Gunner Niv
Playstation Soldiers
14
|
Posted - 2013.03.13 19:29:00 -
[31] - Quote
Hagintora wrote:I'm gonna add my .02 ISK to this conversation.
@Jathniel: Yes, the spotting system is already in play, but I actually think that's the problem. Because everybody can spot enemies, and immediately relay that information to the rest of their team via TACNET, it renders the very concept of Overwatch and Recon superfluous. I think this is a mistake.
This is an interesting side of the argument, but the fact they have it in place in a seriously flawed manner shows the need for something better. Battlefield does it well, see someone and then press a button, they're highlighted and if someone kills them you get a spot bonus, I think taking it a step further would be good for the game.
As it stands we have HMG's, Snipers and general gunners (AR, shotguns etc). HMG's and snipers serve a purpose but everyone else kinda does the same thing, yes some are quicker and some tougher but they pretty much all do the same job, kill people.
Adding a scout further expands the available roles, adding another weapon means you have a new way to kill people, adding a scout setup adds a new way to play the game instead of just adding another way to end a clones life.
Scouts can provide a tactical edge if working along side a sniper by seeking out enemy snipers and quickly highlighting the enemy before you and your sniper friend are killed. You can relay info quickly and directly to your team by lighting up the enemy, this means a squad can look at the map and find a way to sneak round and flank the enemy, he's given real time info on where everyone is (onscreen) by his friendly scout. |
Garrett Blacknova
Codex Troopers
2025
|
Posted - 2013.03.13 19:36:00 -
[32] - Quote
Jathniel wrote:@ the OP: Garrett Blacknova has been telling you, that Spotting is already provided via a squad-linked active radar.
If anyone in your squad can see a target, then you can see that target too. It's already there.
There is no global team-linked spotting. It's squad-only. And no, it is not squadleader-only.
I've been squad lead and had squad mates spot FOR me, and vice versa. Have you got confirmation of the "squad only" part? Because I'm 100% sure it used to be team-wide, and about 70 or 80% sure it still is based on some encounters I've had recently.
Aeon Amadi wrote:Right, but you can't mark them. Someone with a low enough profile can completely evade your sensors if you're too far away with a sniper rifle and can't keep your reticle on them long enough for their chevron to appear.
It makes it very difficult for the role of a "Scout sniper" and I don't mean the Suit, I mean a sniper who literally is more focused on conveying information on the enemy's where-abouts than making killsies. If you can't keep your crosshairs on them, that's not the game's fault. You only need to flick over them for a moment to make them flash up visibly, and if you keep doing so, they'll be visible on your squad's minimaps and HUDs (and maybe your whole team's, if I'm right) |