Alderstaz
Mannar Focused Warfare Gallente Federation
3
|
Posted - 2013.03.01 23:13:00 -
[1] - Quote
The whole reason for playing an FPS on a console is that everyone is on same playing field.
I've noticed issues with small subset of fights where I can't get a single shot in out of more than one Gek 38 clip. It couldn't be lag because there are no other issues in same match. Its mostly happens with a hopper, and I never get a single shot in( I'm on chest, never get red cross hair). I always assumed it was some back end flaw in update priority due to it happening usually with squadded/corp players. Now I assume the invincible players are good KBM players and there IS some kind of sync issue. I know a good player when I fight one, I'm not talking about them. These are weird fights. Happens rarely. But too often with squad/corp player to be just random internet gods issue.
CCP already has the hard data on KBM users, that's why they are giving a heads up...
They should do it old style, give a check box on type of match we want.
My preferences:(by default, nothing changes) [X] - Complete match only [X] - Dual axis controller only [X] - No HAV [X] - No Dropships [ ] - No LAV [ ] - No Aur items in fittings
My vehicle issue is due to balance/exploit issues, I would eventually allow them in my matches I assume.
I'm not OK with dying to Killswitch fitted Scouts strafe jumping all over, but at least it increases the ISK reward. So many of them since new level 3 Aur proto suits.
And lastly, for someone who played FPS on PC before PS3/Xbox was out, nothing beats the control advantage of KBM. If it were not for the fact that you cannot re-assign keys and bad/missing defaults, the console shock controller players would be crying. Also I'm guessing, due to same reason as us, we don't have a KBM capable area. Like most PS3 owners, I assume.
|
Alderstaz
Mannar Focused Warfare Gallente Federation
4
|
Posted - 2013.03.02 02:14:00 -
[2] - Quote
Centurion mkII wrote:There are some advantages to keyboard mouse. One when in vehicles you maintain more speed while turning. Two the sensitivity let's you turn faster. So does turning up the controller sensitivity but the mouse still has an advantage. There are differences but I don't think they are strong enough to justify segregation. You will just stop people from using mouse and keyboards.
Its an FPS. You are supposed to win based on skill.
It's already in grey area due to pay to win Aur fittings. But will see if they add Aur items that are better than max level Isk items. The $20/month Merc subscription is already more than everything else out there. The suits and other Aur items are just gravy for CCP.
Back on point, a good keyboard/mouse with proper macros/key binding, forgetting better/easier movement with k/m will just be an unfair advantage over standard dual shock controller input.
We switched to console because we were tired of the better system rat trap on PC.
We know first hand how much of difference small changes make among equally skilled players from the days of chasing better CRT monitors/video cards(and comparing with known/good friends). Remember those days. Forget it if KBM was fully implemented on Dust. And the total joke about PC and console playing Dust in same match...
Were playing PvP and not PvE.
I'm OK with only one input method, cause than its the same for all. Why balance and tweak, just have everyone on same playing field to begin... |