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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
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Posted - 2013.02.14 17:05:00 -
[1] - Quote
Tanks. Tanks everywhere. Since yesterday every skirmish pub match you join is full of tanks; The real problem is when you have against you 4 well fitted tanks. Av grenades, tier 2 swarm launchers, Flux Grenades seems to be absolutely inefficient against a couple "good" gunnlogis even if your whole 4 men squad tries to take them down, and when you have 4 tanks in a pub match...well, people just prefer to stay in the MCC and the match dies. I don't really want tanks to be nerfed because as a former "tanker" I know how many SPs and ISKs you have to put on it, but seriously if you want to take down 2 of the typical 6000+ shield + shield hardeners gunnlogi (or even worse Sagaris) you should cooperate with your whole 16 men squad; And that's the real problem: when your whole squad is there trying to take down those tanks, the enemy infantry is easily capping all the letters and you just lose the game. Forge Guns are good against shields, but using 4 men just to take down two guy is like "ok f*ck the kdr, f*ck this game, f*ck the null cannons, f*ck the WPs, I just want to set these tanks on fire" So I'd like to suggest some solutions:
Nerf is not always the solution. But a slight HP nerf on shield tanks and a serious PG/CPU nerf would be ok.
add the driver only and the gunner only seat
Buff AV against shields, or at least put in something really effective against them ( not LOLflux)
WP reward should be proportional at how difficult it is to take it down: what's the point in destroying it for just 150 WP???
Of course these are just some suggestions, of course i might be wrong. What do you guys think? |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.14 17:19:00 -
[2] - Quote
Bendtner92 wrote: If a 4-man squad all switching to AV can't take down a tank you're doing it wrong.
They actually can take down a tank, they even could take down two of them at the same time; it's just that 4 AV don't do the proper damage to infantry and they "should" switch again to Assault, heavy etc. I said "should" because many times the smart "tanker" destroy every supply depot. And even if the supply depot is not destroyed it just make an entire squad to follow a tank trying to destroy in; how much does it take? 4- 5 minutes? Still too much imho |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.14 17:27:00 -
[3] - Quote
Bendtner92 wrote:xxwhitedevilxx M wrote:Bendtner92 wrote: If a 4-man squad all switching to AV can't take down a tank you're doing it wrong.
They actually can take down a tank, they even could take down two of them at the same time; it's just that 4 AV don't do the proper damage to infantry and they "should" switch again to Assault, heavy etc. I said "should" because many times the smart "tanker" destroy every supply depot. And even if the supply depot is not destroyed it just make an entire squad to follow a tank trying to destroy in; how much does it take? 4- 5 minutes? Still too much imho A squad of say two heavies with Forge Guns (and a sidearm) plus two assaults/logis/scouts with ARs and AV grenades is actually a great AV AND AI setup. Also 4-5 minutes for taking out one tank? I sure hope not.
You should have played the matches I played mate ;) just an example: yesterday in a match i was fighting alone against 1 Sagaris, 1 Gunnlogi, 1 Madrugar and one poor Soma (par condicio, i think) |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.14 17:29:00 -
[4] - Quote
Noc Tempre wrote:Just ignore the tanks until you earn an OB. 100% efficacy for me. OB doesn't work on your tank, why should them work on others :S It's no use imho unless you are facing a low fitted standard or a militia |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.14 17:56:00 -
[5] - Quote
Iskandar Zul Karnain wrote: To kill a well fitted Sagaris you most certainly do not need 16 players.
lol umad? have you ever faced one? and btw you don't have 16 good AVin pub matches. Never. You don't either have 2 good AV in a pub squad. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.14 17:57:00 -
[6] - Quote
Yagihige wrote:The Real Drazar wrote:Tanks are not that scary when your packing a proto forge around. Then the issue is with lack of compartmentalization with the matchmaking system. Maybe it's time for battles to have difficulty layers or levels and adjust who gets drafted against who based on that too. Maybe even have it as an option. Skirmish lvl1 would allow only up to militia gear, lvl2 to Standard and so on. This ^^ |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2013.02.14 18:56:00 -
[7] - Quote
Iskandar Zul Karnain wrote:xxwhitedevilxx M wrote:Iskandar Zul Karnain wrote: To kill a well fitted Sagaris you most certainly do not need 16 players.
lol umad? have you ever faced one? and btw you don't have 16 good AVin pub matches. Never. You don't either have 2 good AV in a pub squad. Yeah, Im mad. I've killed a Sagaris with a 4 man squad spamming AV nades & militia swarms. LOL, any experienced guy here recognize it as it is: a lie. Unless you were facing a ****** Sagaris. I was talking about good fitted ones.
Quote:I'm betting a couple Sicas would have messed you up just as bad.
I'm betting you don't know me. So just don't talk about something you don't know. |
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