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SSBBW Amber
Church of the Unforgiven
26
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Posted - 2013.02.21 04:04:00 -
[1] - Quote
semperfi1999 wrote:Arbor Viridanus wrote:Nothing about the Sniper Rifle needs adjustment. In fact, adjusting it will either make it overpowered or useless. The last thing we need is another round of nerfs because snipers are doing exactly what they're supposed to at the moment. Right because sniper are supposed to be able to sit back in an area that you cant get to because it is in their main base and snipe anyone with impunity because they can shoot through their eyeballs and instantly hit anything on the entire field. That is perfectly reasonable.
There's an app for that:
It's called counter-sniping. |
SSBBW Amber
Church of the Unforgiven
26
|
Posted - 2013.02.21 04:09:00 -
[2] - Quote
Fivetimes Infinity wrote:Sniper rifles need permanent scope sway, even at Ops 5, even when crouched and not moving. Maybe a "steady aim" button that gives you a second of steadiness.
Sniper rifles might also need bullet drop, and possibly bullet travel time. Nobody cares about the "realism" of these features, what matters is that they exist to make sniping require more skill. People don't like snipers because they're people who put themselves in very little danger, can kill from 600 m or greater in two shots on most suits, and all they need to do is point and click. No compensating for sway, no leading their targets, no adjusting for distance. It's too easy, it encourages people to stay as far away from the fight as possible, and it's bad for the game compared to the alternative.
Give sniper rifles sway, bullet drop, and bullet travel time, and they'll be compelled to move closer to the action, because it'll be to hard to aim from really long distances to get more than a couple kills a game.
I disagree, people care about realism. If they didn't there wouldn't be anyone yelling something is OP.
You claim that to be a better sniper, the sniper needs to be more engaged in the combat by being closer to the action, I disagree.....
http://www.youtube.com/watch?v=_MK4SEoBFXk |
SSBBW Amber
Church of the Unforgiven
26
|
Posted - 2013.02.21 04:32:00 -
[3] - Quote
sharted pantaloon wrote:SSBBW Amber wrote:I disagree, people care about realism. If they didn't there wouldn't be anyone yelling something is OP. You claim that to be a better sniper, the sniper needs to be more engaged in the combat by being closer to the action, I disagree..... http://www.youtube.com/watch?v=_MK4SEoBFXk That just makes me want a rifle that will disable an LAV.
Yeah a ".50 cal" DUST version would be nice.
Redneck games:
http://www.youtube.com/watch?v=_t2Yz-R7_hE |
SSBBW Amber
Church of the Unforgiven
26
|
Posted - 2013.02.21 17:59:00 -
[4] - Quote
Fivetimes Infinity wrote:People do not care about realism. Nobody is asking for CCP to include the mercs taking a coffee break, or going to the bathroom before getting in their dropsuit, or taking a nap because they've just done 10 missions in a row. Realism doesn't matter. What matters is that the game is fun. People don't like things being imbalanced because it isn't fun. Not because, in fact, a forge gun in real life is supposed to do X and Y, but CCP only has it doing X. The only thing that matters is that Dust is a good, fun game.
And I did not claim that to be a "better sniper" the sniper needs to be closer to the action. I said that making sniper take skill would encourage snipers to get more involved in the action, because shooting from 500 m away from atop a mountain would get fewer kills due to hitting small, distant, moving targets would be much more difficult. It has nothing to do with the sniper himself being better. Instead, it has to do with improving Dust by making snipers an actual part of the game, rather than just non-contributors around the periphery.
And I didn't watch your video, as I assume it's dumb real world tryhard sniper nonsense that has nothing to do with video games.
I think its funny you actually believe the garbage coming out of your mouth. Bullet drop, bullet flight time, all things suggested in this very thread. All real things, realism, people care about it, because for some realism and fun go hand in hand.
Dedicated snipers don't snipe for 50+ kills, they snipe for WOW moments. Moments that are youtube worthy, moments where other players says "holy ****, did you see that ******* head shot from 600 meters while that guy was in an LAV?" That is what snipers live for. Not the, "Oh man, I got 50 kills just like 3 other players", moment. Snipers are involved in the action every time they take out the other guy in the hills and then go back to watching your back while some one tries to come up behind you.
While the video is about a real world sniper, one who happens to hold the longest shot in the world, not one who was concerned with being "more involved in the action, because shooting from 500 m away from atop a mountain would get fewer kills due to hitting small, distant, moving targets would be much more difficult. It has nothing to do with the sniper himself being better." But you are right, it has nothing to do with video game snipers, so here is a link that does:
http://www.youtube.com/watch?v=x11ZuZiFqwo
Thats what real game snipers like to do. |
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