solution. |
Kray Dytt
THE DOLLARS
25
|
Posted - 2013.03.19 15:18:00 -
[38] - Quote
Takahiro Kashuken wrote:But why does he need an AV sidearm? doesnt he have enough AV weapons at his fingertips to whack a HAV?
Hmm, I don't think a true AV sidearm would work, but, how about some sort of EMP "gun", it would allow infantry to "stun" a tank, allowing for them to either get away, or for other (AV) players to destroy the tank...
|
noob 45
Syndicate of Gods
18
|
Posted - 2013.03.19 15:41:00 -
[39] - Quote
Deluxe Edition wrote: Also for those people who run dedicated AV i have a quesiton... what kind of isk reward do you get for Running AV? If you kill the tank most of the isk goes to the guy at the top of the leaderboard whereas the person who spent the game avoiding red dots and trying to get a half decent shot on the tank go 1-4 with 200 WP's and 100k isk for your effors which isn't enough to even pay for the AV suites.
This post right here is very true. In many cases when I have to go into heavy-av mode I realize that my WP and by extension my SP reward will be limited, despite being able to snipe people with my forge cannon, and that my isk balance for the game could easily be negative as I'm dropping 70-80k isk a suit and the total match reward will be between 150k and 300k. Although I enjoy the feeling of costing someone 1-2Mil isk and don't really mind it if it cost me isk for the game to pop their, I do acknowledge it will only be a matter of time before I decide I would rather quit an obvious tank roll. The one things that matters is my SP total at the end, and often when I find myself chasing a tank all game ill finish with around 500-800 SP instead of the 1500 I would get going non-av. The games I don't go AV won't make up for the lost time of the games that I do AV simply because of the sp cap.
I can't count the number of times I have dropped 3 Ex-0 AVs and 3 assault forge shots into a tank to watch a tank get popped by someone else's militia swarm launcher, or worse a locus or some side-arm, and not received any points because the assist points went to someone with an AR that was just tagging it. Just as annoying is when you put them to the point where they are on fire and burn to death while you are still shooting them.
As far as the orbital strikes go. Unless they do double damage to shields and no damage to armor, I would have to say they are strong enough as they are. If you don't pop a tank with your OB then you either called it in the wrong spot, or they got lucky and were shielded/missed by the beams. I have both survived a dead-on OB strike and been popped by the blast AE while full health under a building. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |