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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
402
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Posted - 2013.02.27 14:19:00 -
[1] - Quote
Hana-Maru wrote:Seriously! It's getting to be #%{^#* ridiculous! These things have no place in ambush. It can be challenging enough to take one down when you can control little things like spawn point and cooperation but in random ambushes, there is no such hope. This is horribly imbalanced and needs to be addressed.
Wrong section. Post this in FEEDBACK.
I.e. please limit tanks to one or two count in the Ambush game mode. Then give your reasons why you ask this and then continue to post in your thread.
I.e. tanks have unlimited ammo, can move at 25m a second versus ammo limited infantry thats also much slower, etc.
Bye.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
402
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Posted - 2013.02.27 14:39:00 -
[2] - Quote
Dachande Anasazi wrote:Hana-Maru wrote:Seriously! It's getting to be #%{^#* ridiculous! These things have no place in ambush. It can be challenging enough to take one down when you can control little things like spawn point and cooperation but in random ambushes, there is no such hope. This is horribly imbalanced and needs to be addressed. I just made a tank alt. You know to kill tanks easily? AV nades. On my main the other team had 4 tanks out. AV nades..BAM BAM BAM BAM. Stop QQ and spend your SP
FOUR tanks and you killed them all with just AV nades??
They were four good tanks then they took a melee to the knee..........
But for real whenever a team rolls four tanks its over no matter how good your gungame is.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
402
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Posted - 2013.02.27 14:51:00 -
[3] - Quote
Rasatsu wrote:Tech Ohm Eaven wrote:FOUR tanks and you killed them all with just AV nades??
They were four good tanks then they took a melee to the knee..........
But for real whenever a team rolls four tanks its over no matter how good your gungame is.
You have _NO_ idea how easy four MILITIA tanks are to kill but if its four Sagaris/Surya tanks you are screwed.
Fixed.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
402
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Posted - 2013.02.27 15:01:00 -
[4] - Quote
Rasatsu wrote:Tech Ohm Eaven wrote:Rasatsu wrote:Tech Ohm Eaven wrote:FOUR tanks and you killed them all with just AV nades??
They were four good tanks then they took a melee to the knee..........
But for real whenever a team rolls four tanks its over no matter how good your gungame is.
You have _NO_ idea how easy four MILITIA tanks are to kill but if its four Sagaris/Surya tanks you are screwed. Fixed. Ehm, I use a Sagaris, so no, not fixed.
So we are talking about the enemy team brings in FOUR Sagaris/Surya tanks. Once those four tanks are on the field its over.
Bringing in your own Sagaris tank? Futile. The RDV will be shot down. AV?? versus four Sagaris/Suryas? Futile.
Been there done that E3 Tankers Paradise build.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
402
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Posted - 2013.02.27 15:14:00 -
[5] - Quote
Travi Zyg wrote:so much crying here everyday. My god just play the game, these types of threads dont even deserve to be moved to feedback anymore. They have ceased to be constructive for a long time. this forum has sadly become worse than GFAQS in its entirety, shame shame.
Yes, right, right and its not like the top player is a TANK DRIVER right??.....er wait!!!
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
402
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Posted - 2013.02.27 15:45:00 -
[6] - Quote
Travi Zyg wrote:Tech Ohm Eaven wrote:Travi Zyg wrote:so much crying here everyday. My god just play the game, these types of threads dont even deserve to be moved to feedback anymore. They have ceased to be constructive for a long time. this forum has sadly become worse than GFAQS in its entirety, shame shame. Yes, right, right and its not like the top player is a TANK DRIVER right??.....er wait!!! i dont see the point here, using someones top spot on the boards for leverage against a class is silly. If tank is "SOOOOOO EASY MODE" and cheap in ambush why is there a concern that there is a tanker in the top stop? take comfort in thinking he got there cuz hes easy moding the game and being cheap. Not personally my belief but w/e. No matter what, there will always be people that will exploit the "easy mode" stuff (which will ALWAYS exist in every game) to climb to the top. Am i part of some sort of rediculous 1% that doesnt run tank and doesnt QQ about it?
I do not run tank but then I remember when there where FIVE tanks per match in the E3 build and it was useless to continue that game.
I chase after tanks trying to kill them and its futile when you need 16 AV to kill four good tanks. Its best to either try to avoid them or quit game or play some other game until its balanced.
With such a small player count it needs to be buff the tanks health a bit but limit the tank number to two per match or just one in the case of Ambush.
Tankers going 60 and 0 did not kill the game and no amount of newberry QQ did that but what will kill the game is lack of content in a timely manner.
Good day.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
402
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Posted - 2013.02.27 15:50:00 -
[7] - Quote
Fornacis Fairchild wrote:Sometimes I see 3 to 4 tanks on the other side on the A B C map in Ambush.....makes it rough, but the other maps there is really no reason to use a tank. If the infanty is smart they will stay among cover and can easily win the fight.
Usually the trend is the big corps get tired of newberry ownage by Militia rifles and bring in the calvary....or so it seems.
Other than that I think 1 tank on each side is plenty for 16 vs 16 ambush. If its opened up to 48 vs 48 then 2 tanks on each side.
I've tried the AV nades, and coming in on my starter Anti - Armor set and its next to useless. The launch is stupid to use.....I mean its like the same damn lock time if you're 10m away or 40m away......great design.
I'm still focusing on my main builds to be bothered with sinking SP into Anti-Armor, but hopefully I can have some fun points to spend soon.
Agreed. The player counts are too small for four tanks. It needs to be 1 tank per side in Ambush. But the tanks do need a small health buff and a limit of two reppers max since I can run four reppers and negate a lot of damage.
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