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Canari Elphus
Pro Hic Immortalis RISE of LEGION
13
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Posted - 2013.02.27 16:51:00 -
[1] - Quote
I think the thing to keep in mind is that what you describe requires organization and planning. While I think that this is an awesome idea for Corp battles, it would just add to the chaos of a PUB match where, as we know, organization and communication is somewhat 'limited'. |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
13
|
Posted - 2013.02.27 17:23:00 -
[2] - Quote
M3DIC 2U wrote:Canari Elphus wrote:I think the thing to keep in mind is that what you describe requires organization and planning. While I think that this is an awesome idea for Corp battles, it would just add to the chaos of a PUB match where, as we know, organization and communication is somewhat 'limited'. True, but not much beyond what it requires now for anyone who rolls as a heavy or MD and has to think, "Where will I resupply? Do I bring my own or hope someone is nice and drops them." Also, nothing prevents a driver from loading his low slots with hives, dropping them in a safe zone and then remaining mobile while coming back to them to restock. It would also require some thought from high level drivers beyond run and gun with the occassional duck to recharge to now consider ammo just as anyone who pulls out an AV fit must consider it to counteract the vehicle.
Im more considering the turrets than the vehicles. That would apply mostly to HAVs anyway as most LAVs would not survive long enough to waste all of their ammo.
From an HAV or DS stand point, I think their biggest complaint will be the random blueberry that jumps on board and wastes their ammo. They already have enough issues with that giving away their position.
From a turret standpoint, I think it would be fair to assume that there is some sort of feeder mechanism coming from the major installation. Maybe, as others suggested, having a set on-hand ammo storage that needs time to restock for installation turrets. |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
13
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Posted - 2013.02.27 17:43:00 -
[3] - Quote
M3DIC 2U wrote:I see the point of a randumb destroying your ammo supply. This is why I think the ammo for it should come from them... would also force them out to refill potentially at times too and maybe cause more to carry hives to begin with.
As I stated in first post, installations wouldn't need a hive or anything but I do like the idea of a reload or restocking delay for turrets too.
In regards to being switching ammo, that might be a topic for its own thread. For now I think just adding the supply dynamic would enhance things.
There is potential there but I think a lot of it goes with how the game expands. If they go with bigger maps and larger player counts then you could see something like a forward supply depot coming into play. Where HAVs and such could go for resupply and repair and it would also serve as a forward base.
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Canari Elphus
Pro Hic Immortalis RISE of LEGION
13
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Posted - 2013.02.27 20:15:00 -
[4] - Quote
I like where you are going with this. I hope that they have much more in terms of game play when we are talking about district control and how the logistics you talk about will play into that.
Example.
Corp 1 controls the district. They would have the hard installations with the greater ammo that you would expect of an embedded group of soldiers. However, they would have less EVE support as they are meant to hold it without having to full ship support needed in the first place. They are in a defensive situation.
Corp 2 has been contracted to take the district. They will have more EVE support in such as being able to drop in temporary installations to points that they select. These will not have the same ammo capacity as the hard ones but being able to put them wherever gives a strategic advantage. The attacking corp will also have access to the mobile supply depots as they push the 'front lines'.
I think that this would give more realism as it is an attacking force storming a defended area than just two groups racing for objectives. The defender would start off with the objectives and the attackers job would be to take them. |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
14
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Posted - 2013.02.28 16:22:00 -
[5] - Quote
M3DIC 2U wrote:Which makes more sense?
A: small turrets are supplied by the tank
B: small turrets are supplied by the gunners loadout
Main turret is supplied by the vehicle... no debate here.
The only issue with the small turrets being supplied by the person who is in them is there would need to be a conversion done between what the person has on their fitting and the actual turret itself. How would you work it if the small turret is a railgun and the person manning it is a sniper? The sniper rounds would be gone in the first burst if it was a 1/1 ratio. |
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