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Thread Statistics | Show CCP posts - 1 post(s) |
Banjo Hero
BurgezzE.T.F Orion Empire
19
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Posted - 2013.03.01 17:42:00 -
[1] - Quote
As one or two others have noted, there's nothing in the dev's statement that says they're splitting the community up. It just says "matchmaking improvements."
It is, of course, entirely possible that this will split the community, intentionally or not.
But, it is also possible that this just refers to an attempt to prevent one entire side of a pub match being keyboard/mouse users, which I think we'd probably all be fine with, just as I think we'd probably all be fine with having fewer matches of a squad of three plus thirteen randoms vs. three squads of four plus four randoms. |
Banjo Hero
BurgezzE.T.F Orion Empire
20
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Posted - 2013.03.02 01:18:00 -
[2] - Quote
Jesus, Mary and Joseph!
CCP Evil Cmdr Wang wrote:Mwaaha-ha-ha-ha! We is gunna segregates yoo! LOL!
... And then he stroked his Star Trek Evil Universe goatee menacingly.
Oh, wait! No, he didn't. He didn't say anything even remotely like that.
CCP Cmdr Wang wrote:... [FEEDBACK] Controller and Kb/m gap - balancing the two control schemes. Update: The dev team will compare turn speeds with kbm and controllers for both infantry and vehicles to see if there are inconsistancies. We are also planning to introduce Matchmaking improvemtns that will take controller input into account.
Where, precisely, does he say "segregate," "split," "divide," or anything that implies that? He didn't.
"taking controller input into account" != "segregating the community"
I gotta say, I think y'all might be overreacting. |
Banjo Hero
BurgezzE.T.F Orion Empire
21
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Posted - 2013.03.02 04:51:00 -
[3] - Quote
@Tiel:
What I reckon the idea is would be something like this:
If there are sixteen players with keyboard and mouse, and they're all going into a pub game, the matchmaking system would try to divide them as evenly as possible. Eight to each side, give or take a couple. And even then, this isn't necessarily a primary factor in the matchmaking, but most likely just something that will be taken into account, because, um, that's exactly what Wang said.
If they changed the matchmaking system to do a better job of taking, e.g. four full squads and sixteen randoms, and making two teams of two squads and eight randoms each, instead of three-squads-plus-four vs. one-squad-plus-twelve, would you call that "segregation," too? Would you really have a problem with that approach to placing squads and randoms in teams? Personally, I'm tired of the redline-fests, no matter which side I land on. (although one end of that equation is significantly more frustrating)
Would folks really have issues with a minor change in how the randoms fill out your team? If you have three KB/M users in your squad, and there're two in mine, and there're five KB/M users in the pile of randoms when all of us join a game, is it really that big of a deal if you guys get two of the KB/M randoms, and we get the other three? Or if both our squads are on the same side, and there're two squads that have no KB/M users, sticking all five of those randoms over there, and only giving us randoms with DS3 controllers? I just don't see the problem.
Or is it that you guys think that this controller-as-factor-somewhere-in-the-matchmaking-process thing will involve breaking up preformed squads or something? 'Cause he didn't say anything about that, either. That I would definitely not like to see, but I really doubt they would do it, so, yeah. I'm not worried.
Anyway, my only point is that I really do think y'all are freaking out over somthing imaginary, or at least not yet known. He wrote two sentences that barely contain any information, and people are acting like the sky is falling. |
Banjo Hero
BurgezzE.T.F Orion Empire
21
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Posted - 2013.03.02 05:16:00 -
[4] - Quote
Y0UR NAME HERE wrote: Point is there's no need to separate the users.
Its a programming issue with how lacking the ds3 is.
This whole thing shouldn't even exist.
CCP by stating that, is literally saying one is more OP then the other so we need to balance teams now because of it.
Instead of fixing the ds3.
What it should be is a players choice in what they're comfortable with, not an unbalanced set up that CCP created.
Sure, man. I'll buy that. I'd actually really like to see improvements in the controls. The vehicle controls are downright weird, and the DS3 sensitivity could use some tweaking. Personally, I'd like the stick to have more of an exponential curve for the sensitivity.
As far as the mouse goes, I tried it once, and hated it. Had one hell of a hard time. I don't think I even made it to the end of the match before picking my regular controller back up. Just wasn't for me. If it makes it easier for some people to play better, well, good for them.
It doesn't matter a lick to me if you beat me because you're using a mouse, or because you're just better than me. [shrug] End result's the same, anyway.
Still not sure this is worth all the wailing and gnashing of teeth and rending of garments that I seem to be seeing.
But, hey, whatever. I wish neither you nor anyone else 'round here any particular ill will (outside of the game, at least) and am sure I will grace your kill-count at some point in the future, regardless of whether you're using a DS3 or a mouse or a Move or a USB connection direct to your brain. In the meantime, good luck, and good hunting. |
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