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usrevenge2
Subdreddit Test Alliance Please Ignore
64
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Posted - 2013.02.20 20:08:00 -
[1] - Quote
Turrets are almost useless if not manned, turrets should be base defenders and worth taking out, they should be somewhat difficult to capture.
Give turrets the ability to shoot at distant targets as well as ones nearby and let them detect enemies based on team's radar and not it's camera laser thing.
there can also be an equipment that is like a mobile sensor that will improve turret targeting. |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
|
Posted - 2013.02.20 20:14:00 -
[2] - Quote
at this point if not manned they are almost useless, which is the problem, even starbase guns can and will get kills, these hardly shoot anything that doesn't shoot them first. right now other than"is someone in that turret" everyone ignores them when attacking a base. which is the issue, they should be strong defensive platforms that can defend an area on it's own from light attacks. but right now 1 guy, even a heavy, can run up to it and hack one no sweat. |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
|
Posted - 2013.02.20 20:42:00 -
[3] - Quote
Jack Sharkey42 wrote:I'm confused, I've NEVER seen a turret attack someone without being manned by somebody. And I've charged around them in heavy suits without setting off some some sort of SigRad threshold.
which is the problem, you normally don't see it because it's so rare, if you look at a turret it has a green laser and it looks left to right, an enemy has to be in range and in front of the laser to be shot, or an enemy can shoot the turret and it will return fire if in range.
the rotating turret thing is bad, and should work off sensors or some sort of radar, when I can eventually call down railguns I want to be able to put 4 around a point and have enemies have to put a concerted effort to get through, not just have 1 guy run up to one hack, the other, hack, the other hack, the other hack without so much as a shot (unless maybe it's a scout suit with sensor damp things.) |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
|
Posted - 2013.02.20 22:32:00 -
[4] - Quote
but it shouldn't be useless either, I'd like to see how many AI controlled turrets got kills. |
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