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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kainan Piturius
Villore Sec Ops Gallente Federation
0
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Posted - 2013.03.12 14:29:00 -
[1] - Quote
Survey link: http://www.surveycrest.com/survey/512a6fcc2df41
Hey,
We are two students from the University of Iceland gathering data for our final thesis. The thesis is about gaming behavior and preferences of players that enjoy games of different genres. The above link leads to a survey that should take around 5-10 minutes to complete that asks about some of your gaming behavior and game preferences. All information is completely confidential and untraceable. It would be greatly appreciated if you, the participant, could be honest in your replies to make the results as accurate as possible.
Thank you in advance for taking the time out to do this survey, it means a lot to us. If there are any questions you want answered before or after you take part in the survey, please do not hesitate in sending a mail to this character and we will reply as soon as possible.
By taking part in this survey you agree to let us process your answers and use them in our paper.
Thanks again! o7 |
Iron Wolf Saber
BetaMax. CRONOS.
3075
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Posted - 2013.03.12 14:31:00 -
[2] - Quote
Eve Online is that way -> and /\ and should have similar but larger sampling. |
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CCP Eterne
C C P C C P Alliance
966
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Posted - 2013.03.12 15:02:00 -
[3] - Quote
This thread has been approved by CCP. Please give us your time if you can. |
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Thumb Green
Starship Troppers
36
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Posted - 2013.03.12 15:16:00 -
[4] - Quote
What kind of question is this: How important are the following game elements for a game to have, regardless of your personal use of these elements?
Firstly you just say 'a game' and then give choices that are important in some games that are unimportant in others; like the first choice. Secondly how can we say how important an element is without any regard to our use of it? I don't know about anyone else but I don't use stuff if I don't think it's important. |
Stefan Stahl
Seituoda Taskforce Command Caldari State
32
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Posted - 2013.03.12 17:55:00 -
[5] - Quote
Loved the question about important aspects in games. Apparently framerate is the only thing I care for in games.
... Must ... play ... Pong! ... So fluid! |
Broxx Nexular
Occupational Hazard Vital Core Exhumers Industrial Coalition
14
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Posted - 2013.03.12 18:15:00 -
[6] - Quote
Thumb Green wrote:What kind of question is this: How important are the following game elements for a game to have, regardless of your personal use of these elements?
Firstly you just say 'a game' and then give choices that are important in some games that are unimportant in others; like the first choice. Secondly how can we say how important an element is without any regard to our use of it? I don't know about anyone else but I don't use stuff if I don't think it's important.
Agreed, that section is far too general. Asking us how important they are regardless of our use is telling us to give our opinions without actually giving our opinions. Every part of that section is important to games in one fashion or another, but that depends entirely on what game you're playing.
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rebecca watson
Universal Allies Inc.
44
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Posted - 2013.03.13 03:38:00 -
[7] - Quote
Hey there Mr. Kainan Piturius, glad to meet you with your sudden appearance (with a sticky'd post and one like!) on our forums!
A few points if I may:
1. I hope you really aren't using the results of this online poll for your final thesis in psychology, because Psychology is a scientific field, and scientific fields usually like reliable data. Unfortunately, webpolling sites like surveycrest, are to data like bigwheels are to real cars and trucks.
2. The loose methodology involved in making these polls (at the end of the poll they offer you to register and make your own polls for fun and profit!) are less suited to rigorous analysis, and more for business, marketing and public relation endeavors...... which leads me to...
3. Some quick googling leads to more information about the hosting site (surveycrest) and others like it, for example OnePoll. Turns out, these sites are marketed towards, well, the marketing branches of companies, for not only gathering data about their own products, but for manufacturing press releases about said products.
example
Sooo.... ? |
Vyzion Eyri
The Legion Academy
278
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Posted - 2013.03.13 04:44:00 -
[8] - Quote
Good luck with your thesis.
Likert scales are fun. |
Three Double-A Batteries
Fraternity of St. Venefice Amarr Empire
49
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Posted - 2013.03.13 08:32:00 -
[9] - Quote
CCP Eterne wrote:This thread has been approved by CCP. Please give us your time if you can. What do you mean "us"? |
Jungian
Ahrendee Mercenaries Legacy Rising
6
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Posted - 2013.03.14 09:58:00 -
[10] - Quote
I lol'd. Do not show this in class. |
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Sirpidey Adtur
Aloren Foundations
9
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Posted - 2013.03.14 17:18:00 -
[11] - Quote
I find it interesting that you tie instant respawn with fast loading times. I think in many games, especially team based ones, that respawns should NOT be instant, yet loading times irk me to no end. |
Scheneighnay McBob
Bojo's School of the Trades
1116
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Posted - 2013.03.15 01:25:00 -
[12] - Quote
I've actually been playing dust less often, and final fantasy games more often recently. |
Mars El'Theran
Intara Direct Action Caldari State
52
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Posted - 2013.03.17 05:07:00 -
[13] - Quote
Broxx Nexular wrote:Thumb Green wrote:What kind of question is this: How important are the following game elements for a game to have, regardless of your personal use of these elements?
Firstly you just say 'a game' and then give choices that are important in some games that are unimportant in others; like the first choice. Secondly how can we say how important an element is without any regard to our use of it? I don't know about anyone else but I don't use stuff if I don't think it's important. Agreed, that section is far too general. Asking us how important they are regardless of our use is telling us to give our opinions without actually giving our opinions. Every part of that section is important to games in one fashion or another, but that depends entirely on what game you're playing.
Easier to answer if you think of it rather like, "If you were to design a game, how important to you would these elements be as part of your design?"
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Mars El'Theran
Intara Direct Action Caldari State
52
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Posted - 2013.03.17 05:10:00 -
[14] - Quote
Three Double-A Batteries wrote:CCP Eterne wrote:This thread has been approved by CCP. Please give us your time if you can. What do you mean "us"?
These students did this with EVE Online some time ago, for which we have yet to see the results I might add. "Us" being that they are actually working with CCP on this as a joint operation. Don't ask me how deep that goes; I really have no idea. Cooperative at any rate.
The EVE Online survey was much more complex however, where this one seems very targeted at specific responses rather than taking into account psychological elements like the other did. |
Anax 01
Crux Special Tasks Group Gallente Federation
18
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Posted - 2013.03.19 11:29:00 -
[15] - Quote
The framing of the questions and our answering options felt somewhat ... off. If my answers make no sense, I blame it on that :p
Also, what Thumb Green said: you ask us whether a game element is important, as if we want all games to be on or offline or all of them to have RPG elements etc. Agreed with Sirpidey Adtur too: loading times are the Devil, but spawning is a game design element that might make perfect sense and feel just fine.
Let me add a gripe of my own. Resource management? There are games where you have to manage your inventory because it has a limited capacity, there are games like Dust where you have to manage your fittings and generally there are lots of games where managing these things is part of the gameplay. However, it isn't clear whether you're talking about resource management as a game element or interface design. For example, have you heard of Cross Edge? To my knowledge its inventory is infinite, but there's not sorting or searching to be done in it. Crafting is a large part of the game if you want to get the Platinum trophy, but good luck finding the materials and the recipes and whatever in that mess of an interface! D:
On another note, the list of games that we play was by no means inclusive. Arcade games? Puzzle games? Fighter games? Action adventure games? Adventure/point and click games? I'm sure there are more that don't come to mind off the top of my head. My father, for example, plays arcade games and puzzle games exclusively. If he were to fill your survey, he'd have to click "never" on everything :/
Honestly though, the most important thing would be to take the time to frame your questions clearly, unambiguously and without loaded answers (loading/respawning), so that everyone understands the same thing and our answers don't end up showing weird things in you graphs >_> |
Jason Pearson
Seraphim Initiative. CRONOS.
755
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Posted - 2013.03.22 14:43:00 -
[16] - Quote
Scheneighnay McBob wrote:I've actually been playing dust less often, and final fantasy games more often recently.
That is slightly disturbing.. I'm doing the very same thing..
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Kazeno Rannaa
Seraphim Initiative. CRONOS.
156
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Posted - 2013.03.23 21:01:00 -
[17] - Quote
This survey, the language being used and the fact that a CCP rep actually referred to the group a a universal and person "we" lead on to believe that it is actually for marketing. Which, if a person is familiar to the history of Freudian psychology and its use in marketing and product placement in America by Bernays, then one would understand that in transactionary systems, such as those based off of capitalism, that psychology along with sociology and cultural anthropology have seen an increase in their use for the greater distribution of products and services.
Given the fact that the survey tool being used is one built for marketing concerns only goes to point in that potential direction further. Keep in mind that everything done on the internet is never free from tracking. They have your IP address as soon as you load up the page, and this being done for the sake of "managing the traffic to the sight."
The misleading and manipulative statement that the information is being used for academic purposes, like this is some how a better justification to further mine data I find to be very interesting. It just shows that they cannot be truly honest with this community in their intentions, which as we all know based upon the vocalizations in game to buy AUR, is to sell this community products and services that will eventually put money in their pockets. The same money that will be leaving your pockets.
Nice try.
Also who's to say that the like didn't come from CCP employees, like this toon that is in an NPC corp that has the approval of CCP. Sounds like BS to me, smells like BS to me, HELL must be BULL - S*IT. |
Sjem'Tolk
KaDeiM Directorate
0
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Posted - 2013.03.24 18:04:00 -
[18] - Quote
"final thesis"??
I agree with many others. This will make for a bad - very one sided/non-factual - thesis. The questions cannot be for any "real" psychology or even for game improvement because they left little room for any conclusions except for that which the "we" wanted, and not one that would give a clear indication of the real facts.
This does look more like something for marketing, and very amateurish (IMHO,) rather than truth or any real facts gathering; in fact the last questions make me think that this was looking for "problem" or "addiction" type of behavior, and wanted the other information to determine what "may" lead to this "problem" that a person might have with some type of video/gaming addiction. |
Buster Friently
Rosen Association
180
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Posted - 2013.03.26 00:48:00 -
[19] - Quote
Sjem'Tolk wrote:"final thesis"??
I agree with many others. This will make for a bad - very one sided/non-factual - thesis. The questions cannot be for any "real" psychology or even for game improvement because they left little room for any conclusions except for that which the "we" wanted, and not one that would give a clear indication of the real facts.
This does look more like something for marketing, and very amateurish (IMHO,) rather than truth or any real facts gathering; in fact the last questions make me think that this was looking for "problem" or "addiction" type of behavior, and wanted the other information to determine what "may" lead to this "problem" that a person might have with some type of video/gaming addiction.
There's a very good chance that what's being studied isn't what you think it is.
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XINERA XIOS
ZionTCD Legacy Rising
19
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Posted - 2013.03.26 21:57:00 -
[20] - Quote
You're welcome |
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General Tiberius1
ZionTCD Legacy Rising
455
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Posted - 2013.03.30 04:13:00 -
[21] - Quote
lol, this, this i want to see
*goes and takes assesment* |
Kainan Piturius
Villore Sec Ops Gallente Federation
7
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Posted - 2013.04.06 15:54:00 -
[22] - Quote
The study revolves around problematic video gaming (PVG) and aims to investigate if there is a marked difference in prevalence of PVG between players of MMORPGs and FPS games. These two genres have proven to have the highest rates of PVG in previous research. The structural characteristics questions aim to see if there is a marked difference in the ratings of certain game elements between those diagnosed with PVG according to the GAS-7 diagnostic tool included in the survey and those not diagnosed with PVG. Comparing this difference between the game might reveal different structural elements as risk factors between the two genres. This will hopefully shed light on whether or not PVG is identical across genres or if it might be structurally different and therefore warrant different diagnostic criteria to minimize false positives.
I hope this clarifies things a bit but if you have any further questions then feel free to reply to this post and ask. There might be a slight delay in our response but we will attempt to answer your questions.
The paper will be written in English but we are not sure about publication restrictions that might be placed on it. If we can share it with you once it is finished and graded, we will happily do so. |
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