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Zero Harpuia
Maverick Conflict Solutions
422
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Posted - 2013.02.18 22:21:00 -
[1] - Quote
You nerf the HMG's range, you should nerf the AR and Sniper as well.
As for HMG being 'easy mode' it is only better for one v one. In the current environment of run-n-gun idiocy and all the lone wolf quote-un-quote 'badasses' the HMG eats them like a particularly unfulfilling snack, dumping the waste into the forums to QQ for a nerf or blue. Run in squads fools, it is why we have them. Do not close on the Heavy, he is a big target so you don't HAVE to close distance. Its all very well set, if you just impartially look at it.
I'm a Logi, btw. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2013.02.19 02:08:00 -
[2] - Quote
Heimdallr69 wrote:Zero Harpuia wrote:You nerf the HMG's range, you should nerf the AR and Sniper as well.
As for HMG being 'easy mode' it is only better for one v one. In the current environment of run-n-gun idiocy and all the lone wolf quote-un-quote 'badasses' the HMG eats them like a particularly unfulfilling snack, dumping the waste into the forums to QQ for a nerf or blue. Run in squads fools, it is why we have them. Do not close on the Heavy, he is a big target so you don't HAVE to close distance. Its all very well set, if you just impartially look at it.
I'm a Logi, btw. Thats dumb, okay then buff the AR to 100 dmg ps and make it close range only..AR has been nerfed enough hmg range is a bit much you know thats true
HMG range is total crap. Maybe people using HMGs are training Heavy Sharpshooter to offset their weaknesses and the average Assault Arse hasn't been keeping pace.
Also, 100 DPS for the Assault Rifle would actually be a nerf. they do 30~ damage a shot and at least five shots a second. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2013.02.19 21:43:00 -
[3] - Quote
IN RESPONSE TO NEW OP
I agree with this. I'd also agree with a similar mechanic for rising suit levels, but that is another manner entirely.
In a smart-arse aside... you edited the title to say 'Edited for Risk/Reward' but didn't fix the spelling error? |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2013.02.20 05:46:00 -
[4] - Quote
Superhero Rawdon wrote:there are ways to take heavies out. no one feels sorry for u if u cant figure them out.
the gun is semi-accurate at close-to-mid range as is. it loses all accuracy at long range. it hits (im making an exaggerated guesstimation here) 1 shot out of 10 at long range
yet here we are, QQing about the range on the HMGs, screaming 'NERF!!!'
the game is balanced decently well atm (except for lasers.......i dont like how they dont lose power at range, but w/e)
Kindof off topic, but I have GOT to set you straight here. Lasers are the opposite of every other gun. They will wreck your dumb arse at their maximum range, but they lose power as you get closer. Most people, when fired at by a laser, want to run away from the scary noise... making the Laser STRONGER AS YOU RUN. If you get up close to a Laser user he has as much power as a shotgunner at over 50 meters. On topic, I agree that HMGs are fine where they are, definitely better then when they got overnerfed way back in E3. |
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