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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3173
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Posted - 2013.03.15 02:12:00 -
[1] - Quote
This idea is inspired by the recent reveals regarding planetary conquest, and this image (click it).
Since planetary conquest will be based on eliminating enemy clone supply from a contested district, it would make sense to have a game mode centered around taking the supply of clones away from the defenders. This mode wouldn't just be limited to planetary conquest (I would like to see them in NPC battles as well), but it makes sense for planetary conquest. Here is the idea for the game mode:
Clone capture: The attacking team starts with however amount of clones they bring to the district when in planetary conquest. When in a NPC-contracted battle, the attackers will have 100 clones.
The defending team has however many clones they have on the district. When in a NPC-contracted battle, defenders will have 100 clones.
Attacking team must get past the the initial defenses which include turret installations supply depots, and CRUs. All these defenses are controlled by the defense relays (making defense relays the 1st objectives).
Once the initial defenses are gone, the objective then becomes to hack a control center inside an outpost to open a hatch on the top of the outpost so the RDVs have access to the stored clone reserves. The defenders can capture the outpost again to shut the hatch.
When the outpost hatch is open, the attacker's RDVs will fly to there, and capture crates of clones; each crate could be 25 clones (or some other number).
The victory condition for both teams is the depletion of the other's clone reserves, but basically the attackers get the option of stealing clones from the defenders to gain an advantage.
Clone crates stolen in planetary conquest will yield ISK equal to the biomass of the contained clones for the attackers if the attackers are successful. If the defenders win, then the clones stolen will return back to the defender's district.
Thank you for reading. |
Vaerana Myshtana
Bojo's School of the Trades
406
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Posted - 2013.03.15 02:19:00 -
[2] - Quote
+1
I'm all for more game modes and this sounds cool! |
Prestor Moan
United Tactics
3
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Posted - 2013.03.15 02:38:00 -
[3] - Quote
+1 |
Wojciak
Soldiers Of One Network Orion Empire
0
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Posted - 2013.03.15 02:46:00 -
[4] - Quote
change clone to biomass and all would be good. |
Kiso Okami
Militaires Sans Jeux
28
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Posted - 2013.03.15 03:11:00 -
[5] - Quote
Wojciak wrote:change clone to biomass and all would be good. I think his idea is to use the clones on follow-up matches to boost their commits or make it cheaper to commit.
Ex: Corp A (me) commits 100 clones to Corp B (you) who is 450 strong in terms of clone count.
- Corp A wins, loots clones and gets more clones for a follow up match - Corp A chooses instead to commit 100, thus making it cheaper for them to try and take over the enemy's territory by using your invested clones, which they stole.
I kinda had this same idea, but instead of the clones, I wanted to steal the MCC for maximum tears. |
Wojciak
Soldiers Of One Network Orion Empire
0
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Posted - 2013.03.15 03:19:00 -
[6] - Quote
you can't steal a clone and use it, a clone is a clone and have the biometrics of a person. That is why i said biomass the stuff clones are made from. the idea is good, infiltrate and steal from/weaken the enemy by taking resources, nut stealing clones is a bad idea of they could wake up and start killing you at your base. i was just trying to make the Request have a little more thought behind it while not trying to hurt the overall meaning of the Request. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3173
|
Posted - 2013.03.15 03:40:00 -
[7] - Quote
Wojciak wrote:you can't steal a clone and use it, a clone is a clone and have the biometrics of a person. That is why i said biomass the stuff clones are made from. the idea is good, infiltrate and steal from/weaken the enemy by taking resources, nut stealing clones is a bad idea of they could wake up and start killing you at your base. i was just trying to make the Request have a little more thought behind it while not trying to hurt the overall meaning of the Request. I didn't know of these limitations, I shall update the OP. |
Jathniel
G I A N T
87
|
Posted - 2013.03.15 04:33:00 -
[8] - Quote
+1 OP
Means more powerful sides will have to watch their back and resources more. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3173
|
Posted - 2013.03.15 08:19:00 -
[9] - Quote
Any more thoughts on this? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3181
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Posted - 2013.03.16 22:45:00 -
[10] - Quote
I want more modes! |
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Velvet Overkill
Seraphim Auxiliaries CRONOS.
105
|
Posted - 2013.03.17 19:53:00 -
[11] - Quote
We need more modes, and I would really like a non-generic game mode like this. |
Terry Webber
Gothic Wars Consortium
52
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Posted - 2013.03.17 21:37:00 -
[12] - Quote
I LOVE this idea! +1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3205
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Posted - 2013.03.20 19:36:00 -
[13] - Quote
I want to steal some clones |
gbghg
L.O.T.I.S. Legacy Rising
746
|
Posted - 2013.03.20 22:57:00 -
[14] - Quote
I like the idea, but I have a question, will the defenders be able to shoot down the RDV to stop it from taking clones/deneying them to the enemy. and if so wouldn't that mean that 2 people with swarm launchers/forge guns could effectively gain victory for the defenders by themselves |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3207
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Posted - 2013.03.20 23:04:00 -
[15] - Quote
gbghg wrote:I like the idea, but I have a question, will the defenders be able to shoot down the RDV to stop it from taking clones/deneying them to the enemy. and if so wouldn't that mean that 2 people with swarm launchers/forge guns could effectively gain victory for the defenders by themselves
The RDVs should able able to cloak fast enough to prevent swam launcher lock on. It should be cloaked by the time its flying out of the hatch. |
gbghg
L.O.T.I.S. Legacy Rising
747
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Posted - 2013.03.20 23:08:00 -
[16] - Quote
KAGEHOSHI Horned Wolf wrote:gbghg wrote:I like the idea, but I have a question, will the defenders be able to shoot down the RDV to stop it from taking clones/deneying them to the enemy. and if so wouldn't that mean that 2 people with swarm launchers/forge guns could effectively gain victory for the defenders by themselves The RDVs should able able to cloak fast enough to prevent swam launcher lock on. but it will have to decloak long enough for a swarm launcher to get a lock to pick up the clones, and we would need RDV's fixed before this happens, i mean could you imagine the tears if the RDV crashed after picking up some clones? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3208
|
Posted - 2013.03.21 00:30:00 -
[17] - Quote
gbghg wrote:KAGEHOSHI Horned Wolf wrote:gbghg wrote:I like the idea, but I have a question, will the defenders be able to shoot down the RDV to stop it from taking clones/deneying them to the enemy. and if so wouldn't that mean that 2 people with swarm launchers/forge guns could effectively gain victory for the defenders by themselves The RDVs should able able to cloak fast enough to prevent swam launcher lock on. but it will have to decloak long enough for a swarm launcher to get a lock to pick up the clones, and we would need RDV's fixed before this happens, i mean could you imagine the tears if the RDV crashed after picking up some clones?
Yeah, RDVs need to be fixed. Though if the RDVs crashed after picking up clones, it would at least still take the clones away from the defenders,
Actually It might actually be a good idea to make it so the RDVs are uncloaked long enough to be destroyed if enough people are taking the opportunity to shoot it. It would have to be balanced properly so its not too easy to destroy the RDVs. |
Agent Overkill
Seraphim Initiative. CRONOS.
5
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Posted - 2013.04.01 03:28:00 -
[18] - Quote
If I was a defender, I'll get cheap dropships. get in the path of RDVs and crashing into them to deny the attackers clones and to stop the RDVs from getting the crates. That would be an expensive but effective. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3305
|
Posted - 2013.04.02 03:16:00 -
[19] - Quote
Agent Overkill wrote:If I was a defender, I'll get cheap dropships, get in the path of RDVs and crash into them to deny the attackers clones and to stop the RDVs from getting the crates. Even if only militia dropships, crashing all of those dropships would still cost you a lot; might not even work since such cheap dropships would get destroyed bt AV in a heartbeat. It is a legitimate strategy though, if you can get it to work, then you deserve to win IMO. |
Sgt Buttscratch
G I A N T
7
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Posted - 2013.04.02 03:33:00 -
[20] - Quote
I like the idea OP +1.
A twist of your idea: How about clone replenishment power shift.
base points: Both teams start with 100 clones. Map has one main Clone generation CPU in the center of map other strategical points on map should include high ground, turrets.
The idea is both teams fight for power of the Clone generation CPU, Team in controll gains 25% to its clone reserve, the other team loses 25%.
so a match with 0 kills, with CG-CPU controlled would show Team A(in control) 125 clones, Team B 75 clones.
Towards endgame this could cause some very cool victories/loss'
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3355
|
Posted - 2013.04.03 19:44:00 -
[21] - Quote
Sgt Buttscratch wrote:I like the idea OP +1.
A twist of your idea: How about clone replenishment power shift.
base points: Both teams start with 100 clones. Map has one main Clone generation CPU in the center of map other strategical points on map should include high ground, turrets.
The idea is both teams fight for power of the Clone generation CPU, Team in controll gains 25% to its clone reserve, the other team loses 25%.
so a match with 0 kills, with CG-CPU controlled would show Team A(in control) 125 clones, Team B 75 clones.
Towards endgame this could cause some very cool victories/loss'
The basic idea of this would make an interesting Ambush variation. TDM with an objective that gives the team that controls it more clones. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3355
|
Posted - 2013.04.08 07:32:00 -
[22] - Quote
Your clones, I want them. |
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