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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Martin0 Brancaleone
 Maphia Clan Corporation
 CRONOS.
 
 191
 
 
      | Posted - 2013.02.27 21:20:00 -
          [1] - Quote 
 I've noticed that in certain locations snipers became invulnerable to all attacks, even aiming perfectly at their heads and shooting with another sniper rifle deals exactly 0 damage.
 
 This is clearly a glitch made worse by the fatc that thoose invulnerable sniper also sit in the red zone.
 
 Today a member of a famous corp *cough* seraphim initiative *cough* used this glitch to go 45+/0 and ALL shots directed at him did nothing.
 
 Fix this glitch and red-zone sniping.
 
 This game is all about risk/reward being able to get kills without any risk is against the very spirit of eve and dust.
 
 The more i play the less i want to play.
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        |  Roufato Kavlimou
 Bragian Order
 Amarr Empire
 
 0
 
 
      | Posted - 2013.02.27 21:48:00 -
          [2] - Quote 
 I've seen this bug all the time.This is created in normal zones.You see a perfect figure of a sniper unload all you bullets and you see an impact but no damage.
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        |  Chances Ghost
 Prototype Technology Corp.
 
 0
 
 
      | Posted - 2013.02.27 22:32:00 -
          [3] - Quote 
 its hard to believe but they arnt actually invulnerable, if the sniper is shooting you they have LOS from their point of view however small a window.
 
 If you find you cant hit them try aiming at the absolute highest point of their profile you can, and if that doesnt work then try changing angles.
 
 The problem is not that they are invulnerable, its that you cant see the terrain thats in the way.
 
 Ive successsfully taken out a few invulnerable snipers now
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        |  Evergreen Strauss
 Raijinshu
 
 2
 
 
      | Posted - 2013.02.27 22:33:00 -
          [4] - Quote 
 Its a invincibility hack, not merely a "bug". Sad to say I've seen this over a dozen times already, usually used along wit pay to win weapons to one hit kill everyone.
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        |  KalOfTheRathi
 CowTek
 
 170
 
 
      | Posted - 2013.02.28 00:55:00 -
          [5] - Quote 
 Congratulations you have encountered the Hit Box Detection Bug. Search for hit box bug, hit detection bug, fix hit detection or some variation of those. Many, many posts and even some information in the Update posts from the Devs explaining that they are trying to solve it should be the result.
 
 It is a problem between the internal Hit Box definition not matching up correctly with the 3D-models. This will cause a shield to flash but no damage is actually taken. Other times you shouldn't even be seeing an orange pip on the Target as technically you could not hit them. I suspect it is not just Scout Suites but may be most pronounced on them. My understanding is the box is off to the left by some amount. However, I have been Killing Snipers and haven't bothered to track it. I will read the Update notes and any Patch notes as they are posted.
 
 To get around these Notorious Hackers try moving your Kitten QQing pip. Move it slightly to the left and possibly up by half the pip as these are normally worse at a distance. Practice until you figure out that putting the pip directly on them isn't working and then adapting. You know, like a Merc would.
 
 Claiming this is a hack is nonsense from the uninformed. Let me guess, they bring out the PS3 Debugger and tweak the bits as they fly by to the display. Maybe even patching the network packets in Real Time!
 
 Sitting in a good sniper perch is not hacking.
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        |  Mithridates VI
 New Eden Research Foundation
 
 196
 
 
      | Posted - 2013.02.28 00:58:00 -
          [6] - Quote 
 
 Evergreen Strauss wrote:Its a invincibility hack, not merely a "bug". Sad to say I've seen this over a dozen times already, usually used along wit pay to win weapons to one hit kill everyone. Lol, you're silly and the things you say are silly.
 
 
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        |  chevere del'Piso
 Solarise Flares
 Get Off My Lawn
 
 4
 
 
      | Posted - 2013.02.28 04:43:00 -
          [7] - Quote 
 I can attest to this.
 
 My guess is that it has somethign to do with the map and the polygons, I've been in certain situations where the map looks like i could crouch under it and go through but can't, or I would get caught by stupid little produding things and not be able to move.
 
 I know for a fact in one of the maps there is a little lip maybe 3 inches high, no more than a normal step and the character gets stuck and you can't move past it with out jumping, or using the ramp.
 
 My guess is you can "see" the sniper but really there is a part of the map sticking up that isn't shaded, or colored in or what have you. So you see them on that mountain, and try your best to aim at the top of their head, but your end up not hitting them and end up going "wtf" try 2-3 more times with no success, and then he turns around and kills you...
 
 THIS NEEDS A SERIOUS LOOK AT.
 
 (Not to mention a few other areas that need cleaning up, and major polishing)
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        |  Syther Shadows
 CowTek
 
 10
 
 
      | Posted - 2013.02.28 05:41:00 -
          [8] - Quote 
 
 Chances Ghost wrote:its hard to believe but they arnt actually invulnerable, if the sniper is shooting you they have LOS from their point of view however small a window.
 If you find you cant hit them try aiming at the absolute highest point of their profile you can, and if that doesnt work then try changing angles.
 
 The problem is not that they are invulnerable, its that you cant see the terrain thats in the way.
 
 Ive successsfully taken out a few invulnerable snipers now
 
 i can second this claim
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        |  chevere del'Piso
 Solarise Flares
 Get Off My Lawn
 
 4
 
 
      | Posted - 2013.02.28 07:11:00 -
          [9] - Quote 
 
 Chances Ghost wrote:its hard to believe but they arnt actually invulnerable, if the sniper is shooting you they have LOS from their point of view however small a window.
 If you find you cant hit them try aiming at the absolute highest point of their profile you can, and if that doesnt work then try changing angles.
 
 The problem is not that they are invulnerable, its that you cant see the terrain thats in the way.
 
 Ive successsfully taken out a few invulnerable snipers now
 
 
 I vote that YOU SHOULD SEE the terrain in the way.
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        |  Chibi Andy
 Celtic Anarchy
 
 43
 
 
      | Posted - 2013.02.28 07:16:00 -
          [10] - Quote 
 lol terrain, dude i was on the pipes and i have a clear view of my enemies even the ones in open space, but for some reason the guys in the open space takes no damage when i snipe them
  3 head shots and nothing, shoot them in the body and still nothing as well  | 
      
      
        |  KalOfTheRathi
 CowTek
 
 173
 
 
      | Posted - 2013.02.28 16:16:00 -
          [11] - Quote 
 
 Chibi Andy wrote:Terrain does add to the problem. However the Hit Box Detection Bug is what you are encountering.lol terrain, dude i was on the pipes and i have a clear view of my enemies even the ones in open space, but for some reason the guys in the open space takes no damage when i snipe them    3 head shots and nothing, shoot them in the body and still nothing as well   
 Image that there is a magic outline of the target*. Whenever you hit it the target takes damage. Now imagine that, somehow, the 3D-model of the target and its Hit Box don't exactly line up. Now, hitting the target is much more difficult. It seems to be offset slightly to the left and is worse if you are actually shooting them from the side. That is just my perception. Test it out for yourself.
 
 So don't get confused about the terrain being in the way or not.
 It adds to the problem but is not the problem.
 
 That is why I suggested earlier to try offsetting your pip until you get a hit. Maybe, you are being too precise when the bug is preventing your hit from doing any damage. Take the time to figure out what the offset is and adjust your aiming point. I can get head shots with Large Rail Guns but, in some situations, they can be incredibly hard to hit. At long distances I move the pip up and to the left just a bit. Assuming I don't mess it up on my own that will normally produce the desired results.
 
 
 I hope that explained the situation clear enough to help.
 
 
 * Typically, there are normally two Hit Boxes; One for the body and another for the head.
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        |  Illuminaughty-696
 Omega Risk Control Services
 
 204
 
 
      | Posted - 2013.03.01 18:04:00 -
          [12] - Quote 
 Yes, this is an issue. It's been an off again on again one. CCP will fix it, for the most part, then make some changes, and it comes back. It's getting really, really, really old.
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