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Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
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Posted - 2013.02.22 13:58:00 -
[1] - Quote
Physics.. how does it work?
Naw, it's appropriate, and getting the hell out of the way isn't too hard. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.22 14:10:00 -
[2] - Quote
Django Quik wrote:[jk] How about instead of killing people they bash into, they fling them miles into the air across the map!? [/jk]
Maybe they oughta get punted right back into their MCC.
BloodBrotherBro wrote:If we're talking physics, then lets see a grenade versus a LAV. Hmmmm any questions I do I still get run over by LAV and LAV still runs along like nothing happens.
An AV grenade or just a grenade? Use the right tool for the right job. If it's a LAV, the occupants are likely exposed so you might be able to damage them (moreso than the vehicle) if the grenade explodes higher rather than on the ground. I've been hit by an AV Grenade in a LAV, and those do absolutely destroy it too.
As far as I recall, the general rules for resistances apply in DUST as they do in EvE. Explosives versus Shields doesn't work so well. Explosives against ARMOR (IE: Unshielded) will absolutely destroy it. This is why with even a Militia launcher it takes six (2x3 warheads) rounds to at least disable a vehicle. Shields resist it better, but armor practically melts like butter. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.22 14:29:00 -
[3] - Quote
Baal Omniscient wrote:This is ridiculous. What happens when a car hits you? It hurts like a b*tch, right? If you are hit hard enough, it kills you right? That's exactly what happens here. You can graze someone in here and they take partial or full damage depending on how hard they are hit.
TL;DR: Working as intended.
At least it doesn't feel like APBR's method of vehicle impacts. Even if you're out of the way you still get classified as "hit" due to their bad netcode. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.22 14:55:00 -
[4] - Quote
So.. if you're in a shiny 50-500k ISK suit.. why didn't you watch for vehicles running around? Why didn't you have AV in place to take them out before deploying something so expensive? Don't run what you can't afford to lose, right?
I've had so many people try and run me over last night and utterly fail because I saw it coming. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.22 15:21:00 -
[5] - Quote
Let them drive risky and risk losing it for no good reason. A kill is a kill. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.22 15:31:00 -
[6] - Quote
KEROSIINI-TERO wrote:Getting roadkilled is annoying when it happens to oneself but it is actually an okay part of the game.
Note: There has been better threads which request not the removal of roadkills but scaling casualties with impact speed and possibly damaging the vehicle (LAV) based on impact as well.
I could get behind the idea of LAV damage against ramming targets. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.22 15:38:00 -
[7] - Quote
Panther Alpha wrote:So you saying that i should "anticipate", when a moron is going to be driving around looking for free kills ? or never use my best dropsuits just in case is one around ? so what is the point of SP and skill books, if we only going to be using the starter dropsuits all the time, anyway? You should also read this: https://forums.dust514.com/default.aspx?g=posts&t=58144&find=unreadPeople complaining about "collision damage", yet is not collision damage for hitting a hardened dropsuit with shields.
See those LAV icons running around the map? I sure do.. someone on the team typically gets an eye on them, and during that spawn countdown you get an opportunity to see where it might be going anyway. If you know a HAV is on the field, you deploy heavy AV equipment. If you know LAVs are running around trying to run people over (or you can treat any LAV that's bullrushing skirmish lines like it is) than you keep your head up.
If your expensive dropsuit is too expensive, then don't use it. Your trained skills do enhance even the militia suits to some degree. I anticipate vehicles, especially LAVs to be used for anything BUT transport since people invest in getting it brought to ground.
Your link about collision damage is irrelevant. I stated I could support the notion of LAVs taking some damage a result of hitting infantry, not asserting that it does, did, or was scaled properly. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.22 15:50:00 -
[8] - Quote
Panther Alpha wrote:I think collision damage is VERY important. It will stop people from going in killing sprees with a LAV, if they know that they can only do it for a limited amount of time, before they blow up.
Perhaps.. the question would then become "by how much". I'd suspect that a new line of skillbooks could be brought in too. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.23 07:42:00 -
[9] - Quote
KalOfTheRathi wrote:Not getting the kill would address those of low honor not engaging in actual combat
...Honor? In EvE Online/DUST? |
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