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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Alcare Xavier Golden
DUST University Ivy League
30
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Posted - 2013.02.20 18:08:00 -
[1] - Quote
Natalia Romanov wrote:Data Display should be better placed, reticle is for aiming not information. Move it to the edges.
Sidenote: I'd also like to see more information displayed based on sensor skill and profile analysis. As a spotter its vital, to know what is incoming sensor wise as you can't always make visual. I should be able to focus on a dot and see armor type and loadouts so my ground team can prep for contact.
If that ability was limited to the sniper rifle, displaying loadout information in the blurred section of the retical, that could cause a major rethink of the sniper profession.
Range finding is a definate must...especially if you're acting as a spotter. |
Alcare Xavier Golden
DUST University Ivy League
30
|
Posted - 2013.02.21 22:06:00 -
[2] - Quote
Jathniel wrote:Alcare Xavier Golden wrote:If that ability was limited to the sniper rifle, displaying loadout information in the blurred section of the retical, that could cause a major rethink of the sniper profession.
Range finding is a definate must...especially if you're acting as a spotter. A "major rethink of the sniper profession"? You mean an actual expanding of our recon abilities? What did you have in mind? :)
What I meant was that expanding our recon abilities, such as target painting and range finding etc, might drive a rethink by the general population of the sniper profession. There's so many sniper haters out there!
If we could provide additional support we could be of even more use to the team.
For example, perhaps a madule that grants a passive ability that lights up all enemies currently within retical to the tacnet. Any enemy currently painted that is killed by a team member nets a 10 - 15 WP bonus may +5 if they're a squadmate. This same module may increase suite profile due to the additional EM noise generated by broadcasting this additional information. |
Alcare Xavier Golden
DUST University Ivy League
31
|
Posted - 2013.02.26 14:50:00 -
[3] - Quote
Think this is important enough to...bump! |
Alcare Xavier Golden
DUST University Ivy League
52
|
Posted - 2013.03.14 17:22:00 -
[4] - Quote
Broxx Nexular wrote:Jathniel wrote:The tags (chevrons) can stay, but the bars and paragraphs have to go... ^this... If anything enemy data should be collected at one of the edges of the screen so its out of the way. The current set up is like asking you to shoot a rifle while putting a damn book in front of your scope. The only thing that should be covering your targets head is your sights, not his entire catalog of personal information :-/
...Bullseye!!
Rather than getting used to it...I find the scope clutter is getting more annoying over time... |
Alcare Xavier Golden
DUST University Ivy League
137
|
Posted - 2013.04.05 16:03:00 -
[5] - Quote
Bump |
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