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Telcontar Dunedain
Imperfects Negative-Feedback
349
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Posted - 2013.03.02 23:07:00 -
[1] - Quote
Flattening damage and suits already has made this game boring and bad. Pretty sure most of the other Imps have this opinion to fwiw, should ask sometime.
When we stop spending time stomping pubs and taking districts from other geared and skilled corps this will be a non-issue.
Also
All of your examples are not mmo whatsoever """League of Legends, Halo, Quake, Counter-Strike, Street Fighter, hell even Call of Duty, the list goes on."""
This seems to suggest that you have given little or no thought to the ideas of progression and choices that MMO have. |
Telcontar Dunedain
Imperfects Negative-Feedback
349
|
Posted - 2013.03.02 23:44:00 -
[2] - Quote
Moejoe Omnipotent wrote: A MMO just means it's a massively multiplayer game. Nearly all MMOs have happened to be RPGs so they share similar progression systems but that doesn't mean a MMO needs to be a RPG. This game isn't even a MMO anyways and not a RPG for that matter.
To me this is why this game is dieing. There is almost no content and nothing to do, thats a pretty good reason that people stop playing vs your pubstomp theory.
It's not really ever going to be a good version of the games you suggest it emulate.
It's not an mmo either at this point.
I think they've made a serious mistake by taking it to openbeta without any of the features that very many of us came for ie mostly MMO features like persistence and consequences from the politics of Eve.
Fwiw part of the risk and choice of picking your gear or skills is that you will pick something that's too expensive (you die too frequently) or pick something that is too cheap and doesn't have the hp or damage you actually ended up needing.
People wanting flatter gear, to balance against the pubstomping, has mostly ruined this aspect of the game.
Flattening the SP progression would make the character progression pointless as well. GG. |
Telcontar Dunedain
Imperfects Negative-Feedback
349
|
Posted - 2013.03.03 00:23:00 -
[3] - Quote
Moejoe Omnipotent wrote:Blondie Roads wrote:I completely disagree with the op. SP making you better than other players is the carrot on the end of a stick for this game.. The point of playing a mmo/fps is progresion. What you are sugesting sounds like another run of the mill shooter. Flat progression will drive our core group away, the players that came to this game in the first place because its different.
A tip for all those really good veterans that are bored because they are to good:
Use a weapon that you are not skilled up in. Use a type one suit with no mods Save up skill points and handycap yourself by not using them
Tip for rookies:
Head down and put in your time. Specialize first then branch out
Please do not try and turn this into COD Telcontar Dunedain wrote:Moejoe Omnipotent wrote: A MMO just means it's a massively multiplayer game. Nearly all MMOs have happened to be RPGs so they share similar progression systems but that doesn't mean a MMO needs to be a RPG. This game isn't even a MMO anyways and not a RPG for that matter. To me this is why this game is dieing. There is almost no content and nothing to do, thats a pretty good reason that people stop playing vs your pubstomp theory. It's not really ever going to be a good version of the games you suggest it emulate. It's not an mmo either at this point. I think they've made a serious mistake by taking it to openbeta without any of the features that very many of us came for ie mostly MMO features like persistence and consequences from the politics of Eve. Fwiw part of the risk and choice of picking your gear or skills is that you will pick something that's too expensive (you die too frequently) or pick something that is too cheap and doesn't have the hp or damage you actually ended up needing. People wanting flatter gear, to balance against the pubstomping, has mostly ruined this aspect of the game. Flattening the SP progression would make the character progression pointless as well. GG. ...I have not suggested that we remove or flatten SP progression. Health and damage is not the only thing that SP effects. There are plenty of areas to grind and progress in that help you survive on the battlefield, such as CPU and PG upgrades, stamina upgrades, weapon upgrades (range, reload, capacity), hacking / scanning / electronic upgrades, every upgrade that unlocks new equipment which leads to even more upgrades...the list goes on. There are plenty of skills out there that help give you the edge on the battlefield. I am not asking for health and damage upgrades to be removed or become useless. I'm pointing out they are just currently way too over the top, so over the top that they are significantly more important and more powerful than anything else in the game, and should balanced with the other skills. With my suggestions 3 complex shield mods would still be giving you nearly 100 health, which gives you a nice advantage on the field but not so much that makes you a demi-god and essentially renders all other modules useless compared to shield mods. Also, Blondie, please think about what you're trying to say. Having to purposely handicap yourself just so you can have fun in a game? Ya, great game mechanic...not really.
Your basic theory is also flawed in this way.
We want players that notice that players in black suits are very dangerous and they should USE DIFFERENT TACTICS.
We dont want players that repeatedly attempt to 1v1 and go home crying when it doesn't work. |
Telcontar Dunedain
Imperfects Negative-Feedback
349
|
Posted - 2013.03.03 03:40:00 -
[4] - Quote
Moejoe Omnipotent wrote:Telcontar Dunedain wrote:
Your basic theory is also flawed in this way.
1. We want players that notice that players in black suits are very dangerous and they should USE DIFFERENT TACTICS.
2. We dont want players that repeatedly attempt to 1v1 and go home crying when it doesn't work.
1. Except that there is no different tactic. New players going up against a proto suit is like throwing a coyote into a cage of chickens and expecting the chickens to come up with a tactic to defeat or avoid it. There is none and it's unreasonable to think that they should be able to come up with one. With my suggestion the proto suit would still be dangerous. They would have well over a 50%+ health advantage on top of a damage bonus and all their other passive bonuses (such as stamina, reload speed, weapon range, profile scanning, etc). Remember that in most shooters even a 20% advantage is considered a big deal. 2. Unless you want a playerbase as small as MAG's was late in its life-cycle, making sure that these sort of players are happy as well should be considered a big issue.
1 - better cover, kiting and/or duo'ing with another new dude with some gungame. 1v1 a vet is dumb, if a guy gets **** on they deserve it.
When I first started this game I loved the fact that some of the Assault suits I went up against were these beasts I had to be super careful with. Now? I don't pay attention to their suit until they are mostly dead. Lame.
2 - I didn't play mag but the people that have seem to point at it being buggy, unfixed, over promised features that never arrived and the studio stopped working on it. Starting to sound slightly similar to this game, and nothing to do with having progression in the game. |
Telcontar Dunedain
Imperfects Negative-Feedback
349
|
Posted - 2013.03.03 06:33:00 -
[5] - Quote
Deluxe Edition wrote:I believe the gear gap will be solved by new content designed for vet players to move into. For these early low content days we are in now I believe the solution is a matchmaking system based on total skill points.
By doing this the new players won't be stomped by assaults with 500hp sheilds, and the vets will continue to be challenged by their peers.
Yes this.
Deluxe Edition wrote: Also your not the best person to speak about the welfare of new players to this game zitro, your squad regularly destroys friendly tanks owned by these new players. What do you think would cause you to quit first? Being run over by an op assault, or having the first gunloggi you could afford be destroyed by a friendly surya who purposly ran you over?
You might want to reread his actual name and delete this bit? You are confusing 3 different Imperfects...
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