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Thread Statistics | Show CCP posts - 1 post(s) |
Garrett Blacknova
Codex Troopers
1862
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Posted - 2013.03.06 12:00:00 -
[1] - Quote
xaerael Kabiel wrote:I've been reading this thread up till now, and can summarize it this way:
DS3 users who are good players that get killed by any KB/M player: KB/M support is fine. DS3 users who are bad players that get killed by DS3 users who are good players: BooHoo, there should be a ranking system. It's not fair that people who are better than me can play in the same matches. DS3 users who are bad players that get killed by KB/M players: BooHoo, KB/M is unfair because I got shot by a KB/M player once and choose the reason for that to be the hardware, not the skill and experience of someone who's probably been playing FPSs since LONG before a console even got a sniff in at FPSs, and probably longer than I've even been alive.
The supremacy of KB/M or DS3 is imagined. My k/d is pretty much identical whether I use either (I admit, my KB/M rate is probably a bit higher, but that's because that is the control system I'm accustomed to primarily). I'm an oldschool FPSer (wolfenstein/doom/hexen casual, then right up to being a dominant player on the old barrysworld UK half-life 1 and quake 2 servers before I stepped away from competitive play for university and work) so I use a KB/M mainly because that's what I learned to FPS on.
The bottom line is: If you can't beat them, join them. Then you'll realize that it was just you sucking at the game.
The small print is: This isn't CoD97/MW246-2/generic army shooter 124. Different strokes. You're playing an FPS plug-in to the most sandboxey of sandbox games. If you're upset about control inputs, You're likely to kill yourself when the game is fully integrated, and someone relieves your corp of it's leet gears. I'm an old-school FPSer as well (started out in Wolfenstein 3D at a cousin's house, and Doom was the first game I owned), but in the current-gen, I've been mostly console-based, and am more comfortable with the SIxaxis controller. I do get some PC time, and I've played the game with Sixaxis and with KB+M controls.
There ARE some glitches, and BOTH options need to have thorough layout customisation added (particularly with Sixaxis vehicle controls, which are a bit of a mess). But for the most part, the control schemes are really well balanced.
Mouse has better precision aim. Sixaxis has better precision movement.
As someone who plays with a focus on CQC, the movement advantage works to my favour, so I use my Sixaxis more than my mouse and keyboard. |
Garrett Blacknova
Codex Troopers
1867
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Posted - 2013.03.07 04:27:00 -
[2] - Quote
Shijima Kuraimaru wrote:I like the people who talk about not wanting to spend the large amounts of cash to change over to KB/M as their justification to hate the KB/M community. Fortunately, they don't have to change. I get taken down all the time by DS3 players. There's really nothing that can be done with the KB/M that can't be matched with the other two control methods.
DS3 = $59.99
PS Move = $47.50 PS Move Navigation controller = $28.51 Total = $76.01
My generic keyboard = $9.99 My generic wireless mouse = $12.99 Total = 22.98
How long till people QQ that the move is an unfair control method? You're missing an important point here.
DS3 = FREE WITH THE CONSOLE. If you own the platform the game comes out on, it COMES WITH THE CONTROLLER.
PSMove = FREE in certain package deals, usually with a Move-compatible game or two.
As far as I'm aware, there isn't, and has never been, an official package deal that included a PS3 and a compatible keyboard and mouse for the console.
But the really important point is that THERE'S NO REAL ADVANTAGE ANYWAY. |
Garrett Blacknova
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1871
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Posted - 2013.03.07 09:33:00 -
[3] - Quote
Stundryn wrote:Yet i am seeing increased advantage to using kb/m to play on the ps3. As someone who has actually USED both control schemes, I'd love to know what this mythical advantage really is.
Thanks in advance.
Note: Glitches like the armour tank speed thing don't count. There are issues to be addressed with both control schemes, in particular with vehicle controls and the lack of customisation options. |
Garrett Blacknova
Codex Troopers
1876
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Posted - 2013.03.07 12:21:00 -
[4] - Quote
BlG MAMA wrote:Having Kb/M and DS3 users in same match is balanced...yeah riiight. And once again, your evidence is...? |
Garrett Blacknova
Codex Troopers
1876
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Posted - 2013.03.07 12:53:00 -
[5] - Quote
Noc Tempre wrote:Garrett Blacknova wrote:BlG MAMA wrote:Having Kb/M and DS3 users in same match is balanced...yeah riiight. And once again, your evidence is...? I have both, I play with people who are "elite" with both, and aside from the tank mobility glitch, there's nothing stopping you from beating anyone else in any controller scheme combination matchup. Besides move, which is terrible atm That supports what I'm saying. And is based on basically the same evidence I have to work with.
I'm asking for evidence to support the claim that they're NOT balanced (evidenced in this case by "yeah riight" as a sarcastic finale). |
Garrett Blacknova
Codex Troopers
1877
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Posted - 2013.03.07 14:55:00 -
[6] - Quote
Noc Tempre wrote:So it's clearly not an issue of one control scheme dominating like faster paced twitch games with no turn-speed cap for mouse users have experienced. You missed a spot.
But sorry for missing your point, and thanks. +1 to both your posts. |
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