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gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.23 19:33:00 -
[1] - Quote
dullrust wrote:Has anyone considered the effects OBs will have once friendly fire is put in? They maybe awsome now but not so much when its your guys getting fragged also. That itself will tone them down plus give some warning. HEY WHY DID THEY JUST RUN AWAY? I DUNNO MAYBE WE SCARED THEM? (OB alert sound) OH **** THAT'S WHY! RUN! (Dead) fin well it will deal with most people's frustrations against redline snipers |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.24 14:06:00 -
[2] - Quote
The Medic Droid wrote:I'd much rather see a nerf on the Mass Driver splash damage radius.
Orbital Strikes, while fatal, are usually a one-per-squad thing. (Two or three if you're in a good one)
From my experience; people lose more tanks to Demolitionists' mines, swarm launchers, and forge guns than they do to Orbitals. If you knew anything about mass drivers you would know increasing the splash radius can be a double edged sword, much like increasing the sharpshooter skill for LR's, but lets not go off topic, tankers need to stop qq'ing about PS and HTFU |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.24 15:18:00 -
[3] - Quote
slap26 wrote:Warbarge Precession Strikes are free. How much SP did you have to invest to use it? How much isk did it cost to put that warbarge up there to drop the rain?
The PS is just a get rid of tank button for all you jackrabits that didn't put SP into AV. It is completely unbalanced and a broken mechanic. Not to mention that it eliminates the need for an EVE pilot to support you (The only link dust and eve have)
If they keep this broken mechanic it needs to get smacked by the nerf bat, because why buy the cow if your getting the milk for free? It's a weapon shot from orbit, how does it make sense that tanks should be able to survive them? yes you don't have to put sp into calling them in, because it wouldn't make a huge amount of sense to put in a skill that everyone will skill up to max as quickly as they can, and then we will be in the same situation we are now except we've all wasted a load of sp to get back to the exact same spot. and it's my understanding that instant battles take place in hi sec and concord has a thing about people shooting planets so npc warbarge strikes are the only things we can get. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.24 15:32:00 -
[4] - Quote
slap26 wrote:gbghg wrote:slap26 wrote:Warbarge Precession Strikes are free. How much SP did you have to invest to use it? How much isk did it cost to put that warbarge up there to drop the rain?
The PS is just a get rid of tank button for all you jackrabits that didn't put SP into AV. It is completely unbalanced and a broken mechanic. Not to mention that it eliminates the need for an EVE pilot to support you (The only link dust and eve have)
If they keep this broken mechanic it needs to get smacked by the nerf bat, because why buy the cow if your getting the milk for free? It's a weapon shot from orbit, how does it make sense that tanks should be able to survive them? yes you don't have to put sp into calling them in, because it wouldn't make a huge amount of sense to put in a skill that everyone will skill up to max as quickly as they can, and then we will be in the same situation we are now except we've all wasted a load of sp to get back to the exact same spot. and it's my understanding that instant battles take place in hi sec and concord has a thing about people shooting planets so npc warbarge strikes are the only things we can get. Make it a SP sink then, Flyingconejo had a good idea for it. And how is the npc different then a person shooting a planet? By that logic we shouldn't even have Precision Strikes in pubbies, (I would be fine with that) Basically what you are saying is I didn't spec into AV and I don't want to lose my crutch. What I'm saying is that I've put a minimal amount of sp into AV so I do some damage and I can easily lose my dropship to a couple of swarms or forge gun hit, so watching tankers qq about dying after being shot from space doesn't hold much weight.
And before you say anything else I know that you're acting incredibly biased towards your vehicles, we all do it to some extent. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.24 15:48:00 -
[5] - Quote
slap26 wrote:gbghg wrote:slap26 wrote:gbghg wrote:slap26 wrote:Warbarge Precession Strikes are free. How much SP did you have to invest to use it? How much isk did it cost to put that warbarge up there to drop the rain?
The PS is just a get rid of tank button for all you jackrabits that didn't put SP into AV. It is completely unbalanced and a broken mechanic. Not to mention that it eliminates the need for an EVE pilot to support you (The only link dust and eve have)
If they keep this broken mechanic it needs to get smacked by the nerf bat, because why buy the cow if your getting the milk for free? It's a weapon shot from orbit, how does it make sense that tanks should be able to survive them? yes you don't have to put sp into calling them in, because it wouldn't make a huge amount of sense to put in a skill that everyone will skill up to max as quickly as they can, and then we will be in the same situation we are now except we've all wasted a load of sp to get back to the exact same spot. and it's my understanding that instant battles take place in hi sec and concord has a thing about people shooting planets so npc warbarge strikes are the only things we can get. Make it a SP sink then, Flyingconejo had a good idea for it. And how is the npc different then a person shooting a planet? By that logic we shouldn't even have Precision Strikes in pubbies, (I would be fine with that) Basically what you are saying is I didn't spec into AV and I don't want to lose my crutch. What I'm saying is that I've put a minimal amount of sp into AV so I do some damage and I can easily lose my dropship to a couple of swarms or forge gun hit, so watching tankers qq about dying after being shot from space doesn't hold much weight. And before you say anything else I know that you're acting incredibly biased towards your vehicles, we all do it to some extent. At least when I get killed by a forge I know the guy at least had to aim and out play me. Swarms with their LOL lock on are a no skill weapon but atleast someone had to put SP into to be effective. The Free PS is a no skill no SP broken game mechanic and needs to be looked at. And I commend you for still flying dropships after the only turret that could effectively protect them was nerfed into oblivion. Flying is way too much fun to give up
But back to the topic.
I'm sure you must have ended up in pub matches where you have enemy tanks rolling around destroying everything, and every time you start doing significant damage to them they fall back out of range or out of LOS to rep and regen shields, it's times like that the PS is needed otherwise the whole cycle will repeat or you need to get enough of your team going AV that enemy infantry just annihilate you. In my opinion PS exists to make tankers seriously consider the risk of calling in a tank knowing they might lose it to something that offers them next to no chance of survival, unlike current AV systems. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.24 17:55:00 -
[6] - Quote
IRuby Heart wrote:Tryhard514 wrote:IRuby Heart wrote:slap26 wrote:Warbarge Precession Strikes are free. How much SP did you have to invest to use it? How much isk did it cost to put that warbarge up there to drop the rain?
The PS is just a get rid of tank button for all you jackrabits that didn't put SP into AV. It is completely unbalanced and a broken mechanic. Not to mention that it eliminates the need for an EVE pilot to support you (The only link dust and eve have)
If they keep this broken mechanic it needs to get smacked by the nerf bat, because why buy the cow if your getting the milk for free? Your problem with OB's are it's AV capabilities? And you want a nerf for that!? Lmao Sounds to me like you're just butthurt because you've gotten your tank taken out 1 too many times by teams that are good enough to actually earn an OB. We should total nerf the OB's because they shouldn't be able to take out HAV's right All my of AV is militia/starter grade, pretty free right, should that be nerfed too? The only issue with OB's is that they come a little too frequently. Like I said earlier, I would like to see a 3000 WP requirement instead of our current 2500. Or like someone else mentioned, increase the WP needed to use every consecutive OB by 500. That's the problem, you said by teams that were good enough to earn them. Anyone can get an OB, it's the easiest thing to do, I can get them solo. They are way to easy to get. Which is why I'm calling for a WP increase to call them in, I said 500 but even a 1000 WP Increase to 3500 per OB would be acceptable in my book. If you want to go the increase each OB Called in by 500 WP. Make it so that it applies to the whole team. For example- Squad 1 and 2 have both earned 3000 WP and are ready to call in an OB. Squad 1 calls in OB. Squad 2 loses current OB and must now earn another 500 WP to call in OB. Squad 1 now needs to earn 4000 WP to call in their next OB. Hope that made sense. I get what you mean, but the problem with that is that it would make it harder for squads of new players to call in OB's. for example
squad 1 is made up of experenced players from a good corp squad 2 is made up of new players who have made their own corp and are just starting out now squad 1 knows all the tricks to maximise wp gain and go down far less than squad 2 due to their equipment and skill squad 1 hits the first orbital and calls it in squad 2 have just earned 1000wp now under your system squad 2 needs to earn even more wp, that system would just mean that only the top squad on a team would get to call OB's in and it would make it much harder for new players to use one of dust's coolest mechanics. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.24 18:24:00 -
[7] - Quote
slap26 wrote:IRuby Heart wrote: Again your issue with OB'sare it's AV capabilities. Sorry but that's not even an issue. OB's should be more than capable of taking out tanks. OB's are meant to take out everything in it's proximity on the ground, your tank is nothing special to be excused from this mechanic. Even if they did make it a skill to call in OB's, every squad leader would obviously be skilled in it and you'd be right back here again QQing in another thread because your tanks will still be taken out.
Its a matter of ISK and SP compared to something you get for free. A FREE precision strike is a "get rid of tank button" for everyone that qq's about tanks because they don't spec into AV. There should be some sort of risk to have orbitals. Right now there is no such risk. If a guy in EVE is dropping the rain he is risking his ship. With the FREE precision strikes there is no risk involved. Hence its a broken game mechanic Actually it can be said that the PS is the collective reward to the squad for risking their stuff to get enough points, and they're a get rid of all enemies in this area button. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.24 18:31:00 -
[8] - Quote
IRuby Heart wrote:gbghg wrote:IRuby Heart wrote:Tryhard514 wrote:IRuby Heart wrote:Your problem with OB's are it's AV capabilities? And you want a nerf for that!? Lmao Sounds to me like you're just butthurt because you've gotten your tank taken out 1 too many times by teams that are good enough to actually earn an OB. We should total nerf the OB's because they shouldn't be able to take out HAV's right All my of AV is militia/starter grade, pretty free right, should that be nerfed too? The only issue with OB's is that they come a little too frequently. Like I said earlier, I would like to see a 3000 WP requirement instead of our current 2500. Or like someone else mentioned, increase the WP needed to use every consecutive OB by 500. That's the problem, you said by teams that were good enough to earn them. Anyone can get an OB, it's the easiest thing to do, I can get them solo. They are way to easy to get. Which is why I'm calling for a WP increase to call them in, I said 500 but even a 1000 WP Increase to 3500 per OB would be acceptable in my book. If you want to go the increase each OB Called in by 500 WP. Make it so that it applies to the whole team. For example- Squad 1 and 2 have both earned 3000 WP and are ready to call in an OB. Squad 1 calls in OB. Squad 2 loses current OB and must now earn another 500 WP to call in OB. Squad 1 now needs to earn 4000 WP to call in their next OB. Hope that made sense. I get what you mean, but the problem with that is that it would make it harder for squads of new players to call in OB's. for example squad 1 is made up of experenced players from a good corp squad 2 is made up of new players who have made their own corp and are just starting out now squad 1 knows all the tricks to maximise wp gain and go down far less than squad 2 due to their equipment and skill squad 1 hits the first orbital and calls it in squad 2 have just earned 1000wp now under your system squad 2 needs to earn even more wp, that system would just mean that only the top squad on a team would get to call OB's in and it would make it much harder for new players to use one of dust's coolest mechanics. I see your point. Lets take my above solution and take it a step further then, each squad is allowed only 1 OB per certain amount of time. The more squads that are on a team, the more time each squad has to wait before being able to call in another OB. But you might end up with squads competing to see who could call in their OB's first.
I have to say i did like your system it seemed practical and meant there was still a chance of multiple OB's but it's much harder.
What if you applied the same system along squad lines but with a larger increase, say squad 1 earns 2500wp and call in a OB they now have to earn another 3500wp to get another OB so you would need a total of 6000wp to call in two OB.
This would mean that squad 2 could still call in an OB for 2500wp but if they wanted a second they would also have to get another 3500wp. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.24 19:00:00 -
[9] - Quote
Please you're getting hysterical, stop, take a deep breath, walk away from the thead for 10 minutes, then come back |
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