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Akuma Fumetsu
United Mercenary Assault Force
11
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Posted - 2013.03.05 12:10:00 -
[1] - Quote
I know squad leaders can give orders and designate enemies to attack but I would like all players to be able to tag enemies as a threat.
For example If a assault player (Non squad leader) sees an enemy moving towards a null cannon but is out of range to shoot he would press R2 then R3 select say GǣEnemy ThreatGǥ then team players in the area would be able to see the treat for a limited time and ace according.
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Tolen Rosas
Kang Lo Directorate Gallente Federation
38
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Posted - 2013.03.05 12:15:00 -
[2] - Quote
+1 to this. we need active spotting. |

Korvin Lomont
United Pwnage Service RISE of LEGION
6
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Posted - 2013.03.05 12:30:00 -
[3] - Quote
Agree we really need this. It could give scouts a new use well as scouts . +1 |

Halador Osiris
Dead Six Initiative
52
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Posted - 2013.03.05 14:30:00 -
[4] - Quote
I had an idea a while back for a list of buttons on the command wheel that could be utilized by all squad members. These would be requests for things like cover fire, armor rep, or - as you said above - an enemy spotted button. |

Bruce3 Wayne3
Seraphim Initiative. CRONOS.
22
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Posted - 2013.03.05 23:32:00 -
[5] - Quote
aiming at enemies spots them for your team, comes in handy to point out enemies snipers in the red zone that need 2 die by means of friendly snipers |

Johnny Guilt
Algintal Core Gallente Federation
50
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Posted - 2013.03.06 01:35:00 -
[6] - Quote
Cant the sqaud leader spot targets on the overview map?(did in the old build) |

Dalton Smithe
OSG Planetary Operations Covert Intervention
56
 |
Posted - 2013.03.06 09:14:00 -
[7] - Quote
+1 for this, also the person that spots get's a spotter bonus, like maybe 5 WP. Hell even 1 WP, just something.... |

Akuma Fumetsu
United Mercenary Assault Force
14
 |
Posted - 2013.03.06 17:05:00 -
[8] - Quote
@ Johnny Guilt - Yes squad leaders can tag a enemy as a target, but i'm talking about spotting a threat any one should be able to spot any enemy that is out of range of there weapon and to say look out.
for example just the other day i was pinned by a sniper he was out of range but if i popped out i could see him, now if i could of tag him a friendly sniper could of seen the threat and took him out. instead i made a run for it and ended up dead. |

Val'herik Dorn
CrimeWave Syndicate
313
 |
Posted - 2013.03.06 20:42:00 -
[9] - Quote
Ehh I specialize in stealth but people that look at me already tag me on th radar letting people perma tag me makes the stealthy scout even less viable.
I say no.
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Akuma Fumetsu
United Mercenary Assault Force
14
 |
Posted - 2013.03.06 22:45:00 -
[10] - Quote
@Val'herik Dorn - it wouldn't be a permanent tag it would only last a few seconds to warn others of you presents. Only squad leaders are able to but a permanent target on you. |

Akuma Fumetsu
United Mercenary Assault Force
14
 |
Posted - 2013.03.06 22:45:00 -
[11] - Quote
@Val'herik Dorn - it wouldn't be a permanent tag it would only last a few seconds to warn others of you presents. Only squad leaders are able to but a permanent target on you. |

SickJ
French unchained corporation
48
 |
Posted - 2013.03.06 23:00:00 -
[12] - Quote
Val'herik Dorn wrote:Ehh I specialize in stealth ...
I think people would mostly use this on Heavies. 'Watch out, that guy's packing big firepower' |

Iron Wolf Saber
BetaMax.
3012
 |
Posted - 2013.03.06 23:34:00 -
[13] - Quote
I don't care if they make it an equipment gun, we need 'tagging'.
We need...
Target Painters?
slaps forehead >< doh. Why didn't i think of that before ? >< |

Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1639
 |
Posted - 2013.03.07 04:24:00 -
[14] - Quote
You do realize that as soon as you spot the enemy, he/she will appear in the TACNET and stay there until you stop looking at them, right? |

Iron Wolf Saber
BetaMax.
3018
 |
Posted - 2013.03.07 04:48:00 -
[15] - Quote
Maken Tosch wrote:You do realize that as soon as you spot the enemy, he/she will appear in the TACNET and stay there until you stop looking at them, right?
They're asking for active tags so that when they duck a corner they dont dissapear off tacnet.
A target painter for example could explode one target's sig radius to the point it pulses on tacnet and it becomes easy to lock onto. |

Akuma Fumetsu
United Mercenary Assault Force
15
 |
Posted - 2013.03.07 12:32:00 -
[16] - Quote
@SickJ - that is the type of thing i'm talking about, to be able to say hey there's a heavy coming our way or even better lookout there's a guy camping in this area.
@Maken Tosch - Yes i realize when you see an enemy he visible on the TACNET, but tagging him would give other plays more of a indication that a threat is near by. |

2100 Angels
The Southern Legion
16
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Posted - 2013.03.07 13:39:00 -
[17] - Quote
I think if not implemented very carefully, a mechanic like this could render snipers who depend on stealth obsolete. More effective evasion mechanics may need to be implemented to balance it... |

Akuma Fumetsu
United Mercenary Assault Force
15
 |
Posted - 2013.03.07 14:02:00 -
[18] - Quote
@2100 Angels - I don't think it would right now a squad leader can put a target on a enemy and the target stay until the squad leader changes his order or the order is completed. also a good sniper wouldn't give away his location so in turn you wouldn't be able to tag him and as i said before with my idea you non-squad leader would only be able to tag enemies for for a short period of time (say 10 seconds maybe less) |
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