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Thread Statistics | Show CCP posts - 69 post(s) |
Delirium Inferno
Chernova Industries
35
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Posted - 2013.02.26 20:32:00 -
[1] - Quote
In regards to FW and corp battles not being profitable, has anyone considered that maybe, just maybe, you guys are investing too much funds into the battle?
I did some corp matches with my buddies and the first thing I thought was "Well, if we win this we'll gain about 1 million ISK so we shouldn't put any more than that into our battle or else it will be pointless." What happens? We go into battle against several corps running all proto gear and I am convinced at the end of they day even though we lost the contract they lost more ISK. It's silly.
Dust 514 is my first experience with something like this, never played EVE so I may be missing something here, but it really makes no sense how much corps are willing to spend to secure a contract victory. Yes I know most of you want that type of stuff where you go all out with the most expensive stuff, but shouldn't you hold out until there are battles available that can support such a war effort?
In my ideal world once we can win over districts there will be districts that have large payouts over time and some that have small payouts, sort of like a high roller and low roller. That way all the people who want to go all out can do so, but those corps that don't yet have all those high end skills unlocked or a massive stockpile of ISK still have a place to compete and feel part of the universe. Sure the big corps could still attack these districts with all their high end gear but they'd have no motivation to since they'd likely lose ISK. If everything were higher-roller there'd be no room for new corps to grow and you'd get pressured to join one of the existing mega-corps. Just my opinion. |
Delirium Inferno
Chernova Industries
35
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Posted - 2013.02.26 21:07:00 -
[2] - Quote
0 Try Harder wrote:Delirium Inferno wrote:We go into battle against several corps running all proto gear and I am convinced at the end of they day even though we lost the contract they lost more ISK. It's silly. It is. That's why most peeps play pub matches in MLT gear. In corp battles, it's more like "don't be an idiot and lose it" or just don't use it at all. I like using weaker gear in pub games because it's more fun, but there needs to be some time when I can pull out the nice stuff. I definitely agree that there needs to be a time to use all the nice stuff, but there also needs to be a place for start up corps to battle other corps around their level outside of public matches. That is, unless we want to go anti-start up corp which doesn't seem to be the case with the open beta trailer.
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Delirium Inferno
Chernova Industries
35
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Posted - 2013.02.27 00:11:00 -
[3] - Quote
CCP Nullarbor wrote:The really nice thing about our design is that (hopefully) it will let small corps hold a small part of space and big corps can own a big part and better corps will own more for their size.
This is in contrast to EVE which allows massive force projection, so the bigger alliances just own everything. Smaller entities do exist but only because they are allowed to, not because they legitimately took it and defend their territory against overwhelming numbers.
It's exciting stuff, more details are on the way. Very glad to hear this! I like the concept of the corporations and owning districts but I'd rather stay in a smaller corporation with a handful of buddies than join some mega-corporation and be just another pawn.
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Delirium Inferno
Chernova Industries
39
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Posted - 2013.02.27 15:50:00 -
[4] - Quote
Just been reading along but got a little confused; why should a 24 man corp have control over 1000 districts exactly? I see nothing wrong with larger corps able to attack and defend more districts since yes they'd be making more money for having more districts but would also have to distribute it amongst more people (presumably).
24 people holding 1000 districts doesn't sound very realistic in the first place, unless they are 24 very wealthy mercs who hire other mercs to do most their business.
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Delirium Inferno
Chernova Industries
39
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Posted - 2013.02.27 16:11:00 -
[5] - Quote
Bones McGavins wrote:Delirium Inferno wrote: unless they are 24 very wealthy mercs who hire other mercs to do most their business.
Bingo. If you are good at picking solid contractors out and can negotiate good contracts that keep it profitable to defend your districts, then you are winning at the corporate level. Now, trying to keep affordable contracts up and running for defenses of thousands of districts also seems nearly impossible. So unless those 24 members are just filing paperwork all day to get good contracts, it still sounds like a major challange. Unless they hire other mercs to file all the paperwork and get good contracts. Hire mercs to hire mercs!
It's not like the CEO of a real world corporation does all this stuff by himself/herself. I imagine if you have the corporate skills (the kind you can't buy with skill points) you could really reap in the rewards.
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