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Sloth9230
Reaper Galactic
244
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Posted - 2013.02.11 07:46:00 -
[1] - Quote
I'm pretty sure their shields are already practically the same as everybody else's, and unlike shields, armor doesn't recover on it's own. At higher levels, assault suits can equip more shields than heavies, so what perks are there to being a heavy again? |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.11 07:59:00 -
[2] - Quote
lowratehitman wrote:Sloth9230 wrote:I'm pretty sure their shields are already practically the same as everybody else's, and unlike shields, armor doesn't recover on it's own. At higher levels, assault suits can equip more shields than heavies, so what perks are their to being a heavy again? The perk is that it requires no true skill to use the HMG http://youtu.be/EW37vsY2NMQ
H'mm I could have sworn you needed to invest skill points to use them, is their a militia variant I missed somewhere? |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.11 08:18:00 -
[3] - Quote
lowratehitman wrote:
you can start a new character and need to play around 10-15 rounds to farm the isk, and that is enough to get you in the Type II and have the HMG. I say 10-15 rounds for players familar with the game, may be slightly more for newer players.
Or I can take those points and invest in assault rifles, or anything else really, and some damage modifiers. There, heavies dead
I play a heavy, it's nowhere near as easy as you claim it is. My suits also cost a lot more than everybody else's, so they better offer some damn good protection.
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Sloth9230
Reaper Galactic
244
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Posted - 2013.02.11 08:29:00 -
[4] - Quote
lowratehitman wrote:Sloth9230 wrote:lowratehitman wrote:
you can start a new character and need to play around 10-15 rounds to farm the isk, and that is enough to get you in the Type II and have the HMG. I say 10-15 rounds for players familar with the game, may be slightly more for newer players.
Or I can take those points and invest in assault rifles, or anything else really, and some damage modifiers. There, heavies dead I play a heavy, it's nowhere near as easy as you claim it is. My suits also cost a lot more than everybody else's, so they better offer some damn good protection. Lets play together and not argue, you have your X amount of SP heavy, and I will break out Pimp Hand Strong my ALT heavy that has 700k sp, and we will compare on some ambush rounds, I am down with that. We can argue and debate till we are blue in the face, and still will not agree.
My point wasn't about isk/skill costs, it's that other builds can counter heavies. Instead they decide to get within their range and try to out-damage them, of course they're going to die. Get out of their range and snipe them, or close the distance and blast them with a shotgun, but don't stand right in front of their HMG's.
Edit: Strafing up close, running sideways at a distance, also does wonders. Heavies can't track for sh*t! |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.11 08:33:00 -
[5] - Quote
Jack McReady wrote:lowratehitman wrote:Baal Roo wrote:Heavies are only a problem for people who don't play as a squad. DING DING.......... heavies can run in a squad too.
Nades |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.11 08:45:00 -
[6] - Quote
lowratehitman wrote:= The good heavies that are known, i never saw any of them struggle at the end of a build like they claim happens, always good strong numbers. Perhaps later on it is not as easy to rip people to shreds and others are able to deal damage to you.
I enjoy the heavy, and enjoy the POWER and OP that it is, and take advatage of it everytime I play with it.
What numbers have you seen, that you haven't seen from a guy running assault? A sh*tty player in heavy armor is still a sh*tty player. A good player in heavy armor will probably get flanked by a good player in assault/scout/logistics. Any heavy will still get over run by swarms, if they don't have any support.
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Sloth9230
Reaper Galactic
244
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Posted - 2013.02.11 18:52:00 -
[7] - Quote
Jack McReady wrote:Imp Smash wrote:You can strafe around them faster than they can turn in the faster suits. as already mentioned millions of times, this is simply not true and just a rumour spread by people with no clue. using a mouse or increasing sensitivity in the options fixes the turning speed.
You do realize that every class can adjust their sensitivity right? And that no matter how much you adjust it, other classes can turn faster? Or are you just that stupid? Do you even lift? |
Sloth9230
Reaper Galactic
545
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Posted - 2013.03.22 06:10:00 -
[8] - Quote
Buster Friently wrote:IRuby Heart wrote:Nelo Angel0 wrote:million isk question: if it takes no true skill to be a heavy . Why are there so many GEK38 assaults? lol because most of us new players that picked up this game stuck to what we new best. Plus, I actually like EARNING my kills lol, GEK 38 earning kills? The AR is probably the easiest weapon to use in the game. No, no, the HMG really is the easiest gun to use in this game. It's harder to master than an AR though. |
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