James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.02.11 08:08:00 -
[1] - Quote
Nelo Angel0 wrote:million isk question: if it takes no true skill to be a heavy . Why are there so many GEK38 assaults?
Because assault & AR are the standard of FPS.
I do think that playing heavy requires skill, playing any role requires some degree of skill. I won't admit that it's a difficult role to play however, it's not hard to stay within areas where your HMG is effective as it has quite the range and accuracy. It also isn't that difficult to stay alive without a logi after you get into a type II suit, after I got my alt into a type II I was having massive lols.. Nice sprinting speed, many assaults could never get away from me; though maybe I'm just good at cutting corners.
Most people are going to flock to what they're most used to when checking out a new game. There's a lot to learn and Dust is different than a lot of shooters, so why not pick a gun and suit that fits a familiar play style at least while you figure the game out? I think that's pretty logical reasoning, it's why I went and specialized into AR. It's the staple weapon of shooters, jack of all trades, capable of all but not the best at any.
Being able to kill 8 people in a timely manner without having to reload is awesome, walking tank with a gun that has good range & kills insanely quickly? Pffft. Sheesh, I gotta stop thinking about it.. making me want to play my heavy.
IDK, my 2 cents. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
|
Posted - 2013.02.11 17:38:00 -
[2] - Quote
I've played heavy quite a bit and very successfully so far so I guess I'll say something about it again..
Traveling from objective to objective, CAN be a problem depending on the map. Magnus Peak? Of course, with how open that map is you aren't going to walk over to another objective without being noticed and taken out. The simple fix to getting around on these large maps, LAVs. Hell, you can even jump out of your LAV in an instant. The enemy sees an LAV, he might not realize there's a heavy in it and take cover to avoid being run over.. while you lols, jump out at 10 meters away and gun them down. (hint: AV nades ftw)
Murder taxi's ftw, I've been seeing a lot of heavies do that.. I saw a LAV the other night that had 3 heavies jump out of it lol, they were dumb and jumped out in the open and died because we were an organized squad, but that's just the enemy being bad.
When it comes to objective play, especially clan battles then heavies are actually pretty beast. The most difficult and closest clan battle I've fought in were against Rogue Spades and they had (IIRC) 6 heavies (many if not all with broadsides) & 2 logis on a 3 point map. Heavies are GREAT for CBs because they're 3 point maps where objectives are close to each other, it's all CQC and medium range for the most part. Someone said why aren't heavies more popular in CBs and personally I've been seeing plenty of heavy spam in corp matches.
Lone heavies are easy to take out, any bad player going lone wolf is easy to dispose of. Have fun getting rushed by a SQUAD of heavies using broadsides in a 3 point map though, it's wonderful.
Why not? Sure they can be easy to deal with when moving as a squad or working together. I like to wound them and get their attention, then dance around cover avoiding their fire while my squadmate takes them from behind. That's just better teamwork though, if that heavy had backup.. or.. lol, another heavy, it probably wouldn't of worked out so well.
Flux grenades are a type II heavies nightmare but in corp battles I would expect to see more armor tanking heavies over shields. I've been seeing them used a lot more often, usually when Q syncing against my clan... it's wonderful seeing all your shields go in a blink of an eye & get flanked with 120 HP xD. Curious to see how long it takes before more people catch on since the vast majority are training shields over armor.
All in all I don't expect or want CCP to nerf heavies, just pointing out that they're not THAT hard to play. I hardly had to change my playstyle when playing heavy, the match AFTER I got type II heavy suit I went 47-1 because ~400+ shields were plenty to keep me alive while armor slowly regenerates because I have a friggin' HMG; as long as I have battlefield awareness and teammates spotting/calling out enemies, it's easy for me to make sure the vast majority of encounters are face to face and on my terms.
The best way that I've found to take out heavies are by getting ~20+ meters away and using cover since the HMG doesn't have *perfect* accuracy, they'll still be able to hit you but at that range + cover you *should* be able to outgun them. Or throw a nade at their feet then shoot them.. It's all situational and tbh people should catch on pretty quickly.
I find heavy easy to use.
/preps for flames
edit: I am interested to see how things change as the game progresses so far though. I expect people to catch onto flux grenades, and probably MDs, those two make me think of dead heavies.. plus the obvious hard counter being a scout w/ SG, I had wished I had a scout SG fit during that clan battle mentioned earlier. Scouts that rush my heavy from the front give me lols, why hi paper, meet scissors. |