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Breakin Stuff
Immobile Infantry
704
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Posted - 2013.03.07 21:21:00 -
[1] - Quote
the solution to HAVs:
Put points into Forge guns and swarms.
Use forge guns and swarms on tanks.
Watch tank drivers scream like little children who get beaten for their lunch money.
Rinse and repeat.
It really IS that simple. I do it all the time. |
Breakin Stuff
Immobile Infantry
704
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Posted - 2013.03.07 22:02:00 -
[2] - Quote
Alderstaz wrote: gigantic strawman post.
No. If you want to succeed you need to be able to use all of the tools. Most of the people who **** and moan about tanks automatically dismiss the usefulness of heavies and swarms because it reduces their effectiveness against infantry.
If you choose to not bring an anti tank weapon onto the field to counter the tanks you are going to get steamrolled. It's that simple. I have taken the time to skill AV above minimum for proto. i routinely drive Marauders off the field and kill anything less. But i only deploy it when I need vehicleds destroyed. I run my HMG or assault suit otherwise.
but every argument here dismisses this as an option. Because why?
You don't want to spend the skill points there?
That is not the HAV driver's problem, it's yours. |
Breakin Stuff
Immobile Infantry
704
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Posted - 2013.03.07 22:43:00 -
[3] - Quote
Alderstaz wrote:
As a player, there is too much imbalance toward vehicle, if everyone's time is worth the same.
check the price tag on those imbalanced vehicles.
the hulls cost approximately 13 proto assault suits for marauders. This is before fittings. it costs about 7 Vk.1 heavy suits.
am I making sense yet?
If you are running an unfit surya/sica (which is an impossibility because of how the game is set up) you are rolling out 1.2 million ISK for me to detonate. a fully, well-fit, surya costs 2- 2.5 million ISK. So i'd say marauders are absolutely giving people their money's worth. I can lay out enough damage to make them run away BY MYSELF. i can kill them solo if they do dumb things.
Hmmm. Let's move to the gunnlogi and Madrugar. full kit can cost upwards of 800,000 ISK. I can five-shot them at most. three-shot on a good day. I use an assault forge gun of the proto variety for this.
Militia tanks I can one-shot. they're not even worth discussing.
I use a forge gun and have taken the time and effort to skill into it enough that I should be on every tank driver's "oh-**** kill him first" list.
because I destroy the HAVs you rage about being unfair. HAV's are phenomenally easy to destroy, if you bother with the needed skills, have a squad and they support your efforts. |
Breakin Stuff
Immobile Infantry
704
|
Posted - 2013.03.07 22:47:00 -
[4] - Quote
Alderstaz wrote: Not in a vacuum, in a match. After you kill one tank, what do you do as full AV infantry. Didnt mean to say you... Don't take it personally, I'm sure your fine...
I use my assault forge gun to run around and clip any red dot who gets between me and the supply depot whereupon i shall refit to my trusty HMG and go shoot more people in the face. if I die, my work was done already. your tank is dead. I have no urther need for the suit.
Plus i'm really good at zapping infantry trying to move across open ground with assault forges. Rarely get the direct-hit one-shot though. usually takes 2-3 splashes to kill the rangy little buggers. |
Breakin Stuff
Immobile Infantry
704
|
Posted - 2013.03.07 22:52:00 -
[5] - Quote
Moonracer2000 wrote: I don't understand the angry, negative feedback. It is like people are afraid no one would play normal Ambush or Skirmish ever again if this was added.
I am NOT responding to the idea that there should be maps too tight for an HAV. I'm cool with maps that make it moronic to use an HAV.
I am responding to the assertion that there's an unfair bias towards vehicles. As long as the argument is predicated on the idea that they are an unfair weapon in use I shall refute said statements. |
Breakin Stuff
Immobile Infantry
704
|
Posted - 2013.03.07 23:13:00 -
[6] - Quote
Alderstaz wrote:
They don't belong in matches with infantry. You listed a good chunck of what good infantry have to do. What does a good HAV do? No need to resupply, no worry about being one shotted, can kill anything, immune to most players.
This is not call of duty.
Tanks belong in matches with infantry and your post tells me that you just refuse to accept you MIGHT have to adapt and learn to do more than point an AR at it. Please if I am wrong overall i will be happy to retract this, because I'm not trying to attack you.
i must say that the mindset that seems to predominate the thread here is mystifying to me. It seems to say "I should not have to depend on secondary skills or allies to solve a problem."
But your thesis statement here fails under scrutiny because CCP included the toolbox to kill HAVs in the infantry setup. so either run with people who can do anti tank or learn to do it. CCP provided Infantry swarms and forge guns specifically to kill HAVs, so your statement that HAVs don't belong in matches with infantry can be safely thrown out as irrelevant.
One's choice to not use a screwdriver does not mean the hammer needs a buff.
Edited to remove certain ambiguity that wasn't intended. |
Breakin Stuff
Immobile Infantry
704
|
Posted - 2013.03.08 00:41:00 -
[7] - Quote
Moonracer2000 wrote:
I would also like to say that it is possible to like the idea of an infantry only mode and like vehicle/anti vehicle game play. Not all of us are asking for this because we are incapable of dealing with vehicles on the map.
And your part of the argument gets no comment from me.
I disagree that we should separate by type at all. I believe there should be no maps that punish AV drivers for pumping their SPs into vehicles and then sticking them in the "LOLz no tanks for you" maps. It serves no purpose to the community as a whole to exclude anyone the ability to bring the wargear they trained into to bear on the field.
a dedicated tank driver is not an asset in an infantry-only match. A dedicated AV maniac is just as worthless on this field.
You have just removed two sets of players from contention in this game mode debate, and I feel it is needlessly exclusive and poor game design to allow people to "ignore the mechanics they don't like." the theme of DUST has always been combined arms ops. removing that removes a lot of what makes the game special.
i never believe you should be able to set up a match limiting what your opponent is allowed to bring. Especially not once Sov and planetary conquest come online. Making it so you can only bring infantry to those fights ain't happening, I guarantee you. |
Breakin Stuff
Immobile Infantry
704
|
Posted - 2013.03.08 01:49:00 -
[8] - Quote
Ulysses Knapse wrote:Breakin Stuff wrote:a dedicated tank driver is not an asset in an infantry-only match. A dedicated AV maniac is just as worthless on this field. "As long as one lives the other will not die, and so shall their battle be eternal."
Thank you Demona and MacBeth |
Breakin Stuff
Immobile Infantry
704
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Posted - 2013.03.08 04:50:00 -
[9] - Quote
your ability to use two completely unrelated topics to support one another is astounding. |
Breakin Stuff
Immobile Infantry
704
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Posted - 2013.03.08 05:19:00 -
[10] - Quote
Sloth9230 wrote:Breakin Stuff wrote:your ability to use two completely unrelated topics to support one another is astounding. What two different topics? The militia only mode was just an example of possible alternatives to ambush. The topic at hand is a no vehicle mode, yet everyone else has gone off and started talking about balance. Edit: my mistake, the variety part was directed at Ulysses.
there should be no mode that renders any player irrelevant. a no-vehicle mode does this. |
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Breakin Stuff
Immobile Infantry
704
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Posted - 2013.03.08 05:32:00 -
[11] - Quote
Sloth9230 wrote: Because vehicle users are incapable of using a militia assault rifle? It renders Vehicles irrelevant, not the users.
Yes, because we know the militia suits, rifles and such are so very effective in conjunction with tank player tactics and thrown against advanced and proto players...
"Here you go we don't like your tanks, but on the upside? Militia fits are free. ENJOY! Sorry but you can only have fun our way, not yours."
That's not a solution, that's giving a good chunk of the player base the finger. |
Breakin Stuff
Immobile Infantry
705
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Posted - 2013.03.08 08:18:00 -
[12] - Quote
because we don't want you to be able to escape. |
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