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Psi R
IT'S NO USE
23
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Posted - 2013.02.22 11:04:00 -
[1] - Quote
An assault rifle deals more DPS (a lot more in fact, especially at higher tiers), costs less and is less skillpoint intensive. The fact that it has a smaller magazine is mitigated by the fact that the AR has better range AND accuracy.
If the HMG at least had any AV use, but it can hardly dent a LAV...
So what's the point of HMG's again? |
Psi R
IT'S NO USE
23
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Posted - 2013.02.22 11:31:00 -
[2] - Quote
XeroTheBigBoss wrote:I agree with you, the HMG are so damn UP! You should be able to use the HMG like a jet pack and shoot lightning bolts and fireballs out of it. All fireballs should have ATLEAST 500 splash damage. Only the same amount of range as a Assault Rifle with deadly accurate shots to match the AR in a gun fight? Screw that gimme Laser or sniper rifle range! Let's get HMG buffed please I am tired of them being so weak and never allowing me to push objectives with 1 or 2 more heavys.
Also what is with our weak armor? I can only take like 2-3 clips I am supposed to be the Terminator with my HMG I should ATLEAST have 20k HP with 100k Shields CCP please stop ignoring Heavy and HMGers show THEM (TROLLED) some respect!
EDIT- Please let our HMGs wreck Proto tanks too, thanks! "OK"
So the fact that HMG is inferior in nearly every way to an AR is good game balance, right, because the only other option would be making it overpowered.
As for armor, that's completely bloody irrelevant since a heavy can use an AR.
AR Heavy > HMG Heavy
And for those of you who talk about "supporting role" of the HMG, lmao what? Oh yeah I forget what a big thing suppressing fire is in FPS gaming. That's the weakest excuse I've ever heard for a weapon being inferior to another one in nearly every aspect. |
Psi R
IT'S NO USE
23
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Posted - 2013.02.22 13:18:00 -
[3] - Quote
Tectonious Falcon wrote:I use heavy HMG and have a 5.20 k/d (not that k/d really matters in DUST). Nothing wrong with it.
Although from what I've been told 5.20 makes me barely decent. K/D is irrelevant to the question at hand, HMG is by no means a handicap the the point that you can't kill people. It's just vastly inferior to the AR.
Rei Shepard wrote:The role of the HMG is meant to dispatch groups of enemies all packed in close quarter combat without the need to reload its weapon and to cause panic between the opposing soldiers where they cannot efficiently discharge their weapon at the target.
Some will defend, they die, some will panic and run, leaving the ones that are fighting to die its a vicious circle of Chaos.
An assault trooper would at this point be overwhelmed by the opposing force counter assault force because it will not put fear into the enemies, they will counter it more efficiently and less troops will shift into flee mode.
Most heavy weapons that are carried by troops are in a Supporting Role, because they themselves cannot maneuver fast enough to be called Assault.
An assault on the other hand has the means to dictate rules of engagement when 1 vs 1 and has a choice to run or gun depending on various factors, like cover, range to target, team members nearby the heavy suit cannot dictate these rules because it lacks mobility and requires it's team to get it into a appropriate firing position. Once it gets there it can devastate the enemy.
Hence, its a SUPPORT platform... I'm sorry but this is just delusional. The role that you speak of here doesn't exist, even a Heavy suit will die before he can kill anyone if targeted by more than two decent players. First you claim the HMG is a support weapon and then you claim it's a weapon for killing entire groups of people? Yeah... no. Besides, were the heavy suit to use an AR instead he could kill much faster and give less time for the opposing team to respond to the threat.
Not to mention the whole rambling about the heavy suit being too slow to assault, which also goes against the notion that HMG would be suited for taking out group of packed enemies. |
Psi R
IT'S NO USE
23
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Posted - 2013.02.22 13:19:00 -
[4] - Quote
Coleman Gray wrote:HMG can kll multiple people in quick succession without rneed to reload or even ake your finger off the trigger. AR's are good for one vs one but when your caught off guard or outnumbered your dead without killing anyone or at best 1 person? A HMG will kill 2-3 unless you can;t shoot. So will an AR, and faster to boot. Your point being? |
Psi R
IT'S NO USE
23
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Posted - 2013.02.22 16:57:00 -
[5] - Quote
Rei Shepard wrote:[quote=Psi R]Hmm checking you up ingame with a 1.26 KDR your credibility of being able to kill 2-3 people with an assault rifle takes a nosedive, sorry to break it but if you are bad the Heavy + HMG combo is a crutch not an invincible suit of armor to close the skillgap between bad & good players.
Good player will always > Bad player, also the reason why so many people reach for hacks & cheats on PC Shooters.
Uhm, no. The fact that I haven't given two ***** about my KDR bears no meaning to the conversation at hand. Also, neither does yours. The fact that you try to resort to such petty reasoning instead of confronting the argument at hand underlines how wrong you are.
Are you denying that an AR will kill 3 people with a magazine? Are you denying that it will do it faster?
Dear lord these forums are ******.
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Psi R
IT'S NO USE
23
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Posted - 2013.02.22 16:58:00 -
[6] - Quote
Illuminaughty-696 wrote:Uninformed post by OP, or willful ingorance if he continues to ignore all the good advice in this thread. HMGs are about right for the first time in a long time. Not too powerful, and definitely no longer crap like they were for a time. Some minor fine tuning? Perhaps. Are they weaker than an AR? LMAO. So other than the clip size, how are they not weaker in every single aspect?
And if you think clipsize justifies such a huge sacrifice, lmao. |
Psi R
IT'S NO USE
23
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Posted - 2013.02.22 17:09:00 -
[7] - Quote
Rei Shepard wrote:You seem to lack basic reading comprehension, otherwise you would have known all points you bring back to me have been discussed in my post. So there is no need to post them again. Except Quote:I'm sorry but this is just delusional. The role that you speak of here doesn't exist, even a Heavy suit will die before he can kill anyone if targeted by more than two decent players. I am not sure why you feel a Heavy Suit with a HMG should automatically beat 2 decent players ? Does it come with an Aimbot ? No it doesnt... First of all i am 99% assault, 1% Heavy whenever i need a heavy...even forge gun when theres a tank and i can swap gear. With Assault-II and a basic AR i can go as far as 44/0, with a heavy 30/0 solo and my ability at mowing down enough people to reach 44/0 in an ambush game is only hindered by my inability to move from battle site to battle sit... My Heavy has 200 ish shields and 700 something armor, ive gone trough 3 opposing heaves facing MY way with HMG before they got trough my crappy 200 shields and i had HALF my ammo drum left... Its called taking advantage of cover, shooting them in the face and putting them in a disadvantaged position so that none of these guys had a clear shot. I dont like to say it ...but maybe you need to L2P? Wow, and you talk about reading comprehension?
In WHAT way did I state that heavies should automatically beat 2 other non-heavy players? You were the one who described the role of a heavy as someone who goes into a group of people and kills them without having to reload, causing "panic".
I'm stating that the opposite is true, that if all players involved can aim somewhat the heavy is simple unable to take on groups of players alone. The large magazine capacity doesn't mean anything if you don't get the time to use it and why are we pretending that the reload time of the AR is an issue?
Also, let me repeat. The heavy suit is FINE, the HMG is not. Nor have I stated anything about my own ability to kill, when I play a normal game I typically go around 3-4:1 and that's using this ****** gamepad and running around unsupported in public games with less SP than most of you involved in the topic. |
Psi R
IT'S NO USE
23
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Posted - 2013.02.22 18:51:00 -
[8] - Quote
Rei Shepard wrote:You said, that a heavy cant do a damn thing if 2-3 people are shooting at it. Because you describe the HMG role as a weapon intended to go into groups of large amounts of people and kill 2-3 people without reloading where an AR would have had to reload and died as a result of it.. so really you were talking about killing 2-3 people in mere seconds.
Quote:Hey, you just described a Support class, awesome for you. How the hell is it a support class when it doesn't actually support anything? Suppressive fire is not a thing for infantry in Dust.
Quote:If in each game you go 3-4:1 you should be in the 3-4 KDR not 1.26, witch is barely 1:1 If you really want to know my clones life story... I started out ******* around, exploring the maps, dying in 200 carfires etc. By the time I had racked up an impressive number of deaths I noticed that the KDR is logged and starting from a 0.8kdr ratio I'm now at 1.3kdr. You see, maintaining my current 3-4:1 ish KDR I would need to play hundreds of games to get to that point again due to how you know, math works. Not that KDR matters, if you roll in public games with your friends, have 2m+ SP, leave losing games and do nothing but sniping all day and use your favored setup (M/KB is so much better, sadly I do not have it where I am) then there's no reason why you shouldn't be 10:1 or better if you don't **** about.
Now will you please shut the hell up about KDR in a discussion where it has no relevance.
Quote:What you are asking for is that they make the HMG into something that can just mow down any resistance, regardless of skill. I haven't asked for ANYTHING. All I'm saying is that the HMG brings little to no value to the table currently. Whether or not the AR should be pecked down a notch, the HMG should be improved or perhaps even completely reworked, I'm not to say. Maybe Heavy Suits could be reworked in a way that'd solve the issue? I am not one to say because I haven't played the game nearly enough. |
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