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Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.23 04:20:00 -
[1] - Quote
We can say beta all we want. Thing is, do you see many of the old players here still?
I get that it's a beta. I of all people, get that.
Yet one has to wonder, seriously, what the f*** is going on? It's been a year now, and yet I've seen some aspects of the game completely deteriorate as CCP destroys them for bland ass mechanics to appease the "casuals" and "newberrys". Tell me honestly players, wasn't the game a whole lot better in gameplay mechanics and otherwise in and before Replication? Sure, needed some balancing, but CCP has this weird thing of taking something, completely destroying it and building back up rather than adapting and evolving.
Dropships still don't have pilot points. Everything has been flattened. There is not enough variety, and the whole aspect of "make a customized dropsuit" is completely gone as people abuse broken (for 4 months) damage mods and mechanics.
This next build will make it or break it for a whole lot of people CCP. Good luck, and remember:
HTFU. You said it yourself.
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xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.23 04:23:00 -
[2] - Quote
I see your point and partially agree. Anyway I really don't get why they completely changed skirmish 1.0 ..... |
Bald Crusader
Chatelain Rapid Response Gallente Federation
32
|
Posted - 2013.02.23 04:29:00 -
[3] - Quote
So many ISDs suffering now wanting to close this thread for not being on message. |
ISuperstar
Tal-Romon Legion Amarr Empire
4
|
Posted - 2013.02.23 04:30:00 -
[4] - Quote
xxwhitedevilxx M wrote:I see your point and partially agree. Anyway I really don't get why they completely changed skirmish 1.0 .....
Would you mind explaining what the original skirmish was like compared to the one we have now? |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.23 04:32:00 -
[5] - Quote
In few words, It was like defenders vs attackers. http://www.youtube.com/watch?v=dDW-HrzBo7s |
Zekain Kade
BetaMax.
931
|
Posted - 2013.02.23 04:34:00 -
[6] - Quote
You forgot the fact that it was awesome.
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xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.23 04:36:00 -
[7] - Quote
Zekain Kade wrote:You forgot the fact that it was awesome. oh yeah right. It was awesome. |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2013.02.23 04:37:00 -
[8] - Quote
I'm still here, and yes while this build, and previous ones have issues, and there is a long way to go before Dust has reached it's potential. I think it will get there, we need to be positive, give good feedback and break everything we can. that's what beta's are for after all |
Berserker007
Imperfects Negative-Feedback
206
|
Posted - 2013.02.23 04:42:00 -
[9] - Quote
Icy Tiger wrote:We can say beta all we want. Thing is, do you see many of the old players here still?
I get that it's a beta. I of all people, get that.
Yet one has to wonder, seriously, what the f*** is going on? It's been a year now, and yet I've seen some aspects of the game completely deteriorate as CCP destroys them for bland ass mechanics to appease the "casuals" and "newberrys". Tell me honestly players, wasn't the game a whole lot better in gameplay mechanics and otherwise in and before Replication? Sure, needed some balancing, but CCP has this weird thing of taking something, completely destroying it and building back up rather than adapting and evolving.
Dropships still don't have pilot points. Everything has been flattened. There is not enough variety, and the whole aspect of "make a customized dropsuit" is completely gone as people abuse broken (for 4 months) damage mods and mechanics.
This next build will make it or break it for a whole lot of people CCP. Good luck, and remember:
HTFU. You said it yourself.
+1 to guy who gets it . Props to ya, as i know a lot of us here (IMP's) feel the same. The game hasn't slowly gotten worse in many core aspects. We really want it to succeed, yet w/ what is happening it is hard to keep faith. Even though is in "beta", there has been so much promised that hasn't been delivered; that CCP can't expect us to wait much longer. As a community we shouldn't have to wait for piece-meal content at 3-4 month intervals; that doesn't cut.
Like you said, this new "build" either makes it, or this becomes another MAG ... ie: Great concept, yet dev's dropped the ball on it . |
GoD-NoVa
Imperfects Negative-Feedback
174
|
Posted - 2013.02.23 04:45:00 -
[10] - Quote
Heinz Doofenshertz wrote:I'm still here, and yes while this build, and previous ones have issues, and there is a long way to go before Dust has reached it's potential. I think it will get there, we need to be positive, give good feedback and break everything we can. that's what beta's are for after all
which is why i believe CCP should be MORE engaging and working with us more |
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DUST Fiend
Immobile Infantry
1904
|
Posted - 2013.02.23 04:45:00 -
[11] - Quote
Icy Tiger wrote:There is not enough variety
Bingo. Among other things, like playing the exact same match since March..... |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.23 04:51:00 -
[12] - Quote
GoD-NoVa wrote:Heinz Doofenshertz wrote:I'm still here, and yes while this build, and previous ones have issues, and there is a long way to go before Dust has reached it's potential. I think it will get there, we need to be positive, give good feedback and break everything we can. that's what beta's are for after all which is why i believe CCP should be MORE engaging and working with us more +1 that. It's like they may listen to us. But rarely answer back... |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2013.02.23 04:51:00 -
[13] - Quote
I quit playing during Codex (unless that's this build, in which case I quit playing between Precursor and whatever this build is) for pretty much these reasons. Every build since Precursor has been 1 step forward and 2 or 3 steps back. Precursor brought really cool flight physics, and destroyed tanks and forge guns, while at the same time making Skirmish less interesting, as both teams are now fighting the same battle, and there it takes a lot away from the game.
Really, I think they should scrap most of the changes they've made aside from the Dropship controls, and just go back to the E3 build, at least that was stable. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.23 04:54:00 -
[14] - Quote
Veigar Mordekaiser wrote:I quit playing during Codex (unless that's this build, in which case I quit playing between Precursor and whatever this build is) for pretty much these reasons. Every build since Precursor has been 1 step forward and 2 or 3 steps back. Precursor brought really cool flight physics, and destroyed tanks and forge guns, while at the same time making Skirmish less interesting, as both teams are now fighting the same battle, and there it takes a lot away from the game.
Really, I think they should scrap most of the changes they've made aside from the Dropship controls, and just go back to the E3 build, at least that was stable.
Quote:[REQUEST] Skirmish 1.0 - bringing back multi-stage skirmish mode. Update: We are not against multi-stage skirmish game mode, and are thinking of ways to implement this in more effective ways.
but we'r talking about a not so close future imo |
Bald Crusader
Chatelain Rapid Response Gallente Federation
32
|
Posted - 2013.02.23 04:58:00 -
[15] - Quote
Veigar Mordekaiser wrote:I quit playing during Codex (unless that's this build, in which case I quit playing between Precursor and whatever this build is) for pretty much these reasons. Every build since Precursor has been 1 step forward and 2 or 3 steps back. Precursor brought really cool flight physics, and destroyed tanks and forge guns, while at the same time making Skirmish less interesting, as both teams are now fighting the same battle, and there it takes a lot away from the game.
Really, I think they should scrap most of the changes they've made aside from the Dropship controls, and just go back to the E3 build, at least that was stable. I like your old stuff better than your new stuff.. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.23 04:59:00 -
[16] - Quote
Read CSM minutes about Dust. Puts a lot of the ummm... discussion on the forums into perspective. It seems they have already talked through almost everything we have posted about on the forums, and are months ahead of us.
Also, replication was often unplayable. There were many broken exploits then that have been resolved that we seem to have forgotten about.
But I do agree that the flattening of the gear was not the direction to go in. Players asked that DUST be made flat. THey got their way. Where are they now?
I never wanted a "competitive" world with flat gear progression. But I am still here...
*Edit There is a lot of "back in the good ol' days" nostalgia wanking going on and it does seem like players have forgotten a lot of the really ****** things about past builds. There were some good things that have been lost... But there is a whole lot more that I do not miss in any way, shape or form. |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2013.02.23 05:00:00 -
[17] - Quote
Plenty of people here who have seen the sight of a pile of LAVs being stacked up high. |
DUST Fiend
Immobile Infantry
1904
|
Posted - 2013.02.23 05:01:00 -
[18] - Quote
Rasatsu wrote:Plenty of people here who have seen the sight of a pile of LAVs being stacked up high.
Omfg good times |
fred orpaul
Tritan-Industries Legacy Rising
212
|
Posted - 2013.02.23 05:50:00 -
[19] - Quote
i'll start worrying if the fanfest release does not give us most of the promised content untill then ill wait quietly |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.23 06:00:00 -
[20] - Quote
Icy Tiger wrote:We can say beta all we want. Thing is, do you see many of the old players here still?
I get that it's a beta. I of all people, get that.
Yet one has to wonder, seriously, what the f*** is going on? It's been a year now, and yet I've seen some aspects of the game completely deteriorate as CCP destroys them for bland ass mechanics to appease the "casuals" and "newberrys". Tell me honestly players, wasn't the game a whole lot better in gameplay mechanics and otherwise in and before Replication? Sure, needed some balancing, but CCP has this weird thing of taking something, completely destroying it and building back up rather than adapting and evolving.
Dropships still don't have pilot points. Everything has been flattened. There is not enough variety, and the whole aspect of "make a customized dropsuit" is completely gone as people abuse broken (for 4 months) damage mods and mechanics.
This next build will make it or break it for a whole lot of people CCP. Good luck, and remember:
HTFU. You said it yourself.
+1 I fully agree with you icy,
Next build is flop point for me.
If its not entertaining enough and fixed back up, I'm done.
I've been here since build 1 day 1(with different name) when dust was a weekend special and the rest of the time the servers were down.
Year later, its the same game just more broken then before.
Everything the devs etc say, soon tm.
So a year isn't soon tm enough? Get with the program before you lose all your old players that were here with you, wanting to play and develop dust since day 1.
I'm seeing a lot more, ccp take feedback and break the mechanic and not so much ccp working along side the community to try and work out an acceptable solution.
EDIT
As a side note, the community can't really help dust with such terrible communication and every time we ask a question it becomes soon tm.
If we need to go back to the NDA so you can tell us what's going on, please do.
I think feedback and community communication is the number 1 downfall in dust.
But maybe soon tm this will be realized. |
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Belzeebub Santana
SVER True Blood Unclaimed.
409
|
Posted - 2013.02.23 06:07:00 -
[21] - Quote
Just a heads up to let some of you know that in the feedback and request section of the forums the Devs do put up a weekly post about what the have been discussing. They haven't posted while on vacation but today there is a new post.
Somethings that were brought up: - an idle kick to stop AFK farming - seeing how to implement skirmish 1.0 - DS pilots getting payed And other things it isn't a lot but it is input. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
|
Posted - 2013.02.23 06:14:00 -
[22] - Quote
Belzeebub Santana wrote:Just a heads up to let some of you know that in the feedback and request section of the forums the Devs do put up a weekly post about what the have been discussing. They haven't posted while on vacation but today there is a new post.
Somethings that were brought up: - an idle kick to stop AFK farming - seeing how to implement skirmish 1.0 - DS pilots getting payed And other things it isn't a lot but it is input.
This is ridiculous.
And is far from satisfactory.
Even eve has more elaborate feedback and in the works.
1 week of dev feedback labeling the minimum they can ie
Working on redline abuse.
Well that's it, will never hear anymore except soon tm.
That's how its been from day 1.
It needs to end.
Look at DS WP's.
That was labeled a bug on one of the first reports when the game launched in closed beta.
Not a single word after that. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.23 17:37:00 -
[23] - Quote
Belzeebub Santana wrote:Just a heads up to let some of you know that in the feedback and request section of the forums the Devs do put up a weekly post about what the have been discussing. They haven't posted while on vacation but today there is a new post.
Somethings that were brought up: - an idle kick to stop AFK farming - seeing how to implement skirmish 1.0 - DS pilots getting payed And other things it isn't a lot but it is input.
And also let's remember that 90% of the time it's "this will be implemented in the future" or "we're discussing it soon". |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.23 17:39:00 -
[24] - Quote
Well according to the CSM Minutes they could not do anything major or big until the move onto TQ. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.23 17:42:00 -
[25] - Quote
Iron Wolf Saber wrote:Well according to the CSM Minutes they could not do anything major or big until the move onto TQ. Well, I've seen even less changes since we moved to TQ....But I want to be optimistic. I'll think that the next update is going to be something really huge |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.02.23 18:37:00 -
[26] - Quote
xxwhitedevilxx M wrote:Iron Wolf Saber wrote:Well according to the CSM Minutes they could not do anything major or big until the move onto TQ. Well, I've seen even less changes since we moved to TQ....But I want to be optimistic. I'll think that the next update is going to be something really huge
Well we only been on TQ for a month? |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.23 20:22:00 -
[27] - Quote
But let's think long-term, as Dust 514 is about. In the past year or so, the game has gotten much less original and pretty much like every other generic shooter. Those are the exact words I here in every preview/review. Wasn't like that a year ago. |
iceyburnz
Crux Special Tasks Group Gallente Federation
283
|
Posted - 2013.02.23 20:26:00 -
[28] - Quote
Go read the dev blogs on the mainwebsite.
Read them.
Its like they are talking like this really cool game, intense, deep, persistent.
The game we play is not the game described in the dev blogs.
Yes I know the game "isn't done yet" and "a beta".
But why talk about stuff thats not in the game, like its in the game. The community seems like its really starting to get fatigue from playing the same tired old battles over and over again. Even though we were promised "persistant war on thousands of planets". You can say its thousands of planets, but if its the same 4 maps in the same fish bowl mountain terrain, people are gonna get pissed off.
Vegitation will be nice, but if its still the same maps plus trees. CCP are doing it wrong, very wrong. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2013.02.23 20:52:00 -
[29] - Quote
iceyburnz wrote:Go read the dev blogs on the mainwebsite.
Read them.
Its like they are talking like this really cool game, intense, deep, persistent.
The game we play is not the game described in the dev blogs.
Yes I know the game "isn't done yet" and "a beta".
But why talk about stuff thats not in the game, like its in the game. The community seems like its really starting to get fatigue from playing the same tired old battles over and over again. Even though we were promised "persistant war on thousands of planets". You can say its thousands of planets, but if its the same 4 maps in the same fish bowl mountain terrain, people are gonna get pissed off.
Vegitation will be nice, but if its still the same maps plus trees. CCP are doing it wrong, very wrong.
lol actually from the video, it looks to be tufts of grass and not trees... |
Belzeebub Santana
SVER True Blood Unclaimed.
409
|
Posted - 2013.02.23 21:39:00 -
[30] - Quote
Y0UR NAME HERE wrote:Belzeebub Santana wrote:Just a heads up to let some of you know that in the feedback and request section of the forums the Devs do put up a weekly post about what the have been discussing. They haven't posted while on vacation but today there is a new post.
Somethings that were brought up: - an idle kick to stop AFK farming - seeing how to implement skirmish 1.0 - DS pilots getting payed And other things it isn't a lot but it is input. This is ridiculous. And is far from satisfactory. Even eve has more elaborate feedback and in the works. 1 week of dev feedback labeling the minimum they can ie Working on redline abuse. Well that's it, will never hear anymore except soon tm. That's how its been from day 1. It needs to end. Look at DS WP's. That was labeled a bug on one of the first reports when the game launched in closed beta. Not a single word after that.
Ok jeez you don't have to bite my head off, just the messenger! No I totally agree that this isn't enough info by a long shot just pointing out that there is minimal feedback to us.
I can't understand why CCP can't be more forth coming about some info.
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iceyburnz
Crux Special Tasks Group Gallente Federation
283
|
Posted - 2013.02.23 23:37:00 -
[31] - Quote
Aighun wrote:
But I do agree that the flattening of the gear was not the direction to go in. Players asked that DUST be made flat. THey got their way. Where are they now?
I never wanted a "competitive" world with flat gear progression. But I am still here...
And this is why only 25% of "community feedback" should influence development. Because people leave and tastes change.
None of those guys that whined about dust being "too slow" are here anymore, they all bailed for the next flavour of the month shooter.
Flattening stats was the first nail in the coffin of the "dream" that CCp spoke about in the fanfest.
They need to open the game up with more game types and maps, let the community spread out, so that everyone finds thier place. Rather than lump the rabbits, wolves, dogs, tigers and dragons in the same room together. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
37
|
Posted - 2013.02.23 23:47:00 -
[32] - Quote
You Know what this thread reminded me of? The REGIS, that was the perfect example of how a developer can burn through a player's patience to the point of saying "know what? **** this, im done." |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.02.24 04:03:00 -
[33] - Quote
Rupture Reaperson wrote:You Know what this thread reminded me of? The REGIS, that was the perfect example of how a developer can burn through a player's patience to the point of saying "know what? **** this, im done."
Exactly, Regis was someone I disliked for a long time, but slowly, I'm beginning to see his side of the story. |
DeeJay One
BetaMax.
9
|
Posted - 2013.02.24 08:16:00 -
[34] - Quote
Icy Tiger wrote:. Everything has been flattened. There is not enough variety, and the whole aspect of "make a customized dropsuit" is completely gone as people abuse broken (for 4 months) damage mods and mechanics.
While I agree that flattening the stats was a bad idea, I have a theory as of why this happened. Proto gear used to insta kill everybody beneath and everybody wanted to run proto, just for the "proto" label, after two weeks of playing Dust. You shouldn't be able to OHK everybody after two weeks in a game like Dust. So they had a decision - give in to the players wanting proto just for proto's sake but make it more even to the newberries and lower tiered players or require more skills/skill points to run proto.
My preffered solution would be to add more skill requirements to run proto, so you'd have to train two or more skill instead of just AR operation, possibly even with a higher multiplier. Although I fear it would result in a "nerf the skill requirements" by some more popular corps ;) Another solution would be to bump the pricing of higher tiered equipment a lot, but it would result in the same QQ threads... |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
37
|
Posted - 2013.02.24 11:20:00 -
[35] - Quote
Icy Tiger wrote:Rupture Reaperson wrote:You Know what this thread reminded me of? The REGIS, that was the perfect example of how a developer can burn through a player's patience to the point of saying "know what? **** this, im done." Exactly, Regis was someone I disliked for a long time, but slowly, I'm beginning to see his side of the story. The sad part is that he wont be neither the first or the last. I could se people like some imps, SyN or hell even ROFL flipping the finger to ccp and call it a day, if enough screwups happen, and they wont come back. |
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