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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.02.24 10:56:00 -
[1] - Quote
Getting tired of playing against euros/non-US players and having massive lag/problems.
An example, two matches in a row playing against What the French and Betamax/Betamax beta tonight, each time I spawn without the option to use grenades (of any kind). My grenades are literally GONE. And blueshields are at max efficiency.
This:
http://i3.photobucket.com/albums/y66/Leukotic/euro_games1_zpsb39b26b7.png
I literally have no nades, they are just gone. Press R2 from a fresh spawn, nothing happens.
The first time this happened tonight after several hours of gameplay, was going against a whole squad of WTF players. From my experience WTF players are a plague of lag and other issues.
Please CCP, give us the option to only play against "local" players if we choose. I do enjoy going up against some euro players (Toyboi from Betamax for example). But the lag between us is too much and one gains an advantage over the other based on what server the game chooses for us. A separation is definitely needed for fair gameplay.
Until the entire world gets fiber optic to their homes and ISP's, cross-country online gameplay is horrendous. Please let us choose if we want to play against non-local players or not. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.24 11:08:00 -
[2] - Quote
Bald Crusader wrote:It's because you are on a single shart.
Each match you play in could be one of many servers located around the world. In Merc matches sometimes we have the ability to choose US/EU servers (and sometimes Asia servers).
Single shard doesn't mean everybody is playing on the same physical server. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.24 11:18:00 -
[3] - Quote
Vyzion Eyri wrote:DJINN leukoplast wrote: Until the entire world gets fiber optic to their homes and ISP's.
You may have just pulled the pin on an explosive first-world-privileges-being-taken-for-granted debate... But luckily you don't actually have grenades.
Pfft, I wish I had fiber, but I realize its potential for almost 100% lag-free (extremely low latency) environments. And until everybody has it and the worlds infrastructure relies on it exclusively, cross-country play really isn't that feasible in terms of fair online play when even a difference of 100ms means life or death. (it's likely more a difference of 500-1000ms on cross-country play, if not more).
Keep online games local. Or at the very least, let us choose. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
|
Posted - 2013.02.25 05:43:00 -
[4] - Quote
Val'herik Dorn wrote:Well I hate to say it but if you're hitting R2 for nades... you are doing it wrong.
L2 throws nades friend.
And you never select them. They are jet there when you throw them it tells you how many you have. Sooo yea you're at about an 11 im gonna need you down around a 3... yea
lol, correct, bit of a typo-o
Yes I know how to throw nades, and I guarantee you that nades were completely gone for me on a suit that did have them equipped. It was very strange.
Talruum Tezztarozza wrote:
This bother me for awhile as well, ever since I start playing this game actually. How will CCP make it fair for both parties. I have posted a few time asking about this in feedback forum but never a dev's answer, only player's speculates. My take from all the silence is that CCP don't know How the kitten will they do that either ^^"
One legit and easiest solution would be let the defender choose. It is their territory after all. This will encourage employer (be it EvE or Dust Corp) to employ more mercenaries from said region to conquer/defend it due to their latancy advantage. This doesn't prevent the defender to choose a server like African server (if there will ever be one) even though they are from EU just to lag the hell out of everyone and leave the job to automated weapon system ^^"
My own suggestion would be, as I post in earlier post, use the third party server (which I doubt anybody will agree with me :p). Just like in international football (or soccer for any you wield American :p) match, they always try to use referee from different country/continent than both teams involved. If Asian invade American let them fight it off at EU server. It should work along pretty nicely here. I do forseen whinny player cry unfair from both parties though. The only "fair" solution for them would be playing at their lag-free home server so their true leet FPS skill can shine lol.
I think that whoever is attacking should play on the sever of the defenders. I mean if one country invades and attacks another IRL, they are on the defending countries soil.
Also my OP was not saying that all players should be forced to their own area of the world, I was suggesting that we, as individual players, have the option to only play on servers filled with 100% local traffic. Obviously when we will be able to attack planets and whatnot, there will be no choice, which is how it should be. But for pub matches, would be nice to have the option to only play with locals. |
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