|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Professormohawk
Stasis Military Support
31
|
Posted - 2013.03.03 15:39:00 -
[1] - Quote
or we could just bend down and drag the body to cover |
Professormohawk
Stasis Military Support
31
|
Posted - 2013.03.04 04:21:00 -
[2] - Quote
Fraceska wrote:Professormohawk wrote:or we could just bend down and drag the body to cover This is like forty thousand years into the future. I don't want to have to do manual labor like that. I want to drag the bodies with a fancy gadget. Make it like 10m for range on the same plane so you cannot be higher or lower than your intended target and put it deeper into the skill tree so that only dedicated logistics operatives are using it and not being pulled randomly by someone when your down. Give it a higher CPU so that it functions really well on Logistics suits but not on others. It would go a long way to seeing improved squad tactics on maps because then it would also become a fight for good medic locations and revive spots.
|
Professormohawk
Stasis Military Support
31
|
Posted - 2013.03.04 04:42:00 -
[3] - Quote
ladwar wrote:its just a lazy way of getting people up without risking themself to leave cover while giving a dead giveway to shoot this person. personally if this was ever allowed i would like it to force the use to bring the body there without the ability to change to a weapon or move so i can line up a head shot on them ending their cowardice ways.
i think i have said it before but yea. NO STAR WARS IN DUST PLEASE. most of the time the logy gets them both killed. this will help them both live. its not a 100% fail safe method it still has flaws. though i agree with the last bit, immobilizing the logy makes sense. and dude, we're clone troopers |
Professormohawk
Stasis Military Support
32
|
Posted - 2013.03.07 04:43:00 -
[4] - Quote
RINON114 wrote:Professormohawk wrote:or we could just bend down and drag the body to cover The problem with this is that coding plus animation and mechanics enabling all people to be able to drag a body would be far too much work. The best solution is clearly to add either an alt fire to the repair gun or, better yet, a new re-skinned tool with which to drag people, plus the relevant skills. if anyone can do it, CPP can |
Professormohawk
Stasis Military Support
32
|
Posted - 2013.03.10 03:57:00 -
[5] - Quote
RINON114 wrote:Professormohawk wrote:RINON114 wrote:Professormohawk wrote:or we could just bend down and drag the body to cover The problem with this is that coding plus animation and mechanics enabling all people to be able to drag a body would be far too much work. The best solution is clearly to add either an alt fire to the repair gun or, better yet, a new re-skinned tool with which to drag people, plus the relevant skills. if anyone can do it, CPP can Really? I don't think it's ever a case of "can" with CCP it's either "if" or "when". Of course they can make animations and pretty graphics but let's be realistic here: CCP have a lot to do and a lot in planning and a lot of works in progress. By making a suggestion as simple as possible without compromising the idea, then the higher chance we should have of seeing these features in game. its not impossible. Arama has it in it. so, yes CCP can do it. its not too hard. the models dont need to line up perfectly |
|
|
|