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Scheneighnay McBob
Bojo's School of the Trades
1104
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Posted - 2013.03.12 01:44:00 -
[1] - Quote
TL;DR- There should be a VERY light and flimsy aircraft dedicated to scanning and use by and against snipers.
My amazing and original name for this is the ScoutCraftGäó This would be a small, one manned (like this[it took me an hour to find a picture or video of this damn thing, and the link isn't working right. start at about 13 seconds; you better click that link!]). It would have a single, light turret, that is obviously controlled by the lone operator. It would be paper thin as far as eHP, and would fly horizontally (not vertically, like a dropship) at roughly the speed of an LAV, so any decent automatic weapon could do a number on it. Its main line of defense would be a very low signature profile.
As a scout aircraft, this would have a unique feature- the pilot's own scanning stats would be increased by a percentage (based on tier), and active scanner modules would have an amplified range. The special "black ops" tier would have a VERY powerful built-in active scanner.
Here are some immediate uses I can think of for it-
- Watching over the battlefield and reporting anything important to your team
- Doing minor flybies on ground targets
- Harassing dropships, and hunting other ScoutCraft
- Allowing snipers to move into good positions (also encourages them to keep moving, because of the annoying self-destruct that vehicles have)
- Locating and killing enemy snipers
Please post any questions or concerns you may have here, and post how much you think my idea sucks on the nearest random thread in the forums. |
Scheneighnay McBob
Bojo's School of the Trades
1106
|
Posted - 2013.03.12 23:49:00 -
[2] - Quote
Jathniel wrote:Only a couple questions, before I make a final conclusion on it...
Is the flight speed variable? How slow can it move?
Since you say it won't be a VTOL craft, it would have to move pretty quick to NOT be too effective against infantry. The flight speed is a big problem I've been thinking of a solution to. My best idea still isn't too great- letting it accelerate slowly with L1, and decelerate using L2 (sortof like dropships). As far as minimum speed, you can't really put a limit on that, aside from saying that momentum from accelerating would make it very difficult to be very slow.
To an earlier post about asking how it helps snipers- it allows them to quickly move to a hiding spot on the ground, or a perch higher up. |
Scheneighnay McBob
Bojo's School of the Trades
1106
|
Posted - 2013.03.12 23:51:00 -
[3] - Quote
Yotta Guns wrote: I prefer the hover bike look over the saucer look though. :p That is (IMO) pretty much a hoverbike with a curved top on it, in the video. |
Scheneighnay McBob
Bojo's School of the Trades
1106
|
Posted - 2013.03.12 23:53:00 -
[4] - Quote
Jathniel wrote:Good idea. From watching your video it would need the attachment of heavy weapons, because any kind of turret would be too large. Turrets mean omni-directional firing ability, which can't be done if you're piloting atst, and should only be permitted on medium or larger craft. Permit the attachment of an HMG, or a forge gun, and allow the use of ECM.
The craft will have limited ammunition pursuant with it's harassment and recon roles.
Limited ammo would somewhat make sense, but I don't think people should have to skill into heavy weapons. Besides, I'll bet that some vehicles later on will have fixed turrets too. |
Scheneighnay McBob
Bojo's School of the Trades
1106
|
Posted - 2013.03.13 13:03:00 -
[5] - Quote
Jathniel wrote:Scheneighnay McBob wrote:Jathniel wrote:Good idea. From watching your video it would need the attachment of heavy weapons, because any kind of turret would be too large. Turrets mean omni-directional firing ability, which can't be done if you're piloting atst, and should only be permitted on medium or larger craft. Permit the attachment of an HMG, or a forge gun, and allow the use of ECM.
The craft will have limited ammunition pursuant with it's harassment and recon roles.
Limited ammo would somewhat make sense, but I don't think people should have to skill into heavy weapons. Besides, I'll bet that some vehicles later on will have fixed turrets too. Well, they can fit MLT heavy weapons on it, as a bare minimum. Considering the thing is supposed to be light, if they want the weapons to be more potent, they would have to skill into it. Much like the turrets. You can't fit on a MH-82, if you don't skill into it, anymore than you can fit a neutron cannon on to a tank, if you don't skill into. The problem with that is that there is only one MLT heavy weapon- the forge gun |
Scheneighnay McBob
Bojo's School of the Trades
1106
|
Posted - 2013.03.13 23:02:00 -
[6] - Quote
Vermaak Doe wrote:I'd perfer it's a 2-3 person vehicle, making it more like an air lav I don't think that would quite work, and would make dropships even less desirable.
I'm liking some of the other ideas- especially a ground version |
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